commit | 90b0ba8dfffef3096c2bc5c1a418fb5bb01011e1 | [log] [tgz] |
---|---|---|
author | Nicolas Capens <capn@google.com> | Fri May 08 12:59:44 2015 -0400 |
committer | Nicolas Capens <capn@google.com> | Sat May 09 03:22:57 2015 +0000 |
tree | cdba7beeadb67493a955d82131c0c6c07bff389a | |
parent | 6881301efd5497cd1869fba641fbb298dad55a33 [diff] |
Fix rendering to a destroyed gralloc buffer. Wait for draw calls that use the Android native image to finish before dereferencing the buffer and potentially destroying it. Bug 20885669 Change-Id: I1c8f56e5065ad4c77d7b950feec4505c2e109a47 Reviewed-on: https://swiftshader-review.googlesource.com/3074 Reviewed-by: Greg Hartman <ghartman@google.com> Tested-by: Greg Hartman <ghartman@google.com> Reviewed-by: Nicolas Capens <capn@google.com>