commit | 4d208956b8be7534c9168ea357740df874aa09d3 | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Wed Feb 10 13:26:41 2016 -0500 |
committer | Alexis Hétu <sugoi@google.com> | Thu Feb 18 15:44:53 2016 +0000 |
tree | 41718025244c65665812aca40b0f0fd45b673de9 | |
parent | 82b3d157918fa148b66aa00cf5152631d26bff67 [diff] |
Fixed 2D Array texture binding query The 2D Array texture binding query was stll using TEXTURE_3D instead of using TEXTURE_2D_ARRAY. Change-Id: Ib55007995c336e72aaae7fd62918f232a5c1c3fc Reviewed-on: https://swiftshader-review.googlesource.com/4744 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>