Implement simple OpenGL ES 3.0 parameter checks Added some "low hanging fruit" implementations and quick validation checks for a portion of the GLES 3.0 API functions. Change-Id: I003031091bc2c2c32919896e86e38b5f1f43c555 Reviewed-on: https://swiftshader-review.googlesource.com/2610 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>