commit | 4ffc8188b90fd2583ad7c2082db5ac45c54a5f54 | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Wed Apr 29 15:53:26 2015 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Wed May 20 12:30:53 2015 +0000 |
tree | e2567fc50b6d3302358b72c895a916d337f94c5a | |
parent | b72f8ee800442ae27b864583d26f636667450657 [diff] |
glClearBuffer implementation Implemented glClearBuffer* functions. Right now, all colors are represented as floats internally, but should that change, and integer types be supported, we'd be able to remove the casts to float here. Change-Id: Ie785858d77ce7ac03b78fca9e43ac922c15e76e0 Reviewed-on: https://swiftshader-review.googlesource.com/3004 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>