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swiftshader
/
SwiftShader
/
e3f0555026461583dd514b095cd30341844126be
/
src
e3f0555
Implement unrolling of loops using > or >=.
by Nicolas Capens
· 8 years ago
d0bfd91
Fix null dereference on uninitialized loop variable.
by Nicolas Capens
· 8 years ago
ec92f3c
Transform feedback varyings no longer linked when unused
by Alexis Hetu
· 8 years ago
bf7a814
Fix locking a destroyed mutex.
by Nicolas Capens
· 8 years ago
f6a377b
Implement eglQueryContext.
by Nicolas Capens
· 8 years ago
fcb70fd
Fix assert on using GLSL sampler function arguments.
by Nicolas Capens
· 8 years ago
7831e44
Reset pointer to null after delete.
by Nicolas Capens
· 8 years ago
7e95d88
Replace unique_ptr with a raw pointer.
by Nicolas Capens
· 8 years ago
9ed48ba
Prevent LTO from eliminating cross-library virtual methods.
by Nicolas Capens
· 8 years ago
f34d1ac
Fix buffer overflow.
by Nicolas Capens
· 8 years ago
6df9dc9
Remove EGL dependency on LLVM.
by Nicolas Capens
· 8 years ago
04f4125
Don't needlessly generate cursor drawing code.
by Nicolas Capens
· 8 years ago
0f20653
Fixed -1 to implicitly unsigned char narrowing error.
by Nicolas Capens
· 8 years ago
5f72693
Remove the Subzero submodule.
by Nicolas Capens
· 8 years ago
5aebe18
Build Subzero from the subtree directory.
by Nicolas Capens
· 8 years ago
f110e4d
Unconditionally compile relocation code.
by Nicolas Capens
· 8 years ago
1ba2611
Build with Subzero for Android on ARM.
by Nicolas Capens
· 8 years ago
f7b7588
Emulate rounding to the nearest integer.
by Nicolas Capens
· 8 years ago
ac6e751
Fix memory alignment of outline spans.
by Nicolas Capens
· 8 years ago
30cd7d4
Support ARM compilation with Subzero.
by Nicolas Capens
· 8 years ago
47dc867
Fix ARM compilation.
by Nicolas Capens
· 8 years ago
1cc4438
Flush the instruction cache after loading JIT compiled code.
by Nicolas Capens
· 8 years ago
35e0ba7
Use pthread mutexes on all Linux platforms.
by Nicolas Capens
· 8 years ago
dc7759c
Fix potential data race in mutex lock implementation.
by Nicolas Capens
· 8 years ago
ad675fa
Also fix libGLESv2.
by Ivan Krasin
· 8 years ago
158dcfc
Disable CFI on SwiftShader's libEGL.
by Ivan Krasin
· 8 years ago
628a849
Fix SwiftShader's libEGL build under ThinLTO.
by Ivan Krasin
· 8 years ago
30385f0
Fix buffer overflow.
by Nicolas Capens
· 8 years ago
59dca94
Implement GL_CURRENT_COLOR/NORMAL/TEXTURE_COORDS for glGetFloatv().
by Nicolas Capens
· 8 years ago
81c2857
Clarify when we set the EGL_FRAMEBUFFER_TARGET_ANDROID attribute.
by Nicolas Capens
· 8 years ago
d5401e2
Fix setting depth+stencil texture attachment.
by Nicolas Capens
· 8 years ago
400667e
Fix floating-point color buffer support.
by Nicolas Capens
· 8 years ago
2ed3149
Disable filtering on 1x1 textures.
by Nicolas Capens
· 8 years ago
22be88e
Increased varyings limit
by Alexis Hetu
· 8 years ago
50eaee7
Fix libEGL symbol visibility.
by Nicolas Capens
· 8 years ago
4b3d0b4
Switch to Subzero instead of LLVM on Linux.
by Nicolas Capens
· 8 years ago
6f432a6
Gcc: Suppress some warnings in src/OpenGL
by Tom Anderson
· 8 years ago
dba3e30
Fix not returning GL_BGRA_EXT for incompatible format types.
by Nicolas Capens
· 8 years ago
ce28546
Support GL_BGRA_EXT readback for all normalized formats.
by Nicolas Capens
· 8 years ago
492887a
Refactor read pixel format/type validation.
by Nicolas Capens
· 8 years ago
69bc6e8
Fix GCC build
by Tom Anderson
· 8 years ago
3eabac0
Fix C++11 strict string literal const correctness.
by Nicolas Capens
· 8 years ago
3818231
Build fix
by Alexis Hetu
· 8 years ago
8e942eb
Made debugger wait dialog Visual Studio only
by Alexis Hetu
· 8 years ago
10b57d4
Allows SwiftShader to identify the Android version
by Greg Hartman
· 8 years ago
2ddef88
Fixed defines from BUILD.gn files
by Alexis Hetu
· 8 years ago
0808b4f
Only support main thread rendering in debug builds.
by Nicolas Capens
· 8 years ago
2d03c8d
Remove clobber registers conflicting with input variables.
by Nicolas Capens
· 8 years ago
28d5a26
Work around unsuppressable GCC error.
by Nicolas Capens
· 8 years ago
0f7c7b8
glGetSynciv implementation
by Alexis Hetu
· 8 years ago
c994748
Remove superfluous incRef/decRef on graphics buffer.
by Nicolas Capens
· 8 years ago
d7f3cc8
Unlock the graphics buffer before queuing it.
by Nicolas Capens
· 8 years ago
8ea247e
Fix not canceling an already queued graphics buffer.
by Nicolas Capens
· 8 years ago
b7afead
Fixed glGetIntegerv for OpenGL ES 2
by Alexis Hetu
· 8 years ago
802d142
Use rep stos x86 assembly for fast clears.
by Nicolas Capens
· 8 years ago
91da6b0
Fix for Subzero compilation on x86
by Alexis Hetu
· 8 years ago
26b4116
Fix external surface pitch/slice retrieval.
by Nicolas Capens
· 8 years ago
ab5339f
Enabling Subzero compilation on Windows
by Alexis Hetu
· 8 years ago
ce57a9a
Removing a few UNIMPLEMENTED cases
by Alexis Hetu
· 8 years ago
eb84fe0
Disable OpenGL ES 3.0 in Chromium builds.
by Nicolas Capens
· 8 years ago
5cdb91a
Fix min/max signed zero and NaN handling.
by Nicolas Capens
· 8 years ago
3d689f7
Fix for Chromium linux official build
by Alexis Hetu
· 8 years ago
12a2d05
Fixing the Linux build without breaking the Mac build
by Alexis Hetu
· 8 years ago
147f668
Fixed Mac build
by Alexis Hetu
· 8 years ago
bf6169d
Fixing Chromium build all
by Alexis Hetu
· 8 years ago
2c85340
Fix ignored gn local variable
by Alexis Hetu
· 8 years ago
cd4fe6a
Pull out SWIFTSHADER_OPTIM
by Greg Hartman
· 8 years ago
cd74a5a
Fix predicating instructions before return in loops.
by Nicolas Capens
· 9 years ago
e2c7154
Cleaning up BUILD.gn file before Chromium DEPS update
by Alexis Hetu
· 8 years ago
8560e68
Add dummy key methods for UBSan RTTI.
by Nicolas Capens
· 8 years ago
f8faed6
Modified MutexLock to use a pthread mutex on Android.
by Jorge E. Moreira
· 8 years ago
f8beb4b
Optimize replication.
by Nicolas Capens
· 8 years ago
9b0e655
Use unsigned index array accesses for texture sampling.
by Nicolas Capens
· 8 years ago
9939304
Remove obsolete vendor rules
by Greg Hartman
· 8 years ago
3fbe73e
Guard against threads joining twice.
by Nicolas Capens
· 8 years ago
0ceb7f7
Adding Subzero to Chromium on Windows
by Alexis Hetu
· 8 years ago
6817e15
Support TARGET_TRANSLATE_2ND_ARCH case
by Victor Khimenko
· 8 years ago
efe1ce9
Support HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as RGBX8888
by Greg Hartman
· 8 years ago
0f185cf
Fix using sized internal formats for EGL images.
by Nicolas Capens
· 8 years ago
411273e
Refactor Byte4 unpacking.
by Nicolas Capens
· 8 years ago
b1031c8
MacOS build fix
by Alexis Hetu
· 8 years ago
d294def
Support unsigned array indices.
by Nicolas Capens
· 8 years ago
584088c
Fix array addressing of emulated vector types.
by Nicolas Capens
· 8 years ago
29eee71
Generalize dead stores.
by Nicolas Capens
· 8 years ago
da72142
Fix eliminating stores to pointer arguments.
by Nicolas Capens
· 8 years ago
a11d03e
Update to Linux build files for Chromium
by Alexis Hetu
· 8 years ago
f8360ba
Optimize constant operand order.
by Nicolas Capens
· 8 years ago
f549e3b
Vectorize R5G6B5 framebuffer present.
by Nicolas Capens
· 8 years ago
ae518eb
Add a mutex around SyncSet operations
by Greg Hartman
· 9 years ago
8b27574
Use MAP_ANON if MAP_ANONYMOUS is not defined.
by Nicolas Capens
· 8 years ago
113e33a
Fixed warnings in Reactor
by Alexis Hetu
· 8 years ago
9ca48d5
Emit SSE2 compatible operations if SSE4.1 is not supported.
by Nicolas Capens
· 8 years ago
ccd5ecb
Detect SSE4.1 support for Subzero.
by Nicolas Capens
· 8 years ago
22e18bc
Fix loading uninitialized data in loops.
by Nicolas Capens
· 8 years ago
3e7062b
Fix packusdw SSE2 fallback.
by Nicolas Capens
· 8 years ago
a25311a
Refactor Reactor type constructors.
by Nicolas Capens
· 8 years ago
0133d0f
Fix the vector element extraction type for Short4.
by Nicolas Capens
· 8 years ago
bf22bbf
Avoid vector element insert type mismatch.
by Nicolas Capens
· 8 years ago
5e6ca09
Fix Subzero vector comparison.
by Nicolas Capens
· 8 years ago
96445fe
Manually convert unsigned integer to floating-point.
by Nicolas Capens
· 8 years ago
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