1. 1ba2611 Build with Subzero for Android on ARM. by Nicolas Capens · 8 years ago
  2. ad675fa Also fix libGLESv2. by Ivan Krasin · 8 years ago
  3. d5401e2 Fix setting depth+stencil texture attachment. by Nicolas Capens · 8 years ago
  4. 400667e Fix floating-point color buffer support. by Nicolas Capens · 8 years ago
  5. 22be88e Increased varyings limit by Alexis Hetu · 8 years ago
  6. 50eaee7 Fix libEGL symbol visibility. by Nicolas Capens · 8 years ago
  7. 6f432a6 Gcc: Suppress some warnings in src/OpenGL by Tom Anderson · 8 years ago
  8. dba3e30 Fix not returning GL_BGRA_EXT for incompatible format types. by Nicolas Capens · 8 years ago
  9. ce28546 Support GL_BGRA_EXT readback for all normalized formats. by Nicolas Capens · 8 years ago
  10. 492887a Refactor read pixel format/type validation. by Nicolas Capens · 8 years ago
  11. 10b57d4 Allows SwiftShader to identify the Android version by Greg Hartman · 8 years ago
  12. 2ddef88 Fixed defines from BUILD.gn files by Alexis Hetu · 8 years ago
  13. 0f7c7b8 glGetSynciv implementation by Alexis Hetu · 8 years ago
  14. b7afead Fixed glGetIntegerv for OpenGL ES 2 by Alexis Hetu · 8 years ago
  15. ce57a9a Removing a few UNIMPLEMENTED cases by Alexis Hetu · 8 years ago
  16. 5cdb91a Fix min/max signed zero and NaN handling. by Nicolas Capens · 8 years ago
  17. 3d689f7 Fix for Chromium linux official build by Alexis Hetu · 8 years ago
  18. 12a2d05 Fixing the Linux build without breaking the Mac build by Alexis Hetu · 8 years ago
  19. cd4fe6a Pull out SWIFTSHADER_OPTIM by Greg Hartman · 8 years ago
  20. 9939304 Remove obsolete vendor rules by Greg Hartman · 8 years ago
  21. 6817e15 Support TARGET_TRANSLATE_2ND_ARCH case by Victor Khimenko · 9 years ago
  22. b1031c8 MacOS build fix by Alexis Hetu · 8 years ago
  23. a11d03e Update to Linux build files for Chromium by Alexis Hetu · 8 years ago
  24. f549e3b Vectorize R5G6B5 framebuffer present. by Nicolas Capens · 8 years ago
  25. 1675f9f Fix resource include file path capitalization. by Nicolas Capens · 8 years ago
  26. b28c662 Fix clamping viewport dimensions on specification. by Nicolas Capens · 8 years ago
  27. 5da143c [emulator] Delete VAOs starting from highest by Lingfeng Yang · 8 years ago
  28. a9beed3 Fixed using GL_SAMPLE_ALPHA_TO_COVERAGE by Alexis Hetu · 8 years ago
  29. 6125b66 Fixed using default attributes by Alexis Hetu · 8 years ago
  30. 2f48bcb Renamed libEGL/Surface.* to libEGL/EGLSurface.* by Alexis Hetu · 8 years ago
  31. a2ee435 Removing Code::Blocks build files by Alexis Hetu · 8 years ago
  32. 93a6458 Enable multiprocessor compilation. by Nicolas Capens · 8 years ago
  33. 166af49 More blitFramebuffer fixes by Alexis Hetu · 8 years ago
  34. 58ead9e Fixed blitFramebuffer issue with Depth/Stencil by Alexis Hetu · 8 years ago
  35. d6d10f9 Fixed official chromium build on Linux by Alexis Hetu · 8 years ago
  36. b9dda64 glBlitFramebuffer support for depth/stencil formats by Alexis Hetu · 8 years ago
  37. e97a31e Fixed clang warnings and unmuted these warnings by Alexis Hetu · 8 years ago
  38. a52dfbd Adding functionality to stencils by Alexis Hetu · 8 years ago
  39. 8820f64 Implement pointer arithmetic. by Nicolas Capens · 9 years ago
  40. 58e61f2 No longer ignoring filter option in glBlitFramebuffer by Alexis Hetu · 9 years ago
  41. 9c27130 Fixed flipX in Device::copyBuffer by Alexis Hetu · 9 years ago
  42. 3c99be0 Sampler object fix by Alexis Hetu · 9 years ago
  43. daa5d91 Abstract the Routine class. by Nicolas Capens · 9 years ago
  44. f483671 Give SwiftShader libraries a unique name on Mac by Alexis Hetu · 9 years ago
  45. 20c0f65 Fixed a uniform buffer regression by Alexis Hetu · 9 years ago
  46. 98a1666 Upgrade to Visual Studio 2015 project files by Alexis Hetu · 9 years ago
  47. 144974d Allow all output to be written to in the vertex shader by Alexis Hetu · 9 years ago
  48. 8be4110 Made SwiftShader compile on Mac in Chromium by Alexis Hetu · 9 years ago
  49. 81519cf Fixed alignment warnings by Alexis Hetu · 9 years ago
  50. bffe803 Fixed libGLESv2 conversion warnings by Alexis Hetu · 9 years ago
  51. 0caecb3 Fix null pointer access by older Chrome versions. by Nicolas Capens · 9 years ago
  52. 24f454e Renaming functions named after operator names by Alexis Hetu · 9 years ago
  53. 03b67af Fixed build files for Windows clang by Alexis Hetu · 9 years ago
  54. 65dcbbd Fix uniform block binding. by Nicolas Capens · 9 years ago
  55. b5d3b9c Fix accessing null pointer when no uniform buffer is bound. by Nicolas Capens · 9 years ago
  56. 02ad0aa Shader cleanup by Alexis Hetu · 9 years ago
  57. 3e204de Changed SwiftShader output by Alexis Hetu · 9 years ago
  58. d7260e2 Fixed building SwiftShader libraries within Chromium on Windows by Alexis Hetu · 9 years ago
  59. 68f564d Update to BUILD.gn files by Alexis Hetu · 9 years ago
  60. b34591a Turning on warnings as error in Visual Studio by Alexis Hetu · 9 years ago
  61. 53977f1 Re fixed minor warning by Alexis Hetu · 9 years ago
  62. 05c32b9 Fixed more windows warnings by Alexis Hetu · 9 years ago
  63. 1d67244 Fixed Windows warnings by Alexis Hetu · 9 years ago
  64. 46c1b91 Update to gn files for Windows by Alexis Hetu · 9 years ago
  65. 53f4809 Enabled pixel unpack buffers by Alexis Hetu · 9 years ago
  66. 505b771 Fix GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT query for OpenGL ES 2.0. by Nicolas Capens · 9 years ago
  67. 91f10e3 GN files, initial check in by Alexis Hetu · 9 years ago
  68. c634fb6 Fixed some virtual function related warnings by Alexis Hetu · 9 years ago
  69. 7eaa10a Fix error code on invalid shader/program operation by Nicolas Capens · 9 years ago
  70. cc5c464 Silence unused private member warning by Alexis Hetu · 9 years ago
  71. 1fb3a75 Validate level index before validating level itself. by Nicolas Capens · 9 years ago
  72. 7208e93 Moved or removed unused variables by Alexis Hetu · 9 years ago
  73. 58df2f6 Store EGL images in a namespace. by Nicolas Capens · 9 years ago
  74. e7e70d0 Add the EGL display as a context member. by Nicolas Capens · 9 years ago
  75. 3345779 Minor cleanups by Alexis Hetu · 9 years ago
  76. 112d81f Min LOD and Max LOD sampler parameters by Alexis Hetu · 9 years ago
  77. 95ac187 LOD Base level and Max level to sampler state by Alexis Hetu · 9 years ago
  78. 2337a19 texoffset implementation by Meng-Lin Wu · 9 years ago
  79. 0e14214 Added missing include by Alexis Hetu · 9 years ago
  80. 12b0050 Implement flat interpolation qualifier support. by Alexis Hetu · 9 years ago
  81. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  82. 53318fa Implement floating-point conversion to the nearest representable integer. by Nicolas Capens · 9 years ago
  83. 6d27c88 Treat unsized RGBA/RGB textures as renderable. by Nicolas Capens · 9 years ago
  84. 7b2403b Enabling Transform Feedback by Alexis Hetu · 9 years ago
  85. f0aef1a Make the number of vertex inputs configurable. by Nicolas Capens · 9 years ago
  86. b7510aa Move Khronos OpenGL headers to top-level include directory. by Nicolas Capens · 9 years ago
  87. 70085ba Added vertex attribute types by Alexis Hetu · 9 years ago
  88. 80d6f17 Add missing license headers. by Nicolas Capens · 9 years ago
  89. 6f89b65 Output builds to top-level obj and bin folder. by Nicolas Capens · 9 years ago
  90. aaed636 Move Visual Studio solution to root directory. by Nicolas Capens · 9 years ago
  91. 519b657 Fixed expected state when using different images for depth and stencil by Alexis Hetu · 9 years ago
  92. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  93. 518e41a Remove the watermark logo. by Nicolas Capens · 9 years ago
  94. e178000 Move LLVM to /third_party. by Nicolas Capens · 9 years ago
  95. 0704728 Transform feedback buffer assignment by Alexis Hetu · 9 years ago
  96. 049a187 SRGB implementation by Alexis Hetu · 9 years ago
  97. f7ae61e Fix implementation read format for RGB formats. by Nicolas Capens · 9 years ago
  98. d39bf99 Fix potentially uninitialized variable warning. by Nicolas Capens · 9 years ago
  99. ab75279 Making proper use of size_t by Alexis Hetu · 9 years ago
  100. 536f791 Fix error code on invalid shader/program operation by Nicolas Capens · 9 years ago