commit | 3b96fa8571635eaeadcd820f3c9a800fb9911455 | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Thu Feb 04 21:15:03 2016 -0500 |
committer | Nicolas Capens <capn@google.com> | Mon Feb 08 19:42:57 2016 +0000 |
tree | 97f62357f27d2c5b47771e66208450e24f75490d | |
parent | c8b978570e2f92cd1dff81c6b4ccdaa53708c521 [diff] |
Fix array texture LOD computation. 2D array textures use 2D LOD calculations, not 3D. Change-Id: I0ce834bc4afb63dfeba3d9662105ffdaa07028da Reviewed-on: https://swiftshader-review.googlesource.com/4716 Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>