commit | 55a2cbc6454aaccaaec43a842602e23c917d8307 | [log] [tgz] |
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author | Alexis Hetu <sugoi@google.com> | Thu Apr 16 10:49:45 2015 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Fri Apr 17 14:27:05 2015 +0000 |
tree | 738ef782308169439772c58ad944d0c6b3919118 | |
parent | 6467b7b4a09f1466fb3bac8ceb745a36735f4dfb [diff] |
Adding new glsl interpolation qualifiers This adds proper handling of the new interpolation qualifiers "flat" and "smooth" for glsl in OpenGL ES 3.0. These aren't implemented yet, they are simply parsed properly with this cl. Change-Id: I32aa2ca0f9ddb4c2b1a1e9c5f285a41a1716f4cc Reviewed-on: https://swiftshader-review.googlesource.com/2861 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>