1. 9441b07 SwiftShader always builds its release version in Chromium by Alexis Hetu · 8 years ago
  2. 494e4b5 Fixed loading GL_RGB10_A2UI texture format by Alexis Hetu · 8 years ago
  3. 18e2a97 GLSL bitwise NOT implementation by Alexis Hetu · 8 years ago
  4. 877ddfc gl_VertexID implementation by Alexis Hetu · 8 years ago
  5. 4d3efed glGetString fix by Alexis Hetu · 8 years ago
  6. 506cc5e Suppress UBSan false positives. by Nicolas Capens · 8 years ago
  7. 426cb5e Fix clearing all samples of multisample render targets. by Nicolas Capens · 8 years ago
  8. e9c8bd7 Fix file descriptor leak. by Nicolas Capens · 8 years ago
  9. 010a464 Add texture filtering precision hint by Alexis Hetu · 8 years ago
  10. 14534b5 Export type-info symbols. by Nicolas Capens · 8 years ago
  11. b7cab41 Use real snprintf when available. by Nicolas Capens · 8 years ago
  12. 6b06494 Making debug object tracking thread safe. by Ben Vanik · 8 years ago
  13. 1fd3b28 Making Program use the currently active context device. by Ben Vanik · 8 years ago
  14. deaf0bc Unbinding uniform buffers on context shutdown. Fixes bug swiftshader:72. by Ben Vanik · 8 years ago
  15. e88da31 Fix retrieving the current Display. by Nicolas Capens · 8 years ago
  16. 420b64d Fix TLS for platforms without library constructors. by Nicolas Capens · 8 years ago
  17. 96699f1 Fix checking dimensions of surfaces. by Nicolas Capens · 8 years ago
  18. 9494572 Fix allowing to make null EGL surfaces current. by Nicolas Capens · 8 years ago
  19. 81aa97b Make Blitter part of Renderer. by Nicolas Capens · 8 years ago
  20. 74a4504 Refactor texture method overrides. by Nicolas Capens · 8 years ago
  21. 2d4b7be Don't crash when using a buffer with no data. by Nicolas Capens · 8 years ago
  22. 8aca1df Fix resetting current display when no current context. by Nicolas Capens · 8 years ago
  23. 9282c6d Rename libraries on Mac OS to prevent conflicts. by Nicolas Capens · 8 years ago
  24. fccddfe add support for gralloc1 mapper by Jaesung Chung · 8 years ago
  25. 3e88aaf Revert workarounds for ThinLTO linker builds. by Nicolas Capens · 8 years ago
  26. 77de547 Fix Mac OS library loading for unittests. by Nicolas Capens · 8 years ago
  27. 31c07a3 Make the EGL surface class abstract. by Nicolas Capens · 8 years ago
  28. 3b9e1ea Fix D3D8, D3D9, and GL builds. by Nicolas Capens · 8 years ago
  29. fc2b84d Synchronize in ~ImageImplementation by Antoine Labour · 8 years ago
  30. 3a1674d Fix symbol visibility for preemption. by Nicolas Capens · 8 years ago
  31. df0be38 Expose EGL_EXT_platform_base on all platforms. by Nicolas Capens · 8 years ago
  32. 399a298 Add Chromium global build dependency. by Nicolas Capens · 8 years ago
  33. f41f033 Avoid dummy key methods by using pure abstract classes. by Nicolas Capens · 8 years ago
  34. 6016a14 Make the FrameBuffer class pure abstract. by Nicolas Capens · 8 years ago
  35. 7c0d347 Fixed R8 and RG8 frambuffers for GLES2 by Alexis Hetu · 8 years ago
  36. d415ba1 Implement EGL_EXT_client_extensions by Alexis Hetu · 8 years ago
  37. 1728178 Expose GL_EXT_texture_rg extension by Alexis Hetu · 8 years ago
  38. 3053bf0 Added missing integer query by Alexis Hetu · 8 years ago
  39. 1fb04ac Don't dynamically recurse when analyzing functions by Lingfeng Yang · 8 years ago
  40. 73981b8 Allow GL_TEXTURE_MAX_ANISOTROPY_EXT from sampler object. by Lingfeng Yang · 8 years ago
  41. 2b6ac18 Added EGL display validity check by Alexis Hetu · 8 years ago
  42. e3f0555 Implement unrolling of loops using > or >=. by Nicolas Capens · 8 years ago
  43. d0bfd91 Fix null dereference on uninitialized loop variable. by Nicolas Capens · 8 years ago
  44. ec92f3c Transform feedback varyings no longer linked when unused by Alexis Hetu · 8 years ago
  45. bf7a814 Fix locking a destroyed mutex. by Nicolas Capens · 8 years ago
  46. f6a377b Implement eglQueryContext. by Nicolas Capens · 8 years ago
  47. fcb70fd Fix assert on using GLSL sampler function arguments. by Nicolas Capens · 8 years ago
  48. 7831e44 Reset pointer to null after delete. by Nicolas Capens · 8 years ago
  49. 7e95d88 Replace unique_ptr with a raw pointer. by Nicolas Capens · 8 years ago
  50. 9ed48ba Prevent LTO from eliminating cross-library virtual methods. by Nicolas Capens · 8 years ago
  51. 6df9dc9 Remove EGL dependency on LLVM. by Nicolas Capens · 8 years ago
  52. 1ba2611 Build with Subzero for Android on ARM. by Nicolas Capens · 8 years ago
  53. 47dc867 Fix ARM compilation. by Nicolas Capens · 8 years ago
  54. ad675fa Also fix libGLESv2. by Ivan Krasin · 8 years ago
  55. 158dcfc Disable CFI on SwiftShader's libEGL. by Ivan Krasin · 8 years ago
  56. 628a849 Fix SwiftShader's libEGL build under ThinLTO. by Ivan Krasin · 8 years ago
  57. 59dca94 Implement GL_CURRENT_COLOR/NORMAL/TEXTURE_COORDS for glGetFloatv(). by Nicolas Capens · 8 years ago
  58. 81c2857 Clarify when we set the EGL_FRAMEBUFFER_TARGET_ANDROID attribute. by Nicolas Capens · 8 years ago
  59. d5401e2 Fix setting depth+stencil texture attachment. by Nicolas Capens · 8 years ago
  60. 400667e Fix floating-point color buffer support. by Nicolas Capens · 8 years ago
  61. 22be88e Increased varyings limit by Alexis Hetu · 8 years ago
  62. 50eaee7 Fix libEGL symbol visibility. by Nicolas Capens · 8 years ago
  63. 6f432a6 Gcc: Suppress some warnings in src/OpenGL by Tom Anderson · 8 years ago
  64. dba3e30 Fix not returning GL_BGRA_EXT for incompatible format types. by Nicolas Capens · 8 years ago
  65. ce28546 Support GL_BGRA_EXT readback for all normalized formats. by Nicolas Capens · 8 years ago
  66. 492887a Refactor read pixel format/type validation. by Nicolas Capens · 8 years ago
  67. 69bc6e8 Fix GCC build by Tom Anderson · 8 years ago
  68. 3eabac0 Fix C++11 strict string literal const correctness. by Nicolas Capens · 8 years ago
  69. 3818231 Build fix by Alexis Hetu · 8 years ago
  70. 8e942eb Made debugger wait dialog Visual Studio only by Alexis Hetu · 8 years ago
  71. 10b57d4 Allows SwiftShader to identify the Android version by Greg Hartman · 8 years ago
  72. 2ddef88 Fixed defines from BUILD.gn files by Alexis Hetu · 8 years ago
  73. 0f7c7b8 glGetSynciv implementation by Alexis Hetu · 8 years ago
  74. b7afead Fixed glGetIntegerv for OpenGL ES 2 by Alexis Hetu · 8 years ago
  75. ce57a9a Removing a few UNIMPLEMENTED cases by Alexis Hetu · 8 years ago
  76. eb84fe0 Disable OpenGL ES 3.0 in Chromium builds. by Nicolas Capens · 8 years ago
  77. 5cdb91a Fix min/max signed zero and NaN handling. by Nicolas Capens · 8 years ago
  78. 3d689f7 Fix for Chromium linux official build by Alexis Hetu · 8 years ago
  79. 12a2d05 Fixing the Linux build without breaking the Mac build by Alexis Hetu · 8 years ago
  80. 147f668 Fixed Mac build by Alexis Hetu · 8 years ago
  81. cd4fe6a Pull out SWIFTSHADER_OPTIM by Greg Hartman · 8 years ago
  82. 8560e68 Add dummy key methods for UBSan RTTI. by Nicolas Capens · 8 years ago
  83. f8faed6 Modified MutexLock to use a pthread mutex on Android. by Jorge E. Moreira · 8 years ago
  84. 9939304 Remove obsolete vendor rules by Greg Hartman · 8 years ago
  85. 6817e15 Support TARGET_TRANSLATE_2ND_ARCH case by Victor Khimenko · 8 years ago
  86. efe1ce9 Support HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as RGBX8888 by Greg Hartman · 8 years ago
  87. 0f185cf Fix using sized internal formats for EGL images. by Nicolas Capens · 8 years ago
  88. b1031c8 MacOS build fix by Alexis Hetu · 8 years ago
  89. a11d03e Update to Linux build files for Chromium by Alexis Hetu · 8 years ago
  90. f549e3b Vectorize R5G6B5 framebuffer present. by Nicolas Capens · 8 years ago
  91. ae518eb Add a mutex around SyncSet operations by Greg Hartman · 9 years ago
  92. 1675f9f Fix resource include file path capitalization. by Nicolas Capens · 8 years ago
  93. 5615fd0 Adding OWNERS file for Chromium by Alexis Hetu · 8 years ago
  94. 930b700 Fix determining the loop iteration count. by Nicolas Capens · 8 years ago
  95. b7d5924 Update Subzero LLVM dependencies to 759dd39154f0bbf1adc87bf613c95f9564f64aa8 by Nicolas Capens · 8 years ago
  96. 7bc40ff Only add non-conformant configs on Android. by Nicolas Capens · 8 years ago
  97. b28c662 Fix clamping viewport dimensions on specification. by Nicolas Capens · 8 years ago
  98. 8157d5c Fix the type used for structure field write masks. by Nicolas Capens · 8 years ago
  99. 5da143c [emulator] Delete VAOs starting from highest by Lingfeng Yang · 8 years ago
  100. 216980a Enable OpenGL ES 3.0 context creation from non-conformant configs. by Nicolas Capens · 8 years ago