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swiftshader
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SwiftShader
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d51e2165f1ac35e5b3b7a522789b457b28779cf5
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src
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OpenGL
3053bf0
Added missing integer query
by Alexis Hetu
· 8 years ago
1fb04ac
Don't dynamically recurse when analyzing functions
by Lingfeng Yang
· 8 years ago
73981b8
Allow GL_TEXTURE_MAX_ANISOTROPY_EXT from sampler object.
by Lingfeng Yang
· 8 years ago
2b6ac18
Added EGL display validity check
by Alexis Hetu
· 8 years ago
e3f0555
Implement unrolling of loops using > or >=.
by Nicolas Capens
· 8 years ago
d0bfd91
Fix null dereference on uninitialized loop variable.
by Nicolas Capens
· 8 years ago
ec92f3c
Transform feedback varyings no longer linked when unused
by Alexis Hetu
· 8 years ago
bf7a814
Fix locking a destroyed mutex.
by Nicolas Capens
· 8 years ago
f6a377b
Implement eglQueryContext.
by Nicolas Capens
· 8 years ago
fcb70fd
Fix assert on using GLSL sampler function arguments.
by Nicolas Capens
· 8 years ago
7831e44
Reset pointer to null after delete.
by Nicolas Capens
· 8 years ago
7e95d88
Replace unique_ptr with a raw pointer.
by Nicolas Capens
· 8 years ago
9ed48ba
Prevent LTO from eliminating cross-library virtual methods.
by Nicolas Capens
· 8 years ago
6df9dc9
Remove EGL dependency on LLVM.
by Nicolas Capens
· 8 years ago
1ba2611
Build with Subzero for Android on ARM.
by Nicolas Capens
· 8 years ago
47dc867
Fix ARM compilation.
by Nicolas Capens
· 8 years ago
ad675fa
Also fix libGLESv2.
by Ivan Krasin
· 8 years ago
158dcfc
Disable CFI on SwiftShader's libEGL.
by Ivan Krasin
· 8 years ago
628a849
Fix SwiftShader's libEGL build under ThinLTO.
by Ivan Krasin
· 8 years ago
59dca94
Implement GL_CURRENT_COLOR/NORMAL/TEXTURE_COORDS for glGetFloatv().
by Nicolas Capens
· 8 years ago
81c2857
Clarify when we set the EGL_FRAMEBUFFER_TARGET_ANDROID attribute.
by Nicolas Capens
· 8 years ago
d5401e2
Fix setting depth+stencil texture attachment.
by Nicolas Capens
· 8 years ago
400667e
Fix floating-point color buffer support.
by Nicolas Capens
· 8 years ago
22be88e
Increased varyings limit
by Alexis Hetu
· 8 years ago
50eaee7
Fix libEGL symbol visibility.
by Nicolas Capens
· 8 years ago
6f432a6
Gcc: Suppress some warnings in src/OpenGL
by Tom Anderson
· 8 years ago
dba3e30
Fix not returning GL_BGRA_EXT for incompatible format types.
by Nicolas Capens
· 8 years ago
ce28546
Support GL_BGRA_EXT readback for all normalized formats.
by Nicolas Capens
· 8 years ago
492887a
Refactor read pixel format/type validation.
by Nicolas Capens
· 8 years ago
69bc6e8
Fix GCC build
by Tom Anderson
· 8 years ago
3eabac0
Fix C++11 strict string literal const correctness.
by Nicolas Capens
· 8 years ago
3818231
Build fix
by Alexis Hetu
· 8 years ago
8e942eb
Made debugger wait dialog Visual Studio only
by Alexis Hetu
· 8 years ago
10b57d4
Allows SwiftShader to identify the Android version
by Greg Hartman
· 8 years ago
2ddef88
Fixed defines from BUILD.gn files
by Alexis Hetu
· 8 years ago
0f7c7b8
glGetSynciv implementation
by Alexis Hetu
· 8 years ago
b7afead
Fixed glGetIntegerv for OpenGL ES 2
by Alexis Hetu
· 8 years ago
ce57a9a
Removing a few UNIMPLEMENTED cases
by Alexis Hetu
· 8 years ago
eb84fe0
Disable OpenGL ES 3.0 in Chromium builds.
by Nicolas Capens
· 8 years ago
5cdb91a
Fix min/max signed zero and NaN handling.
by Nicolas Capens
· 8 years ago
3d689f7
Fix for Chromium linux official build
by Alexis Hetu
· 8 years ago
12a2d05
Fixing the Linux build without breaking the Mac build
by Alexis Hetu
· 8 years ago
147f668
Fixed Mac build
by Alexis Hetu
· 8 years ago
cd4fe6a
Pull out SWIFTSHADER_OPTIM
by Greg Hartman
· 8 years ago
8560e68
Add dummy key methods for UBSan RTTI.
by Nicolas Capens
· 8 years ago
f8faed6
Modified MutexLock to use a pthread mutex on Android.
by Jorge E. Moreira
· 8 years ago
9939304
Remove obsolete vendor rules
by Greg Hartman
· 8 years ago
6817e15
Support TARGET_TRANSLATE_2ND_ARCH case
by Victor Khimenko
· 8 years ago
efe1ce9
Support HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as RGBX8888
by Greg Hartman
· 8 years ago
0f185cf
Fix using sized internal formats for EGL images.
by Nicolas Capens
· 8 years ago
b1031c8
MacOS build fix
by Alexis Hetu
· 8 years ago
a11d03e
Update to Linux build files for Chromium
by Alexis Hetu
· 8 years ago
f549e3b
Vectorize R5G6B5 framebuffer present.
by Nicolas Capens
· 8 years ago
ae518eb
Add a mutex around SyncSet operations
by Greg Hartman
· 9 years ago
1675f9f
Fix resource include file path capitalization.
by Nicolas Capens
· 8 years ago
5615fd0
Adding OWNERS file for Chromium
by Alexis Hetu
· 8 years ago
930b700
Fix determining the loop iteration count.
by Nicolas Capens
· 8 years ago
b7d5924
Update Subzero LLVM dependencies to 759dd39154f0bbf1adc87bf613c95f9564f64aa8
by Nicolas Capens
· 8 years ago
7bc40ff
Only add non-conformant configs on Android.
by Nicolas Capens
· 8 years ago
b28c662
Fix clamping viewport dimensions on specification.
by Nicolas Capens
· 8 years ago
8157d5c
Fix the type used for structure field write masks.
by Nicolas Capens
· 8 years ago
5da143c
[emulator] Delete VAOs starting from highest
by Lingfeng Yang
· 8 years ago
216980a
Enable OpenGL ES 3.0 context creation from non-conformant configs.
by Nicolas Capens
· 8 years ago
29cb003
Fixed attribute location
by Alexis Hetu
· 8 years ago
a9beed3
Fixed using GL_SAMPLE_ALPHA_TO_COVERAGE
by Alexis Hetu
· 8 years ago
6125b66
Fixed using default attributes
by Alexis Hetu
· 8 years ago
ec93b1d
Imported a few ES3 fixes from Angle
by Alexis Hetu
· 8 years ago
3ea9295
Build fix
by Alexis Hetu
· 8 years ago
2f48bcb
Renamed libEGL/Surface.* to libEGL/EGLSurface.*
by Alexis Hetu
· 8 years ago
a2ee435
Removing Code::Blocks build files
by Alexis Hetu
· 8 years ago
d4e2ba5
GLSL const arrays are allowed in OpenGL ES 3.0
by Alexis Hetu
· 8 years ago
93a6458
Enable multiprocessor compilation.
by Nicolas Capens
· 8 years ago
166af49
More blitFramebuffer fixes
by Alexis Hetu
· 8 years ago
58ead9e
Fixed blitFramebuffer issue with Depth/Stencil
by Alexis Hetu
· 8 years ago
d6d10f9
Fixed official chromium build on Linux
by Alexis Hetu
· 8 years ago
b9dda64
glBlitFramebuffer support for depth/stencil formats
by Alexis Hetu
· 8 years ago
e97a31e
Fixed clang warnings and unmuted these warnings
by Alexis Hetu
· 8 years ago
a52dfbd
Adding functionality to stencils
by Alexis Hetu
· 8 years ago
8820f64
Implement pointer arithmetic.
by Nicolas Capens
· 8 years ago
f466d72
Fix missing Register() entry function for OpenGL ES 1.1.
by Nicolas Capens
· 8 years ago
58e61f2
No longer ignoring filter option in glBlitFramebuffer
by Alexis Hetu
· 8 years ago
9c27130
Fixed flipX in Device::copyBuffer
by Alexis Hetu
· 8 years ago
3c99be0
Sampler object fix
by Alexis Hetu
· 8 years ago
5763d17
Rename Nucleus.cpp to LLVMReactor.cpp.
by Nicolas Capens
· 8 years ago
daa5d91
Abstract the Routine class.
by Nicolas Capens
· 8 years ago
f0005a1
Android build fix
by Alexis Hetu
· 8 years ago
2a19855
Fixed array constructors
by Alexis Hetu
· 8 years ago
b7508b8
Fix for the remaining vertex array issues
by Alexis Hetu
· 9 years ago
f483671
Give SwiftShader libraries a unique name on Mac
by Alexis Hetu
· 9 years ago
20c0f65
Fixed a uniform buffer regression
by Alexis Hetu
· 9 years ago
98a1666
Upgrade to Visual Studio 2015 project files
by Alexis Hetu
· 9 years ago
144974d
Allow all output to be written to in the vertex shader
by Alexis Hetu
· 9 years ago
8be4110
Made SwiftShader compile on Mac in Chromium
by Alexis Hetu
· 9 years ago
81519cf
Fixed alignment warnings
by Alexis Hetu
· 9 years ago
bffe803
Fixed libGLESv2 conversion warnings
by Alexis Hetu
· 9 years ago
0caecb3
Fix null pointer access by older Chrome versions.
by Nicolas Capens
· 9 years ago
24f454e
Renaming functions named after operator names
by Alexis Hetu
· 9 years ago
03b67af
Fixed build files for Windows clang
by Alexis Hetu
· 9 years ago
65dcbbd
Fix uniform block binding.
by Nicolas Capens
· 9 years ago
b5d3b9c
Fix accessing null pointer when no uniform buffer is bound.
by Nicolas Capens
· 9 years ago
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