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swiftshader
/
SwiftShader
/
5f7269351ff27a3aa5488617b739c257b4e286a9
/
src
/
OpenGL
/
libGLESv2
1ba2611
Build with Subzero for Android on ARM.
by Nicolas Capens
· 8 years ago
ad675fa
Also fix libGLESv2.
by Ivan Krasin
· 8 years ago
d5401e2
Fix setting depth+stencil texture attachment.
by Nicolas Capens
· 8 years ago
400667e
Fix floating-point color buffer support.
by Nicolas Capens
· 8 years ago
22be88e
Increased varyings limit
by Alexis Hetu
· 8 years ago
50eaee7
Fix libEGL symbol visibility.
by Nicolas Capens
· 8 years ago
6f432a6
Gcc: Suppress some warnings in src/OpenGL
by Tom Anderson
· 8 years ago
dba3e30
Fix not returning GL_BGRA_EXT for incompatible format types.
by Nicolas Capens
· 8 years ago
ce28546
Support GL_BGRA_EXT readback for all normalized formats.
by Nicolas Capens
· 8 years ago
492887a
Refactor read pixel format/type validation.
by Nicolas Capens
· 8 years ago
10b57d4
Allows SwiftShader to identify the Android version
by Greg Hartman
· 8 years ago
2ddef88
Fixed defines from BUILD.gn files
by Alexis Hetu
· 8 years ago
0f7c7b8
glGetSynciv implementation
by Alexis Hetu
· 8 years ago
b7afead
Fixed glGetIntegerv for OpenGL ES 2
by Alexis Hetu
· 8 years ago
ce57a9a
Removing a few UNIMPLEMENTED cases
by Alexis Hetu
· 8 years ago
5cdb91a
Fix min/max signed zero and NaN handling.
by Nicolas Capens
· 8 years ago
3d689f7
Fix for Chromium linux official build
by Alexis Hetu
· 8 years ago
12a2d05
Fixing the Linux build without breaking the Mac build
by Alexis Hetu
· 8 years ago
cd4fe6a
Pull out SWIFTSHADER_OPTIM
by Greg Hartman
· 8 years ago
9939304
Remove obsolete vendor rules
by Greg Hartman
· 8 years ago
6817e15
Support TARGET_TRANSLATE_2ND_ARCH case
by Victor Khimenko
· 9 years ago
b1031c8
MacOS build fix
by Alexis Hetu
· 8 years ago
a11d03e
Update to Linux build files for Chromium
by Alexis Hetu
· 8 years ago
f549e3b
Vectorize R5G6B5 framebuffer present.
by Nicolas Capens
· 8 years ago
1675f9f
Fix resource include file path capitalization.
by Nicolas Capens
· 8 years ago
b28c662
Fix clamping viewport dimensions on specification.
by Nicolas Capens
· 8 years ago
5da143c
[emulator] Delete VAOs starting from highest
by Lingfeng Yang
· 8 years ago
a9beed3
Fixed using GL_SAMPLE_ALPHA_TO_COVERAGE
by Alexis Hetu
· 8 years ago
6125b66
Fixed using default attributes
by Alexis Hetu
· 8 years ago
2f48bcb
Renamed libEGL/Surface.* to libEGL/EGLSurface.*
by Alexis Hetu
· 8 years ago
a2ee435
Removing Code::Blocks build files
by Alexis Hetu
· 8 years ago
93a6458
Enable multiprocessor compilation.
by Nicolas Capens
· 8 years ago
166af49
More blitFramebuffer fixes
by Alexis Hetu
· 8 years ago
58ead9e
Fixed blitFramebuffer issue with Depth/Stencil
by Alexis Hetu
· 8 years ago
d6d10f9
Fixed official chromium build on Linux
by Alexis Hetu
· 8 years ago
b9dda64
glBlitFramebuffer support for depth/stencil formats
by Alexis Hetu
· 8 years ago
e97a31e
Fixed clang warnings and unmuted these warnings
by Alexis Hetu
· 8 years ago
a52dfbd
Adding functionality to stencils
by Alexis Hetu
· 8 years ago
8820f64
Implement pointer arithmetic.
by Nicolas Capens
· 9 years ago
58e61f2
No longer ignoring filter option in glBlitFramebuffer
by Alexis Hetu
· 9 years ago
9c27130
Fixed flipX in Device::copyBuffer
by Alexis Hetu
· 9 years ago
3c99be0
Sampler object fix
by Alexis Hetu
· 9 years ago
daa5d91
Abstract the Routine class.
by Nicolas Capens
· 9 years ago
f483671
Give SwiftShader libraries a unique name on Mac
by Alexis Hetu
· 9 years ago
20c0f65
Fixed a uniform buffer regression
by Alexis Hetu
· 9 years ago
98a1666
Upgrade to Visual Studio 2015 project files
by Alexis Hetu
· 9 years ago
144974d
Allow all output to be written to in the vertex shader
by Alexis Hetu
· 9 years ago
8be4110
Made SwiftShader compile on Mac in Chromium
by Alexis Hetu
· 9 years ago
81519cf
Fixed alignment warnings
by Alexis Hetu
· 9 years ago
bffe803
Fixed libGLESv2 conversion warnings
by Alexis Hetu
· 9 years ago
0caecb3
Fix null pointer access by older Chrome versions.
by Nicolas Capens
· 9 years ago
24f454e
Renaming functions named after operator names
by Alexis Hetu
· 9 years ago
03b67af
Fixed build files for Windows clang
by Alexis Hetu
· 9 years ago
65dcbbd
Fix uniform block binding.
by Nicolas Capens
· 9 years ago
b5d3b9c
Fix accessing null pointer when no uniform buffer is bound.
by Nicolas Capens
· 9 years ago
02ad0aa
Shader cleanup
by Alexis Hetu
· 9 years ago
3e204de
Changed SwiftShader output
by Alexis Hetu
· 9 years ago
d7260e2
Fixed building SwiftShader libraries within Chromium on Windows
by Alexis Hetu
· 9 years ago
68f564d
Update to BUILD.gn files
by Alexis Hetu
· 9 years ago
b34591a
Turning on warnings as error in Visual Studio
by Alexis Hetu
· 9 years ago
53977f1
Re fixed minor warning
by Alexis Hetu
· 9 years ago
05c32b9
Fixed more windows warnings
by Alexis Hetu
· 9 years ago
1d67244
Fixed Windows warnings
by Alexis Hetu
· 9 years ago
46c1b91
Update to gn files for Windows
by Alexis Hetu
· 9 years ago
53f4809
Enabled pixel unpack buffers
by Alexis Hetu
· 9 years ago
505b771
Fix GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT query for OpenGL ES 2.0.
by Nicolas Capens
· 9 years ago
91f10e3
GN files, initial check in
by Alexis Hetu
· 9 years ago
c634fb6
Fixed some virtual function related warnings
by Alexis Hetu
· 9 years ago
7eaa10a
Fix error code on invalid shader/program operation
by Nicolas Capens
· 9 years ago
cc5c464
Silence unused private member warning
by Alexis Hetu
· 9 years ago
1fb3a75
Validate level index before validating level itself.
by Nicolas Capens
· 9 years ago
7208e93
Moved or removed unused variables
by Alexis Hetu
· 9 years ago
58df2f6
Store EGL images in a namespace.
by Nicolas Capens
· 9 years ago
e7e70d0
Add the EGL display as a context member.
by Nicolas Capens
· 9 years ago
3345779
Minor cleanups
by Alexis Hetu
· 9 years ago
112d81f
Min LOD and Max LOD sampler parameters
by Alexis Hetu
· 9 years ago
95ac187
LOD Base level and Max level to sampler state
by Alexis Hetu
· 9 years ago
2337a19
texoffset implementation
by Meng-Lin Wu
· 9 years ago
0e14214
Added missing include
by Alexis Hetu
· 9 years ago
12b0050
Implement flat interpolation qualifier support.
by Alexis Hetu
· 9 years ago
a26bade
Use static_assert instead of meta macros.
by Nicolas Capens
· 9 years ago
53318fa
Implement floating-point conversion to the nearest representable integer.
by Nicolas Capens
· 9 years ago
6d27c88
Treat unsized RGBA/RGB textures as renderable.
by Nicolas Capens
· 9 years ago
7b2403b
Enabling Transform Feedback
by Alexis Hetu
· 9 years ago
f0aef1a
Make the number of vertex inputs configurable.
by Nicolas Capens
· 9 years ago
b7510aa
Move Khronos OpenGL headers to top-level include directory.
by Nicolas Capens
· 9 years ago
70085ba
Added vertex attribute types
by Alexis Hetu
· 9 years ago
80d6f17
Add missing license headers.
by Nicolas Capens
· 9 years ago
6f89b65
Output builds to top-level obj and bin folder.
by Nicolas Capens
· 9 years ago
aaed636
Move Visual Studio solution to root directory.
by Nicolas Capens
· 9 years ago
519b657
Fixed expected state when using different images for depth and stencil
by Alexis Hetu
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
518e41a
Remove the watermark logo.
by Nicolas Capens
· 9 years ago
e178000
Move LLVM to /third_party.
by Nicolas Capens
· 9 years ago
0704728
Transform feedback buffer assignment
by Alexis Hetu
· 9 years ago
049a187
SRGB implementation
by Alexis Hetu
· 9 years ago
f7ae61e
Fix implementation read format for RGB formats.
by Nicolas Capens
· 9 years ago
d39bf99
Fix potentially uninitialized variable warning.
by Nicolas Capens
· 9 years ago
ab75279
Making proper use of size_t
by Alexis Hetu
· 9 years ago
536f791
Fix error code on invalid shader/program operation
by Nicolas Capens
· 9 years ago
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