1. b9dda64 glBlitFramebuffer support for depth/stencil formats by Alexis Hetu · 8 years ago
  2. 58e61f2 No longer ignoring filter option in glBlitFramebuffer by Alexis Hetu · 8 years ago
  3. 65dcbbd Fix uniform block binding. by Nicolas Capens · 9 years ago
  4. b34591a Turning on warnings as error in Visual Studio by Alexis Hetu · 9 years ago
  5. 53f4809 Enabled pixel unpack buffers by Alexis Hetu · 9 years ago
  6. 53318fa Implement floating-point conversion to the nearest representable integer. by Nicolas Capens · 9 years ago
  7. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  8. ab75279 Making proper use of size_t by Alexis Hetu · 9 years ago
  9. 889faf0 Fixed a couple of regressions from namespace refactoring by Alexis Hetu · 9 years ago
  10. 6674747 Fix draw buffers support. by Nicolas Capens · 9 years ago
  11. b663f71 Refactor implementation constants. by Nicolas Capens · 9 years ago
  12. f330190 Fix validation of texture level. by Nicolas Capens · 9 years ago
  13. 4df0c65 Use namespaces for context owned objects. by Nicolas Capens · 9 years ago
  14. c39901e Refactor buffer clearing. by Nicolas Capens · 9 years ago
  15. b02a8ee Added support for more depth types by Alexis Hetu · 9 years ago
  16. dcc1592 Fix jb-mr1-gce-dev build. by Nicolas Capens · 9 years ago
  17. d3d0686 Added state query for immutable levels by Alexis Hetu · 9 years ago
  18. 423fd91 Fixed read buffer and draw buffers by Alexis Hetu · 9 years ago
  19. 36037b7 Added uniform buffer queries by Alexis Hetu · 9 years ago
  20. 314531a Fixed internal format queries by Alexis Hetu · 9 years ago
  21. b0c465c Fixed texture storage types by Alexis Hetu · 9 years ago
  22. fcd4bed Fix compile warnings. by Nicolas Capens · 9 years ago
  23. 13b6399 Vertex Array Object crash fix by Alexis Hetu · 9 years ago
  24. 060a2d3 Fix glBindVertexArray() compilation regression. by Nicolas Capens · 9 years ago
  25. d9a2e7b Fixed format validations by Alexis Hetu · 9 years ago
  26. e727775 Added new extensions by Alexis Hetu · 9 years ago
  27. e23029a FramebufferTextureLayer fix by Alexis Hetu · 9 years ago
  28. 175d634 Minor bug fixes and cleanup by Alexis Hetu · 9 years ago
  29. 3e02f68 Increased the number of color attachments enums supported by Alexis Hetu · 9 years ago
  30. 5143ef5 Implement trivial glInvalidate[Sub]Framebuffer. by Nicolas Capens · 9 years ago
  31. c8f95e8 Floating point renderbuffer support by Alexis Hetu · 9 years ago
  32. 1b50c55 Fixed condition too strict in glBindSampler by Alexis Hetu · 10 years ago
  33. e479522 Fixed texture format checks by Alexis Hetu · 10 years ago
  34. 3ff330f Simplify and centralize multisample counts. by Nicolas Capens · 10 years ago
  35. 5767099 Fix glGetInternalformativ() by Nicolas Capens · 10 years ago
  36. 460e41f Handling ETC2, EAC and ASTC related enums by Alexis Hetu · 10 years ago
  37. 79c7e27 Implement EGL_LARGEST_PBUFFER. by Nicolas Capens · 10 years ago
  38. d5c31da Build fix for Linux by Alexis Hetu · 10 years ago
  39. e5d0141 Add missing validation for negative GLsizei values. by Nicolas Capens · 10 years ago
  40. 0ef53db CreateSampler should create a Sampler object by default by Alexis Hetu · 10 years ago
  41. a5d0eb0 glGetInternalformativ implementation by Alexis Hetu · 10 years ago
  42. 6143566 Added missing validation to CopyBufferSubData by Alexis Hetu · 10 years ago
  43. be38159 Added proper size/offset checks by Alexis Hetu · 10 years ago
  44. 895a1e7 glProgramParameteri API implementation by Alexis Hetu · 10 years ago
  45. b77ded3 Fix for glGetActiveUniformBlockiv by Alexis Hetu · 10 years ago
  46. 146411a Added proper transform feedback checks to glDrawRangeElements by Alexis Hetu · 10 years ago
  47. 146dd31 Used proper getBuffer function by Alexis Hetu · 10 years ago
  48. 0085c44 Fixed some warnings by Alexis Hetu · 10 years ago
  49. c2632d2 Uniform Buffers API implementation by Alexis Hetu · 10 years ago
  50. a818c45 Eliminating warnings from SwifShader by Alexis Hetu · 10 years ago
  51. e5a4339 New FenceSync object API implementation by Alexis Hetu · 10 years ago
  52. 638e2ae Transform feedback varyings API by Alexis Hetu · 10 years ago
  53. 5f4ee79 glGetActiveUniformsiv implementation by Alexis Hetu · 10 years ago
  54. f159eb5 Fixing some warnings in libGLESv3.cpp by Alexis Hetu · 10 years ago
  55. d174674 Uniform Blocks API by Alexis Hetu · 10 years ago
  56. 8af5007 glFramebufferTextureLayer API implementation by Alexis Hetu · 10 years ago
  57. 8f60458 Update to RenderbufferStorage's supported format list by Alexis Hetu · 10 years ago
  58. 4de7e2e Implemented matrix transpose by Alexis Hetu · 10 years ago
  59. 4ffc818 glClearBuffer implementation by Alexis Hetu · 10 years ago
  60. c7b0510 Pixel store parameters by Alexis Hetu · 10 years ago
  61. 8216de9 Texture2DArray skeleton by Alexis Hetu · 10 years ago
  62. 1b2f628 Multiple color attachments by Alexis Hetu · 10 years ago
  63. 5a01c18 glGet, 64b version by Alexis Hetu · 10 years ago
  64. 6a7c672 Update checks for compressed formats by Alexis Hetu · 10 years ago
  65. ccee6a8 Prepend entry functions with their export macros. by Nicolas Capens · 10 years ago
  66. deda34b Combine es2::Image and es1::Image into egl::Image. by Nicolas Capens · 10 years ago
  67. 4be3370 Use %p without precision specifier in TRACE() calls. by Nicolas Capens · 10 years ago
  68. b4d557d Adding instanced drawing by Alexis Hetu · 10 years ago
  69. 8e32f7b Constness in Context by Alexis Hetu · 10 years ago
  70. 22d0766 Fix compilation regression on Linux. by Nicolas Capens · 10 years ago
  71. e8af6d1 Adding draw instanced functions by Alexis Hetu · 10 years ago
  72. 0733469 Implemented glDrawRangeElements by Alexis Hetu · 10 years ago
  73. a230805 Access library dependencies through a single object. by Nicolas Capens · 10 years ago
  74. f9b7cb1 New Buffers in OpenGL ES 3.0 by Alexis Hetu · 10 years ago
  75. 8f50056 Texture Storage for GLES 3.0 by Alexis Hetu · 10 years ago
  76. 8141d7c Added utility function for OpenGL extension strings by Alexis Hetu · 10 years ago
  77. 93ae103 New VertexAttribute data types by Alexis Hetu · 10 years ago
  78. 726ee32 Transform Feedback and Sampler API Implemented by Alexis Hetu · 10 years ago
  79. ed30618 Added more OpenGL ES 3.0 cases in front end by Alexis Hetu · 10 years ago
  80. 8c479bc Query objects for OpenGL ES 3.0 by Alexis Hetu · 10 years ago
  81. db799e6 Adding uniform related APIs for GLES3 by Alexis Hetu · 10 years ago
  82. f52c8ed Adding trace and more verifications to new ES3 APi functions by Alexis Hetu · 10 years ago
  83. 0300e3c Implement simple OpenGL ES 3.0 parameter checks by Alexis Hetu · 10 years ago
  84. 574409c Add OpenGL ES 3.0 entry function stubs. by Nicolas Capens · 10 years ago