1. b02a8ee Added support for more depth types by Alexis Hetu · 9 years ago
  2. 1410a68 Remove FORMAT_A1R5G5B5 from EGL configs. by Nicolas Capens · 9 years ago
  3. 25639ea 32-bit integer vertex attribute by Alexis Hetu · 9 years ago
  4. 0f44807 Fixed some unary operators by Alexis Hetu · 9 years ago
  5. dc2bc1b Add the OGLESBasicTnL sample for Linux. by Nicolas Capens · 9 years ago
  6. dcc1592 Fix jb-mr1-gce-dev build. by Nicolas Capens · 9 years ago
  7. f330423 Fix draw race condition regression. by Nicolas Capens · 9 years ago
  8. 904bdd6 Disable SIGXCPU signal handling by LLVM. by Nicolas Capens · 9 years ago
  9. 16116cb Transform feedback query implementation by Alexis Hetu · 9 years ago
  10. b0f247f Rasterizer discard implementation by Alexis Hetu · 9 years ago
  11. c0ebd09 Add missing operation. by Daniel Kenji Toyama · 9 years ago
  12. 79d102c Fixed color clear for non multisampled rendertargets by Alexis Hetu · 9 years ago
  13. fbe8b75 Fix Android emulator library loading on Windows. by Nicolas Capens · 9 years ago
  14. ab3241d Fixed color clear on multisampled rendertargets by Alexis Hetu · 9 years ago
  15. 05b3d66 Correct reciprocal approximation for power-of-two values. by Nicolas Capens · 9 years ago
  16. 407813b Parser cleanup by Alexis Hetu · 9 years ago
  17. 555f7e1 Fix evaluating empty loop condition to true. by Nicolas Capens · 9 years ago
  18. 1c92d06 Fixed FenceSync object ref count by Alexis Hetu · 9 years ago
  19. d2cde9c Remove unneeded libraries by Greg Hartman · 9 years ago
  20. 5989fab Implement support for separate minification/magnification filters. by Nicolas Capens · 9 years ago
  21. 2783c42 Fixed Android build failure by Alexis Hetu · 9 years ago
  22. a60e8bb Fixed GLES3.0 attribute locations by Alexis Hetu · 9 years ago
  23. 0b16930 Default framebuffer type fix by Alexis Hetu · 9 years ago
  24. 9bdbaa0 Packing fix by Alexis Hetu · 9 years ago
  25. 526a89d Fixed setting Renderbuffer's layer and level by Alexis Hetu · 9 years ago
  26. 4d20895 Fixed 2D Array texture binding query by Alexis Hetu · 9 years ago
  27. 82b3d15 Defined uniform block related constants by Alexis Hetu · 9 years ago
  28. 2ad9202 Fix disallowing binding to the default framebuffer. by Nicolas Capens · 9 years ago
  29. 31c265c Fix multilib module path. by Nicolas Capens · 9 years ago
  30. 2204950 Fixed detaching a buffer by Alexis Hetu · 9 years ago
  31. 1abb638 Added 32 bit integer output types by Alexis Hetu · 9 years ago
  32. ed7fdfe Fixed mask related state queries by Alexis Hetu · 9 years ago
  33. d3d0686 Added state query for immutable levels by Alexis Hetu · 9 years ago
  34. 423fd91 Fixed read buffer and draw buffers by Alexis Hetu · 9 years ago
  35. 10eaf2e Implemented missing Transform Feedback queries by Alexis Hetu · 9 years ago
  36. 2885249 Added version query by Alexis Hetu · 9 years ago
  37. ede04d3 Implemented GL_SAMPLER_BINDING query by Alexis Hetu · 9 years ago
  38. 48be735 Removed some unnecessary instructions from programs by Alexis Hetu · 9 years ago
  39. 36037b7 Added uniform buffer queries by Alexis Hetu · 9 years ago
  40. 314531a Fixed internal format queries by Alexis Hetu · 9 years ago
  41. b0c465c Fixed texture storage types by Alexis Hetu · 9 years ago
  42. fcd4bed Fix compile warnings. by Nicolas Capens · 9 years ago
  43. 3f1ab0c Fix attempting to load libX11 when rendering headless. by Nicolas Capens · 9 years ago
  44. cbda626 Fix Android master build. by Nicolas Capens · 9 years ago
  45. 23d2d2a Disable LLVM's use of __DATE__ and __TIME__ macros. by Nicolas Capens · 9 years ago
  46. 7bb6268 Refactor texture coordinate addressing. by Nicolas Capens · 9 years ago
  47. 3b96fa8 Fix array texture LOD computation. by Alexis Hetu · 9 years ago
  48. c8b9785 2D array filtering crash fix by Alexis Hetu · 9 years ago
  49. 35b16cf Fix reference counting of texture images. by Nicolas Capens · 9 years ago
  50. c360363 Add utility functions for reference counting. by Nicolas Capens · 9 years ago
  51. 50bba30 Refactor Image creation. by Nicolas Capens · 9 years ago
  52. b2022a7 Use gl::Object to reference count egl::Image. by Nicolas Capens · 9 years ago
  53. 3d7be4e Fix OpenGL ES 1.1 regression. by Nicolas Capens · 9 years ago
  54. 13b6399 Vertex Array Object crash fix by Alexis Hetu · 9 years ago
  55. d1ec5cb Enable klp-emu-dev google x86 to build swiftshader libraries by Nicolas Capens · 9 years ago
  56. 19900d6 Check for GL object leaks at termination. by Nicolas Capens · 10 years ago
  57. 78696bf Fixed binding offsets for uniform and transform feedback buffers by Alexis Hetu · 9 years ago
  58. 150f597 Uniform block declaration by Alexis Hetu · 9 years ago
  59. a5bf1ad Swiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888 by Greg Hartman · 9 years ago
  60. 325cf49 Removed double argument() calls by Alexis Hetu · 9 years ago
  61. 576aea5 Uniform block related fixes by Alexis Hetu · 9 years ago
  62. 2c2a7b2 Passing uniform buffers to the vertex/pixel programs by Alexis Hetu · 9 years ago
  63. 2cb618d Uniform buffer array register fix by Alexis Hetu · 9 years ago
  64. ccd9781 Implement glGetPointerv(). by Nicolas Capens · 9 years ago
  65. b8cec70 Fix attribute size queries. by Nicolas Capens · 9 years ago
  66. 6abe1cb Detect all texture sampling shader instructions. by Nicolas Capens · 9 years ago
  67. a893e90 Remove unnecessary friend class declarations. by Nicolas Capens · 9 years ago
  68. 7551ac6 Make vertex registers members of routine classes. by Nicolas Capens · 9 years ago
  69. 907700d Move loop register usage to relative addressing. by Nicolas Capens · 9 years ago
  70. d2fad90 Move parameter reading to a prototype constructor. by Nicolas Capens · 9 years ago
  71. b4fb367 Eliminate redundant register set argument passing. by Nicolas Capens · 9 years ago
  72. 2ca1903 Derive VertexRoutine from Function<>. by Nicolas Capens · 9 years ago
  73. 060a2d3 Fix glBindVertexArray() compilation regression. by Nicolas Capens · 9 years ago
  74. 29faf67 Remove unused return value. by Nicolas Capens · 9 years ago
  75. 7058908 Remove redundant shader instructions. by Nicolas Capens · 9 years ago
  76. 69c5c38 Fix Clang warnings. by Nicolas Capens · 9 years ago
  77. a810d0c Fix returning an opaque handle for eglGetCurrentDisplay(). by Nicolas Capens · 9 years ago
  78. 028f41b Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS by Alexis Hetu · 9 years ago
  79. ba53fbf Move parameter reading to routine constructor. by Nicolas Capens · 9 years ago
  80. 4f172c7 Derive Rasterizer from Function<>. by Nicolas Capens · 9 years ago
  81. 520acc6 Fix Clang errors on Linux. by Nicolas Capens · 9 years ago
  82. 81f1830 Make Function arguments type-safe. by Nicolas Capens · 9 years ago
  83. 2ab859f Make Function variadic and take a function signature. by Nicolas Capens · 10 years ago
  84. 698633a Disallow assigning to an RValue. by Nicolas Capens · 10 years ago
  85. 8757dea Ported Angle's std140 encoder to SwiftShader by Alexis Hetu · 9 years ago
  86. 773b67a Program cleanup by Alexis Hetu · 9 years ago
  87. bdda9da Fixed uniform block lookup by Alexis Hetu · 9 years ago
  88. 6c7ac3c Fixed uniform block indexing by Alexis Hetu · 9 years ago
  89. c8b0f54 Fixed some types utility functions for uniform blocks by Alexis Hetu · 9 years ago
  90. 5d96188 Fix signed/unsigned comparison warnings. by Nicolas Capens · 9 years ago
  91. 895aa62 Eliminate intermediate primitive type translation. by Nicolas Capens · 9 years ago
  92. ae05d65 Fix glReadPixels and glClear memory leaks. by Nicolas Capens · 9 years ago
  93. 7ce62b7 Add ./ to the test app's rpath. by Nicolas Capens · 9 years ago
  94. b4af9f7 Fix memory leaks. by Nicolas Capens · 9 years ago
  95. 9185981 Add suggested braces for subobject initialization. by Nicolas Capens · 9 years ago
  96. e5284ac Fix tautological expressions. by Nicolas Capens · 9 years ago
  97. f6e849c Fix LLVM code warnings. by Nicolas Capens · 9 years ago
  98. 3b39646 Fix operator precedence warnings. by Nicolas Capens · 9 years ago
  99. b69aa27 Add default switch cases. by Nicolas Capens · 9 years ago
  100. 8833e01 Fix potentially uninitialized variables. by Nicolas Capens · 9 years ago