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swiftshader
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SwiftShader
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e1a50af5e85a25905063472fc96076c659979bb2
e1a50af
Add 6-bit and 5-bit sRGB conversion.
by Nicolas Capens
· 10 years ago
cfd0e6c
Match parameter order between float and integer sampling.
by Nicolas Capens
· 10 years ago
df08bd0
Eliminate unnecessary casts.
by Nicolas Capens
· 10 years ago
3935865
Fix matrix mangled name
by Alexis Hetu
· 10 years ago
a3fac8b
Interpret integer color and normal coordinates as normalized.
by Nicolas Capens
· 10 years ago
4de7e2e
Implemented matrix transpose
by Alexis Hetu
· 10 years ago
6116150
GL_HALF_FLOAT vs GL_HALF_FLOAT_OES
by Alexis Hetu
· 10 years ago
7dfbee6
Update validation for GL_COMBINE.
by Nicolas Capens
· 10 years ago
1a5d6ad
Implement GL_COMBINE.
by Nicolas Capens
· 10 years ago
2be0420
Add state for GL_COMBINE.
by Nicolas Capens
· 10 years ago
83f26ff
Implement predefined texture functions.
by Nicolas Capens
· 10 years ago
d6e2fb2
Fix auto generating mipmaps for incomplete textures.
by Nicolas Capens
· 10 years ago
80b651d
Implement GL_GENERATE_MIPMAP.
by Nicolas Capens
· 10 years ago
c0aa94d
Implement GL_PERSPECTIVE_CORRECTION_HINT.
by Nicolas Capens
· 10 years ago
daf4886
Implement several OpenGL ES 1.1 functions with fixed-point parameters.
by Nicolas Capens
· 10 years ago
776b69b
Implement glPointSize for OpenGL ES 1.1.
by Nicolas Capens
· 10 years ago
60c8168
Use llvm-ss static lib in EGLlib.so
by Keun Soo Yim
· 10 years ago
9ce854b
Remove tracing of memory allocations.
by Nicolas Capens
· 10 years ago
a196152
Do not allow GLES 3.0 on Android
by Alexis Hetu
· 10 years ago
e503abf
Break the link to the swiftshader source after the build
by Greg Hartman
· 10 years ago
d061e42
Added type checking for Mod and bitwise ops
by Alexis Hetu
· 10 years ago
4ffc818
glClearBuffer implementation
by Alexis Hetu
· 10 years ago
b72f8ee
Adding unsigned int support for uniforms
by Alexis Hetu
· 10 years ago
3456d8f
Adding NxM matrices uniform support
by Alexis Hetu
· 10 years ago
b8cf3ff
Implement glClearColorx()
by Ping-Hao Wu
· 10 years ago
91a3ea4
Fix a NULL delete via reference bug in LLVM
by Greg Hartman
· 10 years ago
8d25208
Turn off tracing on the release build
by Greg Hartman
· 10 years ago
dcf1d85
Fixes for JBMR1
by Greg Hartman
· 10 years ago
eafdb22
Analyze the shader for define instructions.
by Nicolas Capens
· 10 years ago
84c9cf0
Suppress unused parameter warnings
by Greg Hartman
· 10 years ago
6802fc9
Add automatic commit to the build process
by Greg Hartman
· 10 years ago
75611d0
Fix texture unit enable/disable and binding prioritization.
by Nicolas Capens
· 10 years ago
70583fa
Fix texture coordinate transformations on OpenGL.
by Nicolas Capens
· 10 years ago
57aac60
Remove the stripped libraries to save space.
by Greg Hartman
· 10 years ago
8fda73a
Improve log messages on unsupported formats
by Greg Hartman
· 10 years ago
0338245
Improve advice for attaching the debugger
by Greg Hartman
· 10 years ago
7ca4db3
Added handling of a few more types of variable
by Alexis Hetu
· 10 years ago
5f3d23c
Avoid NULL pointer exceptions when blitting without a buffer
by Greg Hartman
· 10 years ago
1780905
Adding bitwise operators to parser
by Alexis Hetu
· 10 years ago
8a93710
Fix library names on JB release.
by Greg Hartman
· 10 years ago
778c28f
Texture2DArray binding function
by Alexis Hetu
· 10 years ago
b7c46af
Adding unsigned int types to parser
by Alexis Hetu
· 10 years ago
ff5e052
GL_SRC_ALPHA_SATURATE for OpenGL ES 3.0
by Alexis Hetu
· 10 years ago
f16c91a
Use the correct internal format for swaps.
by Nicolas Capens
· 10 years ago
8aaf671
Fix setting the source format before using it.
by Nicolas Capens
· 10 years ago
d2b487e
Change GceFrameBufferConfig::getInstance() to return a const&
by Greg Hartman
· 10 years ago
f78e963
Printing sizes properly
by Alexis Hetu
· 10 years ago
c7b0510
Pixel store parameters
by Alexis Hetu
· 10 years ago
8216de9
Texture2DArray skeleton
by Alexis Hetu
· 10 years ago
1b2f628
Multiple color attachments
by Alexis Hetu
· 10 years ago
5a01c18
glGet, 64b version
by Alexis Hetu
· 10 years ago
4c43943
Added preprocessor definitions for the architecture details of the DLLs
by Maxime Grégoire
· 10 years ago
90b0ba8
Fix rendering to a destroyed gralloc buffer.
by Nicolas Capens
· 10 years ago
6881301
Connect AndroidNativeImage lock calls to the sw::Surface
by Greg Hartman
· 10 years ago
e7dee54
Use global libX11 symbols when present.
by Nicolas Capens
· 10 years ago
9b81871
Enhance the vendor script to build the libraries
by Greg Hartman
· 10 years ago
a3aca1f
Fix pairing of gralloc locks and unlocks to avoid reference leaks
by Greg Hartman
· 10 years ago
394b707
Makefile updates to productionize the release
by Greg Hartman
· 10 years ago
4969f8f
Remove gralloc
by Greg Hartman
· 10 years ago
03e91f2
Removed useless memcpy operations
by Alexis Hetu
· 10 years ago
52114cc
Added missing query type
by Alexis Hetu
· 10 years ago
86d33cc
Added a few missing entries in getIntegerv
by Alexis Hetu
· 10 years ago
6a7c672
Update checks for compressed formats
by Alexis Hetu
· 10 years ago
8be7e3f
Fixed error in TexImage2D
by Alexis Hetu
· 10 years ago
4d614fd
Detect undersize buffers being delivered by ANativeWindow
by Greg Hartman
· 10 years ago
05e0cd3
Preprocessor definitions for libGL x64
by Maxime Grégoire
· 10 years ago
ebe9bbd
Fixed element array buffer name crash
by Alexis Hetu
· 10 years ago
eb195b6
Dispatch GLESv2 entry functions to avoid resolving to the same symbol.
by Nicolas Capens
· 10 years ago
83c3c96
Dispatch GLES_CM entry functions to avoid resolving to the same symbol.
by Nicolas Capens
· 10 years ago
12794e2
Dispatch EGL entry functions to avoid resolving to the same symbol.
by Nicolas Capens
· 10 years ago
0273322
Predefine (E)GL export macros.
by Nicolas Capens
· 10 years ago
ccee6a8
Prepend entry functions with their export macros.
by Nicolas Capens
· 10 years ago
deda34b
Combine es2::Image and es1::Image into egl::Image.
by Nicolas Capens
· 10 years ago
4be3370
Use %p without precision specifier in TRACE() calls.
by Nicolas Capens
· 10 years ago
0416e5c
Fix compilation regression on Linux.
by Nicolas Capens
· 10 years ago
b4d557d
Adding instanced drawing
by Alexis Hetu
· 10 years ago
e501b8b
VertexArray Object implementation
by Alexis Hetu
· 10 years ago
8e32f7b
Constness in Context
by Alexis Hetu
· 10 years ago
bcac6ff
TransformFeedback buffer binding
by Alexis Hetu
· 10 years ago
22d0766
Fix compilation regression on Linux.
by Nicolas Capens
· 10 years ago
f66c110
Initial work to connect gralloc to egl::Image
by Greg Hartman
· 10 years ago
46c7093
Fix several compilation warnings.
by Greg Hartman
· 10 years ago
e56b300
Initial version of the gralloc module for SwiftShader
by Greg Hartman
· 10 years ago
e8af6d1
Adding draw instanced functions
by Alexis Hetu
· 10 years ago
0733469
Implemented glDrawRangeElements
by Alexis Hetu
· 10 years ago
82196a2
When X11 is unavailable, default to a headless display.
by Nicolas Capens
· 10 years ago
f1f0030
Assembly output for NxM matrices
by Alexis Hetu
· 10 years ago
af1970c
Connecting the dots for some built-in functions
by Alexis Hetu
· 10 years ago
9ec919a
Revise the SwiftShader makefiles to avoid compile errors
by Greg Hartman
· 10 years ago
1117115
Remove -fvisibility=protected from Android.mk files.
by Nicolas Capens
· 10 years ago
d61ac5f
Set up Android-specific debugging
by Greg Hartman
· 10 years ago
2a1c569
Only load a dependent library when it has an expected symbol.
by Nicolas Capens
· 10 years ago
1906d0a
Changes to enable compile on Android JellyBean.
by Greg Hartman
· 10 years ago
8b5f3ef
New builtin function implementations
by Alexis Hetu
· 10 years ago
2205c20
Adding new GLES3.0 builtin functions
by Alexis Hetu
· 10 years ago
f68510d
First simplest 3D mipmap implementation
by Alexis Hetu
· 10 years ago
55a2cbc
Adding new glsl interpolation qualifiers
by Alexis Hetu
· 10 years ago
6467b7b
Remove unnecessary assert.h includes.
by Nicolas Capens
· 10 years ago
a230805
Access library dependencies through a single object.
by Nicolas Capens
· 10 years ago
18ad510
Implement glColor4f().
by Nicolas Capens
· 10 years ago
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