1. 84c9cf0 Suppress unused parameter warnings by Greg Hartman · 10 years ago
  2. 75611d0 Fix texture unit enable/disable and binding prioritization. by Nicolas Capens · 10 years ago
  3. 70583fa Fix texture coordinate transformations on OpenGL. by Nicolas Capens · 10 years ago
  4. 8fda73a Improve log messages on unsupported formats by Greg Hartman · 10 years ago
  5. 0338245 Improve advice for attaching the debugger by Greg Hartman · 10 years ago
  6. 7ca4db3 Added handling of a few more types of variable by Alexis Hetu · 10 years ago
  7. 5f3d23c Avoid NULL pointer exceptions when blitting without a buffer by Greg Hartman · 10 years ago
  8. 1780905 Adding bitwise operators to parser by Alexis Hetu · 10 years ago
  9. 778c28f Texture2DArray binding function by Alexis Hetu · 10 years ago
  10. b7c46af Adding unsigned int types to parser by Alexis Hetu · 10 years ago
  11. ff5e052 GL_SRC_ALPHA_SATURATE for OpenGL ES 3.0 by Alexis Hetu · 10 years ago
  12. f16c91a Use the correct internal format for swaps. by Nicolas Capens · 10 years ago
  13. 8aaf671 Fix setting the source format before using it. by Nicolas Capens · 10 years ago
  14. d2b487e Change GceFrameBufferConfig::getInstance() to return a const& by Greg Hartman · 10 years ago
  15. f78e963 Printing sizes properly by Alexis Hetu · 10 years ago
  16. c7b0510 Pixel store parameters by Alexis Hetu · 10 years ago
  17. 8216de9 Texture2DArray skeleton by Alexis Hetu · 10 years ago
  18. 1b2f628 Multiple color attachments by Alexis Hetu · 10 years ago
  19. 5a01c18 glGet, 64b version by Alexis Hetu · 10 years ago
  20. 4c43943 Added preprocessor definitions for the architecture details of the DLLs by Maxime Grégoire · 10 years ago
  21. 90b0ba8 Fix rendering to a destroyed gralloc buffer. by Nicolas Capens · 10 years ago
  22. 6881301 Connect AndroidNativeImage lock calls to the sw::Surface by Greg Hartman · 10 years ago
  23. e7dee54 Use global libX11 symbols when present. by Nicolas Capens · 10 years ago
  24. a3aca1f Fix pairing of gralloc locks and unlocks to avoid reference leaks by Greg Hartman · 10 years ago
  25. 394b707 Makefile updates to productionize the release by Greg Hartman · 10 years ago
  26. 4969f8f Remove gralloc by Greg Hartman · 10 years ago
  27. 03e91f2 Removed useless memcpy operations by Alexis Hetu · 10 years ago
  28. 52114cc Added missing query type by Alexis Hetu · 10 years ago
  29. 86d33cc Added a few missing entries in getIntegerv by Alexis Hetu · 10 years ago
  30. 6a7c672 Update checks for compressed formats by Alexis Hetu · 10 years ago
  31. 8be7e3f Fixed error in TexImage2D by Alexis Hetu · 10 years ago
  32. 4d614fd Detect undersize buffers being delivered by ANativeWindow by Greg Hartman · 10 years ago
  33. 05e0cd3 Preprocessor definitions for libGL x64 by Maxime Grégoire · 10 years ago
  34. ebe9bbd Fixed element array buffer name crash by Alexis Hetu · 10 years ago
  35. eb195b6 Dispatch GLESv2 entry functions to avoid resolving to the same symbol. by Nicolas Capens · 10 years ago
  36. 83c3c96 Dispatch GLES_CM entry functions to avoid resolving to the same symbol. by Nicolas Capens · 10 years ago
  37. 12794e2 Dispatch EGL entry functions to avoid resolving to the same symbol. by Nicolas Capens · 10 years ago
  38. 0273322 Predefine (E)GL export macros. by Nicolas Capens · 10 years ago
  39. ccee6a8 Prepend entry functions with their export macros. by Nicolas Capens · 10 years ago
  40. deda34b Combine es2::Image and es1::Image into egl::Image. by Nicolas Capens · 10 years ago
  41. 4be3370 Use %p without precision specifier in TRACE() calls. by Nicolas Capens · 10 years ago
  42. 0416e5c Fix compilation regression on Linux. by Nicolas Capens · 10 years ago
  43. b4d557d Adding instanced drawing by Alexis Hetu · 10 years ago
  44. e501b8b VertexArray Object implementation by Alexis Hetu · 10 years ago
  45. 8e32f7b Constness in Context by Alexis Hetu · 10 years ago
  46. bcac6ff TransformFeedback buffer binding by Alexis Hetu · 10 years ago
  47. 22d0766 Fix compilation regression on Linux. by Nicolas Capens · 10 years ago
  48. f66c110 Initial work to connect gralloc to egl::Image by Greg Hartman · 10 years ago
  49. 46c7093 Fix several compilation warnings. by Greg Hartman · 10 years ago
  50. e56b300 Initial version of the gralloc module for SwiftShader by Greg Hartman · 10 years ago
  51. e8af6d1 Adding draw instanced functions by Alexis Hetu · 10 years ago
  52. 0733469 Implemented glDrawRangeElements by Alexis Hetu · 10 years ago
  53. 82196a2 When X11 is unavailable, default to a headless display. by Nicolas Capens · 10 years ago
  54. f1f0030 Assembly output for NxM matrices by Alexis Hetu · 10 years ago
  55. af1970c Connecting the dots for some built-in functions by Alexis Hetu · 10 years ago
  56. 9ec919a Revise the SwiftShader makefiles to avoid compile errors by Greg Hartman · 10 years ago
  57. 1117115 Remove -fvisibility=protected from Android.mk files. by Nicolas Capens · 10 years ago
  58. d61ac5f Set up Android-specific debugging by Greg Hartman · 10 years ago
  59. 2a1c569 Only load a dependent library when it has an expected symbol. by Nicolas Capens · 10 years ago
  60. 1906d0a Changes to enable compile on Android JellyBean. by Greg Hartman · 10 years ago
  61. 8b5f3ef New builtin function implementations by Alexis Hetu · 10 years ago
  62. 2205c20 Adding new GLES3.0 builtin functions by Alexis Hetu · 10 years ago
  63. f68510d First simplest 3D mipmap implementation by Alexis Hetu · 10 years ago
  64. 55a2cbc Adding new glsl interpolation qualifiers by Alexis Hetu · 10 years ago
  65. 6467b7b Remove unnecessary assert.h includes. by Nicolas Capens · 10 years ago
  66. a230805 Access library dependencies through a single object. by Nicolas Capens · 10 years ago
  67. 18ad510 Implement glColor4f(). by Nicolas Capens · 10 years ago
  68. 9651718 Renamed Vector4i to Vector4s by Alexis Hetu · 10 years ago
  69. b14178b Completing GLES 3.0 language parser by Alexis Hetu · 10 years ago
  70. f9b7cb1 New Buffers in OpenGL ES 3.0 by Alexis Hetu · 10 years ago
  71. 8f50056 Texture Storage for GLES 3.0 by Alexis Hetu · 10 years ago
  72. 8141d7c Added utility function for OpenGL extension strings by Alexis Hetu · 10 years ago
  73. 93ae103 New VertexAttribute data types by Alexis Hetu · 10 years ago
  74. b6075da Remove -g from LDFLAGS. by Greg Hartman · 10 years ago
  75. 726ee32 Transform Feedback and Sampler API Implemented by Alexis Hetu · 10 years ago
  76. 45f8823 Bump the version number for release. by Nicolas Capens · 10 years ago
  77. a36c990 Manually load X11 and resolve its symbols when needed. by Nicolas Capens · 10 years ago
  78. a46f1dd Add support for missing pixel formats, primarily RGB565. by Greg Hartman · 10 years ago
  79. 6074f12 Treat the call to getIntegerv as a non-error on Android only. by Greg Hartman · 10 years ago
  80. 5d9b4de Reference count the TLS objects. by Nicolas Capens · 10 years ago
  81. e826ef0 Refactor GL objects into named and unnamed ones. by Nicolas Capens · 10 years ago
  82. 9cc8c96 Refactor using concrete EGL object pointers. by Nicolas Capens · 10 years ago
  83. 6ed0304 Reset TLS when the EGL context is destroyed. by Nicolas Capens · 10 years ago
  84. 8ea8784 Fixed object destruction in context by Alexis Hetu · 10 years ago
  85. 28eef97 Put debug information into the symbols files by Greg Hartman · 10 years ago
  86. 2d234af Adding new object types for OpenGL ES 3.0 by Alexis Hetu · 10 years ago
  87. ed30618 Added more OpenGL ES 3.0 cases in front end by Alexis Hetu · 10 years ago
  88. 8c479bc Query objects for OpenGL ES 3.0 by Alexis Hetu · 10 years ago
  89. ff7b886 Added OpenGL ES 3.0 parameters to buffers and textures by Alexis Hetu · 10 years ago
  90. d45d14a Fix using an alpha-less GL format for Android's RGBX. by Nicolas Capens · 10 years ago
  91. 36e22de On Android: remove fallbacks that can match system libraries by Greg Hartman · 10 years ago
  92. b7ea984 Move the code generation mutex to Reactor. by Nicolas Capens · 10 years ago
  93. 447ad83 Possibility to call a non-existing display list without error by Maxime Gregoire · 10 years ago
  94. 0b65c5e Replacing numbers by constants by Alexis Hetu · 10 years ago
  95. de6b75c Use matching internal and external formats for RGBA8 images. by Nicolas Capens · 10 years ago
  96. edb2e17 Implement glReadPixels() for RGBA formats. by Nicolas Capens · 10 years ago
  97. ef77ac1 Enable using RGBA as internal formats. by Nicolas Capens · 10 years ago
  98. 10b295c Implement support for RGBA blitting. by Nicolas Capens · 10 years ago
  99. 0c42ee1 Implement support for RGBA render targets. by Nicolas Capens · 10 years ago
  100. b508eaf Implement support for RGBA sampling. by Nicolas Capens · 10 years ago