glClearBuffer implementation Implemented glClearBuffer* functions. Right now, all colors are represented as floats internally, but should that change, and integer types be supported, we'd be able to remove the casts to float here. Change-Id: Ie785858d77ce7ac03b78fca9e43ac922c15e76e0 Reviewed-on: https://swiftshader-review.googlesource.com/3004 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>