Use a common implementation of the matrix stack for fixed-function OpenGL.

Change-Id: Ie51cddb3465f72375f20c704293d0850c95a735b
Reviewed-on: https://swiftshader-review.googlesource.com/2600
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
11 files changed
tree: ea2c2477b7f5117b75afbb1f788f10be3d1ae0a4
  1. include/
  2. src/
  3. tests/
  4. .gitignore
  5. Readme.txt