commit | a60e8bb892091c2bcf5b02ae04871da8abb47aad | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Mon Feb 22 15:58:16 2016 -0500 |
committer | Alexis Hétu <sugoi@google.com> | Mon Feb 22 21:25:25 2016 +0000 |
tree | 61d5810d18679fc55f701ddcabd2a8e87ee91c67 | |
parent | 0b1693049ff300ff5cd8d69eb02683b341aa2f87 [diff] |
Fixed GLES3.0 attribute locations Previously, it was allowed for multiple attributes to share a location or overlap, but in ES3.0, it should cause a linking error. Passes WebGL conformance tests. Change-Id: I1c65b0cb31a04680a25ac54d20f6ee0d869251b9 Reviewed-on: https://swiftshader-review.googlesource.com/4877 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>