1. e1a50af Add 6-bit and 5-bit sRGB conversion. by Nicolas Capens · 10 years ago
  2. cfd0e6c Match parameter order between float and integer sampling. by Nicolas Capens · 10 years ago
  3. df08bd0 Eliminate unnecessary casts. by Nicolas Capens · 10 years ago
  4. 3935865 Fix matrix mangled name by Alexis Hetu · 10 years ago
  5. a3fac8b Interpret integer color and normal coordinates as normalized. by Nicolas Capens · 10 years ago
  6. 4de7e2e Implemented matrix transpose by Alexis Hetu · 10 years ago
  7. 6116150 GL_HALF_FLOAT vs GL_HALF_FLOAT_OES by Alexis Hetu · 10 years ago
  8. 7dfbee6 Update validation for GL_COMBINE. by Nicolas Capens · 10 years ago
  9. 1a5d6ad Implement GL_COMBINE. by Nicolas Capens · 10 years ago
  10. 2be0420 Add state for GL_COMBINE. by Nicolas Capens · 10 years ago
  11. 83f26ff Implement predefined texture functions. by Nicolas Capens · 10 years ago
  12. d6e2fb2 Fix auto generating mipmaps for incomplete textures. by Nicolas Capens · 10 years ago
  13. 80b651d Implement GL_GENERATE_MIPMAP. by Nicolas Capens · 10 years ago
  14. c0aa94d Implement GL_PERSPECTIVE_CORRECTION_HINT. by Nicolas Capens · 10 years ago
  15. daf4886 Implement several OpenGL ES 1.1 functions with fixed-point parameters. by Nicolas Capens · 10 years ago
  16. 776b69b Implement glPointSize for OpenGL ES 1.1. by Nicolas Capens · 10 years ago
  17. 60c8168 Use llvm-ss static lib in EGLlib.so by Keun Soo Yim · 10 years ago
  18. 9ce854b Remove tracing of memory allocations. by Nicolas Capens · 10 years ago
  19. a196152 Do not allow GLES 3.0 on Android by Alexis Hetu · 10 years ago
  20. e503abf Break the link to the swiftshader source after the build by Greg Hartman · 10 years ago
  21. d061e42 Added type checking for Mod and bitwise ops by Alexis Hetu · 10 years ago
  22. 4ffc818 glClearBuffer implementation by Alexis Hetu · 10 years ago
  23. b72f8ee Adding unsigned int support for uniforms by Alexis Hetu · 10 years ago
  24. 3456d8f Adding NxM matrices uniform support by Alexis Hetu · 10 years ago
  25. b8cf3ff Implement glClearColorx() by Ping-Hao Wu · 10 years ago
  26. 91a3ea4 Fix a NULL delete via reference bug in LLVM by Greg Hartman · 10 years ago
  27. 8d25208 Turn off tracing on the release build by Greg Hartman · 10 years ago
  28. dcf1d85 Fixes for JBMR1 by Greg Hartman · 10 years ago
  29. eafdb22 Analyze the shader for define instructions. by Nicolas Capens · 10 years ago
  30. 84c9cf0 Suppress unused parameter warnings by Greg Hartman · 10 years ago
  31. 6802fc9 Add automatic commit to the build process by Greg Hartman · 10 years ago
  32. 75611d0 Fix texture unit enable/disable and binding prioritization. by Nicolas Capens · 10 years ago
  33. 70583fa Fix texture coordinate transformations on OpenGL. by Nicolas Capens · 10 years ago
  34. 57aac60 Remove the stripped libraries to save space. by Greg Hartman · 10 years ago
  35. 8fda73a Improve log messages on unsupported formats by Greg Hartman · 10 years ago
  36. 0338245 Improve advice for attaching the debugger by Greg Hartman · 10 years ago
  37. 7ca4db3 Added handling of a few more types of variable by Alexis Hetu · 10 years ago
  38. 5f3d23c Avoid NULL pointer exceptions when blitting without a buffer by Greg Hartman · 10 years ago
  39. 1780905 Adding bitwise operators to parser by Alexis Hetu · 10 years ago
  40. 8a93710 Fix library names on JB release. by Greg Hartman · 10 years ago
  41. 778c28f Texture2DArray binding function by Alexis Hetu · 10 years ago
  42. b7c46af Adding unsigned int types to parser by Alexis Hetu · 10 years ago
  43. ff5e052 GL_SRC_ALPHA_SATURATE for OpenGL ES 3.0 by Alexis Hetu · 10 years ago
  44. f16c91a Use the correct internal format for swaps. by Nicolas Capens · 10 years ago
  45. 8aaf671 Fix setting the source format before using it. by Nicolas Capens · 10 years ago
  46. d2b487e Change GceFrameBufferConfig::getInstance() to return a const& by Greg Hartman · 10 years ago
  47. f78e963 Printing sizes properly by Alexis Hetu · 10 years ago
  48. c7b0510 Pixel store parameters by Alexis Hetu · 10 years ago
  49. 8216de9 Texture2DArray skeleton by Alexis Hetu · 10 years ago
  50. 1b2f628 Multiple color attachments by Alexis Hetu · 10 years ago
  51. 5a01c18 glGet, 64b version by Alexis Hetu · 10 years ago
  52. 4c43943 Added preprocessor definitions for the architecture details of the DLLs by Maxime Grégoire · 10 years ago
  53. 90b0ba8 Fix rendering to a destroyed gralloc buffer. by Nicolas Capens · 10 years ago
  54. 6881301 Connect AndroidNativeImage lock calls to the sw::Surface by Greg Hartman · 10 years ago
  55. e7dee54 Use global libX11 symbols when present. by Nicolas Capens · 10 years ago
  56. 9b81871 Enhance the vendor script to build the libraries by Greg Hartman · 10 years ago
  57. a3aca1f Fix pairing of gralloc locks and unlocks to avoid reference leaks by Greg Hartman · 10 years ago
  58. 394b707 Makefile updates to productionize the release by Greg Hartman · 10 years ago
  59. 4969f8f Remove gralloc by Greg Hartman · 10 years ago
  60. 03e91f2 Removed useless memcpy operations by Alexis Hetu · 10 years ago
  61. 52114cc Added missing query type by Alexis Hetu · 10 years ago
  62. 86d33cc Added a few missing entries in getIntegerv by Alexis Hetu · 10 years ago
  63. 6a7c672 Update checks for compressed formats by Alexis Hetu · 10 years ago
  64. 8be7e3f Fixed error in TexImage2D by Alexis Hetu · 10 years ago
  65. 4d614fd Detect undersize buffers being delivered by ANativeWindow by Greg Hartman · 10 years ago
  66. 05e0cd3 Preprocessor definitions for libGL x64 by Maxime Grégoire · 10 years ago
  67. ebe9bbd Fixed element array buffer name crash by Alexis Hetu · 10 years ago
  68. eb195b6 Dispatch GLESv2 entry functions to avoid resolving to the same symbol. by Nicolas Capens · 10 years ago
  69. 83c3c96 Dispatch GLES_CM entry functions to avoid resolving to the same symbol. by Nicolas Capens · 10 years ago
  70. 12794e2 Dispatch EGL entry functions to avoid resolving to the same symbol. by Nicolas Capens · 10 years ago
  71. 0273322 Predefine (E)GL export macros. by Nicolas Capens · 10 years ago
  72. ccee6a8 Prepend entry functions with their export macros. by Nicolas Capens · 10 years ago
  73. deda34b Combine es2::Image and es1::Image into egl::Image. by Nicolas Capens · 10 years ago
  74. 4be3370 Use %p without precision specifier in TRACE() calls. by Nicolas Capens · 10 years ago
  75. 0416e5c Fix compilation regression on Linux. by Nicolas Capens · 10 years ago
  76. b4d557d Adding instanced drawing by Alexis Hetu · 10 years ago
  77. e501b8b VertexArray Object implementation by Alexis Hetu · 10 years ago
  78. 8e32f7b Constness in Context by Alexis Hetu · 10 years ago
  79. bcac6ff TransformFeedback buffer binding by Alexis Hetu · 10 years ago
  80. 22d0766 Fix compilation regression on Linux. by Nicolas Capens · 10 years ago
  81. f66c110 Initial work to connect gralloc to egl::Image by Greg Hartman · 10 years ago
  82. 46c7093 Fix several compilation warnings. by Greg Hartman · 10 years ago
  83. e56b300 Initial version of the gralloc module for SwiftShader by Greg Hartman · 10 years ago
  84. e8af6d1 Adding draw instanced functions by Alexis Hetu · 10 years ago
  85. 0733469 Implemented glDrawRangeElements by Alexis Hetu · 10 years ago
  86. 82196a2 When X11 is unavailable, default to a headless display. by Nicolas Capens · 10 years ago
  87. f1f0030 Assembly output for NxM matrices by Alexis Hetu · 10 years ago
  88. af1970c Connecting the dots for some built-in functions by Alexis Hetu · 10 years ago
  89. 9ec919a Revise the SwiftShader makefiles to avoid compile errors by Greg Hartman · 10 years ago
  90. 1117115 Remove -fvisibility=protected from Android.mk files. by Nicolas Capens · 10 years ago
  91. d61ac5f Set up Android-specific debugging by Greg Hartman · 10 years ago
  92. 2a1c569 Only load a dependent library when it has an expected symbol. by Nicolas Capens · 10 years ago
  93. 1906d0a Changes to enable compile on Android JellyBean. by Greg Hartman · 10 years ago
  94. 8b5f3ef New builtin function implementations by Alexis Hetu · 10 years ago
  95. 2205c20 Adding new GLES3.0 builtin functions by Alexis Hetu · 10 years ago
  96. f68510d First simplest 3D mipmap implementation by Alexis Hetu · 10 years ago
  97. 55a2cbc Adding new glsl interpolation qualifiers by Alexis Hetu · 10 years ago
  98. 6467b7b Remove unnecessary assert.h includes. by Nicolas Capens · 10 years ago
  99. a230805 Access library dependencies through a single object. by Nicolas Capens · 10 years ago
  100. 18ad510 Implement glColor4f(). by Nicolas Capens · 10 years ago