commit | 1b2f628aa9e22757fdbec6ea790149f6839c02f6 | [log] [tgz] |
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author | Alexis Hetu <sugoi@google.com> | Thu Apr 16 16:27:42 2015 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Mon May 11 15:07:20 2015 +0000 |
tree | 7c11fc53b8df3f2b56c1e0f06095176b4c15ebfa | |
parent | 5a01c18c860e49a9fda7c4a4c1b6824a71ba5ff5 [diff] |
Multiple color attachments Adding multiple color attachments to Framebuffer objects. This cl allows setting multiple draw buffers, but there is currently no code exercising that path. These will connected properly to a shader's multiple outputs later. Change-Id: I41d4eadc4518d0b9c1468802c32e622df591e860 Reviewed-on: https://swiftshader-review.googlesource.com/2881 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>