| commit | b4d557d608a5a9da5749d7f22b39a18ed71bd067 | [log] [tgz] |
|---|---|---|
| author | Alexis Hetu <sugoi@google.com> | Fri Apr 24 17:25:10 2015 -0400 |
| committer | Alexis Hétu <sugoi@google.com> | Tue Apr 28 20:37:29 2015 +0000 |
| tree | 813f18aebc64fcef6de5b07fb0a4f8c4755f0685 | |
| parent | e501b8b10de8f90aa02e51a41cf4b7a259431a84 [diff] |
Adding instanced drawing - Added the ANGLE extension for instance drawing (GL_ANGLE_instanced_arrays) - VertexDataManager can now pull data either from the current attributes or from the VertexArray object Change-Id: Id0aa078bf9401e4f3f62594e90908fad98954051 Reviewed-on: https://swiftshader-review.googlesource.com/2946 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Alexis Hétu <sugoi@google.com>