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swiftshader
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SwiftShader
/
a9d6960bcd092d2d045498e50dfffa3f8aa2f3bd
/
src
/
OpenGL
/
libGLESv2
1de0eb7
Fix implementation format for default renderbuffer.
by Nicolas Capens
· 8 years ago
3cbeac5
Fix polygon offset depth clamp and units resolution.
by Nicolas Capens
· 8 years ago
2d3fcec
Clarify new dependencies since project Treble.
by Nicolas Capens
· 8 years ago
a114ed5
Build lib*_swiftshader with BOARD_VNDK_VERSION
by Jiyong Park
· 8 years ago
b3f5ed7
glGetFragDataLocation implementation
by Alexis Hetu
· 8 years ago
0e22d3a
Implement GL_MAX_PROGRAM_TEXEL_OFFSET and GL_MAX_TEXTURE_LOD_BIAS
by Alexis Hetu
· 8 years ago
0c3c6f1
Check against sRGB formats for eglBindTexImage().
by Nicolas Capens
· 8 years ago
b59a58e
Fixed some function signatures
by Alexis Hetu
· 9 years ago
c33b473
Add libnativewindow dependency.
by Nicolas Capens
· 8 years ago
dc20933
Suppress attributes warnings.
by Nicolas Capens
· 8 years ago
84d0e22
Implement GL_OES_vertex_half_float.
by Nicolas Capens
· 8 years ago
c4159a1
GL_R11F_G11F_B10F is a color renderable format in OpenGL ES 3.0
by Alexis Hetu
· 8 years ago
9441b07
SwiftShader always builds its release version in Chromium
by Alexis Hetu
· 8 years ago
4d3efed
glGetString fix
by Alexis Hetu
· 8 years ago
506cc5e
Suppress UBSan false positives.
by Nicolas Capens
· 8 years ago
426cb5e
Fix clearing all samples of multisample render targets.
by Nicolas Capens
· 8 years ago
010a464
Add texture filtering precision hint
by Alexis Hetu
· 8 years ago
14534b5
Export type-info symbols.
by Nicolas Capens
· 8 years ago
1fd3b28
Making Program use the currently active context device.
by Ben Vanik
· 8 years ago
deaf0bc
Unbinding uniform buffers on context shutdown. Fixes bug swiftshader:72.
by Ben Vanik
· 8 years ago
96699f1
Fix checking dimensions of surfaces.
by Nicolas Capens
· 8 years ago
9494572
Fix allowing to make null EGL surfaces current.
by Nicolas Capens
· 8 years ago
81aa97b
Make Blitter part of Renderer.
by Nicolas Capens
· 8 years ago
74a4504
Refactor texture method overrides.
by Nicolas Capens
· 8 years ago
2d4b7be
Don't crash when using a buffer with no data.
by Nicolas Capens
· 8 years ago
9282c6d
Rename libraries on Mac OS to prevent conflicts.
by Nicolas Capens
· 8 years ago
fccddfe
add support for gralloc1 mapper
by Jaesung Chung
· 8 years ago
3e88aaf
Revert workarounds for ThinLTO linker builds.
by Nicolas Capens
· 8 years ago
77de547
Fix Mac OS library loading for unittests.
by Nicolas Capens
· 8 years ago
31c07a3
Make the EGL surface class abstract.
by Nicolas Capens
· 8 years ago
3a1674d
Fix symbol visibility for preemption.
by Nicolas Capens
· 8 years ago
399a298
Add Chromium global build dependency.
by Nicolas Capens
· 8 years ago
f41f033
Avoid dummy key methods by using pure abstract classes.
by Nicolas Capens
· 8 years ago
7c0d347
Fixed R8 and RG8 frambuffers for GLES2
by Alexis Hetu
· 8 years ago
1728178
Expose GL_EXT_texture_rg extension
by Alexis Hetu
· 8 years ago
3053bf0
Added missing integer query
by Alexis Hetu
· 8 years ago
73981b8
Allow GL_TEXTURE_MAX_ANISOTROPY_EXT from sampler object.
by Lingfeng Yang
· 8 years ago
ec92f3c
Transform feedback varyings no longer linked when unused
by Alexis Hetu
· 8 years ago
bf7a814
Fix locking a destroyed mutex.
by Nicolas Capens
· 8 years ago
f6a377b
Implement eglQueryContext.
by Nicolas Capens
· 8 years ago
9ed48ba
Prevent LTO from eliminating cross-library virtual methods.
by Nicolas Capens
· 8 years ago
1ba2611
Build with Subzero for Android on ARM.
by Nicolas Capens
· 8 years ago
ad675fa
Also fix libGLESv2.
by Ivan Krasin
· 8 years ago
d5401e2
Fix setting depth+stencil texture attachment.
by Nicolas Capens
· 8 years ago
400667e
Fix floating-point color buffer support.
by Nicolas Capens
· 8 years ago
22be88e
Increased varyings limit
by Alexis Hetu
· 8 years ago
50eaee7
Fix libEGL symbol visibility.
by Nicolas Capens
· 8 years ago
6f432a6
Gcc: Suppress some warnings in src/OpenGL
by Tom Anderson
· 8 years ago
dba3e30
Fix not returning GL_BGRA_EXT for incompatible format types.
by Nicolas Capens
· 8 years ago
ce28546
Support GL_BGRA_EXT readback for all normalized formats.
by Nicolas Capens
· 8 years ago
492887a
Refactor read pixel format/type validation.
by Nicolas Capens
· 8 years ago
10b57d4
Allows SwiftShader to identify the Android version
by Greg Hartman
· 8 years ago
2ddef88
Fixed defines from BUILD.gn files
by Alexis Hetu
· 8 years ago
0f7c7b8
glGetSynciv implementation
by Alexis Hetu
· 8 years ago
b7afead
Fixed glGetIntegerv for OpenGL ES 2
by Alexis Hetu
· 8 years ago
ce57a9a
Removing a few UNIMPLEMENTED cases
by Alexis Hetu
· 8 years ago
5cdb91a
Fix min/max signed zero and NaN handling.
by Nicolas Capens
· 8 years ago
3d689f7
Fix for Chromium linux official build
by Alexis Hetu
· 8 years ago
12a2d05
Fixing the Linux build without breaking the Mac build
by Alexis Hetu
· 8 years ago
cd4fe6a
Pull out SWIFTSHADER_OPTIM
by Greg Hartman
· 8 years ago
9939304
Remove obsolete vendor rules
by Greg Hartman
· 8 years ago
6817e15
Support TARGET_TRANSLATE_2ND_ARCH case
by Victor Khimenko
· 8 years ago
b1031c8
MacOS build fix
by Alexis Hetu
· 8 years ago
a11d03e
Update to Linux build files for Chromium
by Alexis Hetu
· 8 years ago
f549e3b
Vectorize R5G6B5 framebuffer present.
by Nicolas Capens
· 8 years ago
1675f9f
Fix resource include file path capitalization.
by Nicolas Capens
· 8 years ago
b28c662
Fix clamping viewport dimensions on specification.
by Nicolas Capens
· 8 years ago
5da143c
[emulator] Delete VAOs starting from highest
by Lingfeng Yang
· 8 years ago
a9beed3
Fixed using GL_SAMPLE_ALPHA_TO_COVERAGE
by Alexis Hetu
· 8 years ago
6125b66
Fixed using default attributes
by Alexis Hetu
· 8 years ago
2f48bcb
Renamed libEGL/Surface.* to libEGL/EGLSurface.*
by Alexis Hetu
· 8 years ago
a2ee435
Removing Code::Blocks build files
by Alexis Hetu
· 8 years ago
93a6458
Enable multiprocessor compilation.
by Nicolas Capens
· 8 years ago
166af49
More blitFramebuffer fixes
by Alexis Hetu
· 8 years ago
58ead9e
Fixed blitFramebuffer issue with Depth/Stencil
by Alexis Hetu
· 8 years ago
d6d10f9
Fixed official chromium build on Linux
by Alexis Hetu
· 8 years ago
b9dda64
glBlitFramebuffer support for depth/stencil formats
by Alexis Hetu
· 8 years ago
e97a31e
Fixed clang warnings and unmuted these warnings
by Alexis Hetu
· 8 years ago
a52dfbd
Adding functionality to stencils
by Alexis Hetu
· 8 years ago
8820f64
Implement pointer arithmetic.
by Nicolas Capens
· 8 years ago
58e61f2
No longer ignoring filter option in glBlitFramebuffer
by Alexis Hetu
· 8 years ago
9c27130
Fixed flipX in Device::copyBuffer
by Alexis Hetu
· 8 years ago
3c99be0
Sampler object fix
by Alexis Hetu
· 9 years ago
daa5d91
Abstract the Routine class.
by Nicolas Capens
· 9 years ago
f483671
Give SwiftShader libraries a unique name on Mac
by Alexis Hetu
· 9 years ago
20c0f65
Fixed a uniform buffer regression
by Alexis Hetu
· 9 years ago
98a1666
Upgrade to Visual Studio 2015 project files
by Alexis Hetu
· 9 years ago
144974d
Allow all output to be written to in the vertex shader
by Alexis Hetu
· 9 years ago
8be4110
Made SwiftShader compile on Mac in Chromium
by Alexis Hetu
· 9 years ago
81519cf
Fixed alignment warnings
by Alexis Hetu
· 9 years ago
bffe803
Fixed libGLESv2 conversion warnings
by Alexis Hetu
· 9 years ago
0caecb3
Fix null pointer access by older Chrome versions.
by Nicolas Capens
· 9 years ago
24f454e
Renaming functions named after operator names
by Alexis Hetu
· 9 years ago
03b67af
Fixed build files for Windows clang
by Alexis Hetu
· 9 years ago
65dcbbd
Fix uniform block binding.
by Nicolas Capens
· 9 years ago
b5d3b9c
Fix accessing null pointer when no uniform buffer is bound.
by Nicolas Capens
· 9 years ago
02ad0aa
Shader cleanup
by Alexis Hetu
· 9 years ago
3e204de
Changed SwiftShader output
by Alexis Hetu
· 9 years ago
d7260e2
Fixed building SwiftShader libraries within Chromium on Windows
by Alexis Hetu
· 9 years ago
68f564d
Update to BUILD.gn files
by Alexis Hetu
· 9 years ago
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