1. 407813b Parser cleanup by Alexis Hetu · 9 years ago
  2. 555f7e1 Fix evaluating empty loop condition to true. by Nicolas Capens · 9 years ago
  3. 1c92d06 Fixed FenceSync object ref count by Alexis Hetu · 9 years ago
  4. d2cde9c Remove unneeded libraries by Greg Hartman · 9 years ago
  5. 5989fab Implement support for separate minification/magnification filters. by Nicolas Capens · 9 years ago
  6. 2783c42 Fixed Android build failure by Alexis Hetu · 9 years ago
  7. a60e8bb Fixed GLES3.0 attribute locations by Alexis Hetu · 9 years ago
  8. 0b16930 Default framebuffer type fix by Alexis Hetu · 9 years ago
  9. 9bdbaa0 Packing fix by Alexis Hetu · 9 years ago
  10. 526a89d Fixed setting Renderbuffer's layer and level by Alexis Hetu · 9 years ago
  11. 4d20895 Fixed 2D Array texture binding query by Alexis Hetu · 9 years ago
  12. 82b3d15 Defined uniform block related constants by Alexis Hetu · 9 years ago
  13. 2ad9202 Fix disallowing binding to the default framebuffer. by Nicolas Capens · 9 years ago
  14. 31c265c Fix multilib module path. by Nicolas Capens · 9 years ago
  15. 2204950 Fixed detaching a buffer by Alexis Hetu · 9 years ago
  16. 1abb638 Added 32 bit integer output types by Alexis Hetu · 9 years ago
  17. ed7fdfe Fixed mask related state queries by Alexis Hetu · 9 years ago
  18. d3d0686 Added state query for immutable levels by Alexis Hetu · 9 years ago
  19. 423fd91 Fixed read buffer and draw buffers by Alexis Hetu · 9 years ago
  20. 10eaf2e Implemented missing Transform Feedback queries by Alexis Hetu · 9 years ago
  21. 2885249 Added version query by Alexis Hetu · 9 years ago
  22. ede04d3 Implemented GL_SAMPLER_BINDING query by Alexis Hetu · 9 years ago
  23. 36037b7 Added uniform buffer queries by Alexis Hetu · 9 years ago
  24. 314531a Fixed internal format queries by Alexis Hetu · 9 years ago
  25. b0c465c Fixed texture storage types by Alexis Hetu · 9 years ago
  26. fcd4bed Fix compile warnings. by Nicolas Capens · 9 years ago
  27. 3f1ab0c Fix attempting to load libX11 when rendering headless. by Nicolas Capens · 9 years ago
  28. cbda626 Fix Android master build. by Nicolas Capens · 9 years ago
  29. 35b16cf Fix reference counting of texture images. by Nicolas Capens · 9 years ago
  30. c360363 Add utility functions for reference counting. by Nicolas Capens · 9 years ago
  31. 50bba30 Refactor Image creation. by Nicolas Capens · 9 years ago
  32. b2022a7 Use gl::Object to reference count egl::Image. by Nicolas Capens · 9 years ago
  33. 13b6399 Vertex Array Object crash fix by Alexis Hetu · 9 years ago
  34. 19900d6 Check for GL object leaks at termination. by Nicolas Capens · 10 years ago
  35. 78696bf Fixed binding offsets for uniform and transform feedback buffers by Alexis Hetu · 9 years ago
  36. 150f597 Uniform block declaration by Alexis Hetu · 9 years ago
  37. a5bf1ad Swiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888 by Greg Hartman · 9 years ago
  38. 325cf49 Removed double argument() calls by Alexis Hetu · 9 years ago
  39. 576aea5 Uniform block related fixes by Alexis Hetu · 9 years ago
  40. 2c2a7b2 Passing uniform buffers to the vertex/pixel programs by Alexis Hetu · 9 years ago
  41. 2cb618d Uniform buffer array register fix by Alexis Hetu · 9 years ago
  42. ccd9781 Implement glGetPointerv(). by Nicolas Capens · 9 years ago
  43. b8cec70 Fix attribute size queries. by Nicolas Capens · 9 years ago
  44. 6abe1cb Detect all texture sampling shader instructions. by Nicolas Capens · 9 years ago
  45. 060a2d3 Fix glBindVertexArray() compilation regression. by Nicolas Capens · 9 years ago
  46. 29faf67 Remove unused return value. by Nicolas Capens · 9 years ago
  47. 7058908 Remove redundant shader instructions. by Nicolas Capens · 9 years ago
  48. a810d0c Fix returning an opaque handle for eglGetCurrentDisplay(). by Nicolas Capens · 9 years ago
  49. 028f41b Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS by Alexis Hetu · 9 years ago
  50. ba53fbf Move parameter reading to routine constructor. by Nicolas Capens · 9 years ago
  51. 520acc6 Fix Clang errors on Linux. by Nicolas Capens · 9 years ago
  52. 8757dea Ported Angle's std140 encoder to SwiftShader by Alexis Hetu · 9 years ago
  53. 773b67a Program cleanup by Alexis Hetu · 9 years ago
  54. bdda9da Fixed uniform block lookup by Alexis Hetu · 9 years ago
  55. 6c7ac3c Fixed uniform block indexing by Alexis Hetu · 9 years ago
  56. c8b0f54 Fixed some types utility functions for uniform blocks by Alexis Hetu · 9 years ago
  57. 5d96188 Fix signed/unsigned comparison warnings. by Nicolas Capens · 9 years ago
  58. 895aa62 Eliminate intermediate primitive type translation. by Nicolas Capens · 9 years ago
  59. ae05d65 Fix glReadPixels and glClear memory leaks. by Nicolas Capens · 9 years ago
  60. b4af9f7 Fix memory leaks. by Nicolas Capens · 9 years ago
  61. e5284ac Fix tautological expressions. by Nicolas Capens · 9 years ago
  62. 3b39646 Fix operator precedence warnings. by Nicolas Capens · 9 years ago
  63. 8833e01 Fix potentially uninitialized variables. by Nicolas Capens · 9 years ago
  64. 485f92c Fix initialization order warnings. by Nicolas Capens · 9 years ago
  65. 8e8be7c Fix string format specifiers. by Nicolas Capens · 9 years ago
  66. 26177e9 Statically allocate one EGL display. by Nicolas Capens · 9 years ago
  67. 7f66144 Fixed matrix4x2 and matrix4x3 uniform arrays by Alexis Hetu · 9 years ago
  68. 0b96517 Fix a few missing EGL error resets. by Nicolas Capens · 9 years ago
  69. 021ff3e Implement glDrawTexfOES. by Nicolas Capens · 9 years ago
  70. b65c82e Return EGL_BAD_ATTRIBUTE for unsupported HAL formats. by Nicolas Capens · 9 years ago
  71. 7154c1c Eliminate duplicate window size query code. by Nicolas Capens · 9 years ago
  72. 2faebc5 Regenerate parsers using flex 2.6 & bison 3.0.4. by Nicolas Capens · 9 years ago
  73. 086e465 Fix XRGB surface to RGB texture binding. by Nicolas Capens · 9 years ago
  74. 68f8694 Log use of RGB_888, which is currently not supported natively. by Nicolas Capens · 9 years ago
  75. 1c6f53c Fix format/type conversion for readPixels. by Nicolas Capens · 9 years ago
  76. f2607d8 Fix checking for invalid query enums. by Nicolas Capens · 9 years ago
  77. 6302f62 Eliminate AndroidCommon header and source. by Nicolas Capens · 9 years ago
  78. c52a436 Clean up GL header includes. by Nicolas Capens · 9 years ago
  79. f389861 Pass the gralloc buffer stride to sw::Surface. by Nicolas Capens · 9 years ago
  80. e836835 Fix OSX retina display support. by Nicolas Capens · 9 years ago
  81. cd0a457 Port to OSX. by Corentin Wallez · 9 years ago
  82. 27654c2 Make SwiftShader compile on Mac (with unimplemented functions) by Corentin Wallez · 9 years ago
  83. e63db96 Store the native display as an opaque pointer. by Nicolas Capens · 9 years ago
  84. 5524f05 Fix missing abs() declaration. by Nicolas Capens · 9 years ago
  85. c4d0446 Sending magnification filter info to the sampler by Alexis Hetu · 9 years ago
  86. d9a2e7b Fixed format validations by Alexis Hetu · 9 years ago
  87. e727775 Added new extensions by Alexis Hetu · 9 years ago
  88. 98ad14f Update eglplatform.h to latest Khronos version. by Nicolas Capens · 9 years ago
  89. f15e894 Enabled 2D array textures by Alexis Hetu · 9 years ago
  90. 9c025c0 Use stlport prior to Marshmallow. by Nicolas Capens · 9 years ago
  91. 137364a Framebuffer completeness multisample fix by Alexis Hetu · 9 years ago
  92. e23029a FramebufferTextureLayer fix by Alexis Hetu · 9 years ago
  93. 3b876b9 Fixes for JBMR0 compile (API 16) by Greg Hartman · 9 years ago
  94. b4d30d9 Enable x86-64 builds for Android. by Nicolas Capens · 9 years ago
  95. c68dd27 Fixed BindRenderbuffer by Alexis Hetu · 9 years ago
  96. 175d634 Minor bug fixes and cleanup by Alexis Hetu · 9 years ago
  97. 5dcf88b Fixed fbo related validations by Alexis Hetu · 9 years ago
  98. 3e02f68 Increased the number of color attachments enums supported by Alexis Hetu · 9 years ago
  99. 25d47fc Texture function refactoring by Alexis Hetu · 9 years ago
  100. 2ea6f55 Renderbuffer allocation fix for GLES3 by Alexis Hetu · 9 years ago