Added proper transform feedback checks to glDrawRangeElements It is illegal to start a new draw operation while a transform feedback is active. Change-Id: I5ebb01889ce5154162a51f5e6cfbc8431554c879 Reviewed-on: https://swiftshader-review.googlesource.com/3549 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>