1. 30cd7d4 Support ARM compilation with Subzero. by Nicolas Capens · 8 years ago
  2. 47dc867 Fix ARM compilation. by Nicolas Capens · 8 years ago
  3. 1cc4438 Flush the instruction cache after loading JIT compiled code. by Nicolas Capens · 8 years ago
  4. 35e0ba7 Use pthread mutexes on all Linux platforms. by Nicolas Capens · 8 years ago
  5. dc7759c Fix potential data race in mutex lock implementation. by Nicolas Capens · 8 years ago
  6. ad675fa Also fix libGLESv2. by Ivan Krasin · 8 years ago
  7. 158dcfc Disable CFI on SwiftShader's libEGL. by Ivan Krasin · 8 years ago
  8. 628a849 Fix SwiftShader's libEGL build under ThinLTO. by Ivan Krasin · 8 years ago
  9. 30385f0 Fix buffer overflow. by Nicolas Capens · 8 years ago
  10. 59dca94 Implement GL_CURRENT_COLOR/NORMAL/TEXTURE_COORDS for glGetFloatv(). by Nicolas Capens · 8 years ago
  11. 81c2857 Clarify when we set the EGL_FRAMEBUFFER_TARGET_ANDROID attribute. by Nicolas Capens · 8 years ago
  12. d5401e2 Fix setting depth+stencil texture attachment. by Nicolas Capens · 8 years ago
  13. 400667e Fix floating-point color buffer support. by Nicolas Capens · 8 years ago
  14. 2ed3149 Disable filtering on 1x1 textures. by Nicolas Capens · 8 years ago
  15. 22be88e Increased varyings limit by Alexis Hetu · 8 years ago
  16. 50eaee7 Fix libEGL symbol visibility. by Nicolas Capens · 8 years ago
  17. 4b3d0b4 Switch to Subzero instead of LLVM on Linux. by Nicolas Capens · 8 years ago
  18. 6f432a6 Gcc: Suppress some warnings in src/OpenGL by Tom Anderson · 8 years ago
  19. dba3e30 Fix not returning GL_BGRA_EXT for incompatible format types. by Nicolas Capens · 8 years ago
  20. ce28546 Support GL_BGRA_EXT readback for all normalized formats. by Nicolas Capens · 8 years ago
  21. 492887a Refactor read pixel format/type validation. by Nicolas Capens · 8 years ago
  22. 69bc6e8 Fix GCC build by Tom Anderson · 8 years ago
  23. 3eabac0 Fix C++11 strict string literal const correctness. by Nicolas Capens · 8 years ago
  24. 3818231 Build fix by Alexis Hetu · 8 years ago
  25. 8e942eb Made debugger wait dialog Visual Studio only by Alexis Hetu · 8 years ago
  26. 10b57d4 Allows SwiftShader to identify the Android version by Greg Hartman · 8 years ago
  27. 2ddef88 Fixed defines from BUILD.gn files by Alexis Hetu · 8 years ago
  28. 0808b4f Only support main thread rendering in debug builds. by Nicolas Capens · 8 years ago
  29. 2d03c8d Remove clobber registers conflicting with input variables. by Nicolas Capens · 8 years ago
  30. 28d5a26 Work around unsuppressable GCC error. by Nicolas Capens · 8 years ago
  31. 0f7c7b8 glGetSynciv implementation by Alexis Hetu · 8 years ago
  32. c994748 Remove superfluous incRef/decRef on graphics buffer. by Nicolas Capens · 8 years ago
  33. d7f3cc8 Unlock the graphics buffer before queuing it. by Nicolas Capens · 8 years ago
  34. 8ea247e Fix not canceling an already queued graphics buffer. by Nicolas Capens · 8 years ago
  35. b7afead Fixed glGetIntegerv for OpenGL ES 2 by Alexis Hetu · 8 years ago
  36. 802d142 Use rep stos x86 assembly for fast clears. by Nicolas Capens · 8 years ago
  37. 91da6b0 Fix for Subzero compilation on x86 by Alexis Hetu · 8 years ago
  38. 26b4116 Fix external surface pitch/slice retrieval. by Nicolas Capens · 8 years ago
  39. ab5339f Enabling Subzero compilation on Windows by Alexis Hetu · 8 years ago
  40. ce57a9a Removing a few UNIMPLEMENTED cases by Alexis Hetu · 8 years ago
  41. eb84fe0 Disable OpenGL ES 3.0 in Chromium builds. by Nicolas Capens · 8 years ago
  42. 5cdb91a Fix min/max signed zero and NaN handling. by Nicolas Capens · 8 years ago
  43. 3d689f7 Fix for Chromium linux official build by Alexis Hetu · 8 years ago
  44. 12a2d05 Fixing the Linux build without breaking the Mac build by Alexis Hetu · 8 years ago
  45. 147f668 Fixed Mac build by Alexis Hetu · 8 years ago
  46. bf6169d Fixing Chromium build all by Alexis Hetu · 8 years ago
  47. 2c85340 Fix ignored gn local variable by Alexis Hetu · 8 years ago
  48. cd4fe6a Pull out SWIFTSHADER_OPTIM by Greg Hartman · 8 years ago
  49. cd74a5a Fix predicating instructions before return in loops. by Nicolas Capens · 9 years ago
  50. e2c7154 Cleaning up BUILD.gn file before Chromium DEPS update by Alexis Hetu · 8 years ago
  51. 8560e68 Add dummy key methods for UBSan RTTI. by Nicolas Capens · 8 years ago
  52. f8faed6 Modified MutexLock to use a pthread mutex on Android. by Jorge E. Moreira · 8 years ago
  53. f8beb4b Optimize replication. by Nicolas Capens · 8 years ago
  54. 9b0e655 Use unsigned index array accesses for texture sampling. by Nicolas Capens · 8 years ago
  55. 9939304 Remove obsolete vendor rules by Greg Hartman · 8 years ago
  56. 3fbe73e Guard against threads joining twice. by Nicolas Capens · 8 years ago
  57. 0ceb7f7 Adding Subzero to Chromium on Windows by Alexis Hetu · 8 years ago
  58. 6817e15 Support TARGET_TRANSLATE_2ND_ARCH case by Victor Khimenko · 9 years ago
  59. efe1ce9 Support HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as RGBX8888 by Greg Hartman · 8 years ago
  60. 0f185cf Fix using sized internal formats for EGL images. by Nicolas Capens · 8 years ago
  61. 411273e Refactor Byte4 unpacking. by Nicolas Capens · 8 years ago
  62. b1031c8 MacOS build fix by Alexis Hetu · 8 years ago
  63. d294def Support unsigned array indices. by Nicolas Capens · 8 years ago
  64. 584088c Fix array addressing of emulated vector types. by Nicolas Capens · 8 years ago
  65. 29eee71 Generalize dead stores. by Nicolas Capens · 8 years ago
  66. da72142 Fix eliminating stores to pointer arguments. by Nicolas Capens · 8 years ago
  67. a11d03e Update to Linux build files for Chromium by Alexis Hetu · 8 years ago
  68. f8360ba Optimize constant operand order. by Nicolas Capens · 8 years ago
  69. f549e3b Vectorize R5G6B5 framebuffer present. by Nicolas Capens · 8 years ago
  70. ae518eb Add a mutex around SyncSet operations by Greg Hartman · 9 years ago
  71. 8b27574 Use MAP_ANON if MAP_ANONYMOUS is not defined. by Nicolas Capens · 8 years ago
  72. 113e33a Fixed warnings in Reactor by Alexis Hetu · 8 years ago
  73. 9ca48d5 Emit SSE2 compatible operations if SSE4.1 is not supported. by Nicolas Capens · 8 years ago
  74. ccd5ecb Detect SSE4.1 support for Subzero. by Nicolas Capens · 8 years ago
  75. 22e18bc Fix loading uninitialized data in loops. by Nicolas Capens · 8 years ago
  76. 3e7062b Fix packusdw SSE2 fallback. by Nicolas Capens · 8 years ago
  77. a25311a Refactor Reactor type constructors. by Nicolas Capens · 8 years ago
  78. 0133d0f Fix the vector element extraction type for Short4. by Nicolas Capens · 8 years ago
  79. bf22bbf Avoid vector element insert type mismatch. by Nicolas Capens · 8 years ago
  80. 5e6ca09 Fix Subzero vector comparison. by Nicolas Capens · 8 years ago
  81. 96445fe Manually convert unsigned integer to floating-point. by Nicolas Capens · 8 years ago
  82. 1675f9f Fix resource include file path capitalization. by Nicolas Capens · 8 years ago
  83. 5615fd0 Adding OWNERS file for Chromium by Alexis Hetu · 8 years ago
  84. 2caf1a5 Fix SubzeroTest compilation. by Nicolas Capens · 8 years ago
  85. 19291ef Explicitly use the Microsoft ABI on Win32 builds. by Nicolas Capens · 8 years ago
  86. ac213e3 Try resolving existing X11 symbols before loading libX11. by Nicolas Capens · 8 years ago
  87. 930b700 Fix determining the loop iteration count. by Nicolas Capens · 8 years ago
  88. f53adbd Add a CMake option to build with Subzero. by Nicolas Capens · 8 years ago
  89. bd65da9 Implement executable memory allocation for Subzero on Unix. by Nicolas Capens · 8 years ago
  90. b7d5924 Update Subzero LLVM dependencies to 759dd39154f0bbf1adc87bf613c95f9564f64aa8 by Nicolas Capens · 8 years ago
  91. 7bc40ff Only add non-conformant configs on Android. by Nicolas Capens · 8 years ago
  92. b28c662 Fix clamping viewport dimensions on specification. by Nicolas Capens · 8 years ago
  93. bd85ab2 Fix integer overflow in rasterization. by Nicolas Capens · 8 years ago
  94. 904f6f9 Optimize flat triangle edge rasterization. by Nicolas Capens · 8 years ago
  95. 8157d5c Fix the type used for structure field write masks. by Nicolas Capens · 8 years ago
  96. 5da143c [emulator] Delete VAOs starting from highest by Lingfeng Yang · 8 years ago
  97. 216980a Enable OpenGL ES 3.0 context creation from non-conformant configs. by Nicolas Capens · 8 years ago
  98. 29cb003 Fixed attribute location by Alexis Hetu · 8 years ago
  99. a9beed3 Fixed using GL_SAMPLE_ALPHA_TO_COVERAGE by Alexis Hetu · 8 years ago
  100. 2e363b0 Consistently treat non-existant components as unsigned. by Nicolas Capens · 8 years ago