1. 1de0eb7 Fix implementation format for default renderbuffer. by Nicolas Capens · 8 years ago
  2. 3cbeac5 Fix polygon offset depth clamp and units resolution. by Nicolas Capens · 8 years ago
  3. 2d3fcec Clarify new dependencies since project Treble. by Nicolas Capens · 8 years ago
  4. a114ed5 Build lib*_swiftshader with BOARD_VNDK_VERSION by Jiyong Park · 8 years ago
  5. b3f5ed7 glGetFragDataLocation implementation by Alexis Hetu · 8 years ago
  6. 0e22d3a Implement GL_MAX_PROGRAM_TEXEL_OFFSET and GL_MAX_TEXTURE_LOD_BIAS by Alexis Hetu · 8 years ago
  7. 0c3c6f1 Check against sRGB formats for eglBindTexImage(). by Nicolas Capens · 8 years ago
  8. b59a58e Fixed some function signatures by Alexis Hetu · 9 years ago
  9. c33b473 Add libnativewindow dependency. by Nicolas Capens · 8 years ago
  10. dc20933 Suppress attributes warnings. by Nicolas Capens · 8 years ago
  11. 84d0e22 Implement GL_OES_vertex_half_float. by Nicolas Capens · 8 years ago
  12. c4159a1 GL_R11F_G11F_B10F is a color renderable format in OpenGL ES 3.0 by Alexis Hetu · 8 years ago
  13. 9441b07 SwiftShader always builds its release version in Chromium by Alexis Hetu · 8 years ago
  14. 4d3efed glGetString fix by Alexis Hetu · 8 years ago
  15. 506cc5e Suppress UBSan false positives. by Nicolas Capens · 8 years ago
  16. 426cb5e Fix clearing all samples of multisample render targets. by Nicolas Capens · 8 years ago
  17. 010a464 Add texture filtering precision hint by Alexis Hetu · 8 years ago
  18. 14534b5 Export type-info symbols. by Nicolas Capens · 8 years ago
  19. 1fd3b28 Making Program use the currently active context device. by Ben Vanik · 8 years ago
  20. deaf0bc Unbinding uniform buffers on context shutdown. Fixes bug swiftshader:72. by Ben Vanik · 8 years ago
  21. 96699f1 Fix checking dimensions of surfaces. by Nicolas Capens · 8 years ago
  22. 9494572 Fix allowing to make null EGL surfaces current. by Nicolas Capens · 8 years ago
  23. 81aa97b Make Blitter part of Renderer. by Nicolas Capens · 8 years ago
  24. 74a4504 Refactor texture method overrides. by Nicolas Capens · 8 years ago
  25. 2d4b7be Don't crash when using a buffer with no data. by Nicolas Capens · 8 years ago
  26. 9282c6d Rename libraries on Mac OS to prevent conflicts. by Nicolas Capens · 8 years ago
  27. fccddfe add support for gralloc1 mapper by Jaesung Chung · 8 years ago
  28. 3e88aaf Revert workarounds for ThinLTO linker builds. by Nicolas Capens · 8 years ago
  29. 77de547 Fix Mac OS library loading for unittests. by Nicolas Capens · 8 years ago
  30. 31c07a3 Make the EGL surface class abstract. by Nicolas Capens · 8 years ago
  31. 3a1674d Fix symbol visibility for preemption. by Nicolas Capens · 8 years ago
  32. 399a298 Add Chromium global build dependency. by Nicolas Capens · 8 years ago
  33. f41f033 Avoid dummy key methods by using pure abstract classes. by Nicolas Capens · 8 years ago
  34. 7c0d347 Fixed R8 and RG8 frambuffers for GLES2 by Alexis Hetu · 8 years ago
  35. 1728178 Expose GL_EXT_texture_rg extension by Alexis Hetu · 8 years ago
  36. 3053bf0 Added missing integer query by Alexis Hetu · 8 years ago
  37. 73981b8 Allow GL_TEXTURE_MAX_ANISOTROPY_EXT from sampler object. by Lingfeng Yang · 8 years ago
  38. ec92f3c Transform feedback varyings no longer linked when unused by Alexis Hetu · 8 years ago
  39. bf7a814 Fix locking a destroyed mutex. by Nicolas Capens · 8 years ago
  40. f6a377b Implement eglQueryContext. by Nicolas Capens · 8 years ago
  41. 9ed48ba Prevent LTO from eliminating cross-library virtual methods. by Nicolas Capens · 8 years ago
  42. 1ba2611 Build with Subzero for Android on ARM. by Nicolas Capens · 8 years ago
  43. ad675fa Also fix libGLESv2. by Ivan Krasin · 8 years ago
  44. d5401e2 Fix setting depth+stencil texture attachment. by Nicolas Capens · 8 years ago
  45. 400667e Fix floating-point color buffer support. by Nicolas Capens · 8 years ago
  46. 22be88e Increased varyings limit by Alexis Hetu · 8 years ago
  47. 50eaee7 Fix libEGL symbol visibility. by Nicolas Capens · 8 years ago
  48. 6f432a6 Gcc: Suppress some warnings in src/OpenGL by Tom Anderson · 8 years ago
  49. dba3e30 Fix not returning GL_BGRA_EXT for incompatible format types. by Nicolas Capens · 8 years ago
  50. ce28546 Support GL_BGRA_EXT readback for all normalized formats. by Nicolas Capens · 8 years ago
  51. 492887a Refactor read pixel format/type validation. by Nicolas Capens · 8 years ago
  52. 10b57d4 Allows SwiftShader to identify the Android version by Greg Hartman · 8 years ago
  53. 2ddef88 Fixed defines from BUILD.gn files by Alexis Hetu · 8 years ago
  54. 0f7c7b8 glGetSynciv implementation by Alexis Hetu · 8 years ago
  55. b7afead Fixed glGetIntegerv for OpenGL ES 2 by Alexis Hetu · 8 years ago
  56. ce57a9a Removing a few UNIMPLEMENTED cases by Alexis Hetu · 8 years ago
  57. 5cdb91a Fix min/max signed zero and NaN handling. by Nicolas Capens · 8 years ago
  58. 3d689f7 Fix for Chromium linux official build by Alexis Hetu · 8 years ago
  59. 12a2d05 Fixing the Linux build without breaking the Mac build by Alexis Hetu · 8 years ago
  60. cd4fe6a Pull out SWIFTSHADER_OPTIM by Greg Hartman · 8 years ago
  61. 9939304 Remove obsolete vendor rules by Greg Hartman · 8 years ago
  62. 6817e15 Support TARGET_TRANSLATE_2ND_ARCH case by Victor Khimenko · 8 years ago
  63. b1031c8 MacOS build fix by Alexis Hetu · 8 years ago
  64. a11d03e Update to Linux build files for Chromium by Alexis Hetu · 8 years ago
  65. f549e3b Vectorize R5G6B5 framebuffer present. by Nicolas Capens · 8 years ago
  66. 1675f9f Fix resource include file path capitalization. by Nicolas Capens · 8 years ago
  67. b28c662 Fix clamping viewport dimensions on specification. by Nicolas Capens · 8 years ago
  68. 5da143c [emulator] Delete VAOs starting from highest by Lingfeng Yang · 8 years ago
  69. a9beed3 Fixed using GL_SAMPLE_ALPHA_TO_COVERAGE by Alexis Hetu · 8 years ago
  70. 6125b66 Fixed using default attributes by Alexis Hetu · 8 years ago
  71. 2f48bcb Renamed libEGL/Surface.* to libEGL/EGLSurface.* by Alexis Hetu · 8 years ago
  72. a2ee435 Removing Code::Blocks build files by Alexis Hetu · 8 years ago
  73. 93a6458 Enable multiprocessor compilation. by Nicolas Capens · 8 years ago
  74. 166af49 More blitFramebuffer fixes by Alexis Hetu · 8 years ago
  75. 58ead9e Fixed blitFramebuffer issue with Depth/Stencil by Alexis Hetu · 8 years ago
  76. d6d10f9 Fixed official chromium build on Linux by Alexis Hetu · 8 years ago
  77. b9dda64 glBlitFramebuffer support for depth/stencil formats by Alexis Hetu · 8 years ago
  78. e97a31e Fixed clang warnings and unmuted these warnings by Alexis Hetu · 8 years ago
  79. a52dfbd Adding functionality to stencils by Alexis Hetu · 8 years ago
  80. 8820f64 Implement pointer arithmetic. by Nicolas Capens · 8 years ago
  81. 58e61f2 No longer ignoring filter option in glBlitFramebuffer by Alexis Hetu · 8 years ago
  82. 9c27130 Fixed flipX in Device::copyBuffer by Alexis Hetu · 8 years ago
  83. 3c99be0 Sampler object fix by Alexis Hetu · 9 years ago
  84. daa5d91 Abstract the Routine class. by Nicolas Capens · 9 years ago
  85. f483671 Give SwiftShader libraries a unique name on Mac by Alexis Hetu · 9 years ago
  86. 20c0f65 Fixed a uniform buffer regression by Alexis Hetu · 9 years ago
  87. 98a1666 Upgrade to Visual Studio 2015 project files by Alexis Hetu · 9 years ago
  88. 144974d Allow all output to be written to in the vertex shader by Alexis Hetu · 9 years ago
  89. 8be4110 Made SwiftShader compile on Mac in Chromium by Alexis Hetu · 9 years ago
  90. 81519cf Fixed alignment warnings by Alexis Hetu · 9 years ago
  91. bffe803 Fixed libGLESv2 conversion warnings by Alexis Hetu · 9 years ago
  92. 0caecb3 Fix null pointer access by older Chrome versions. by Nicolas Capens · 9 years ago
  93. 24f454e Renaming functions named after operator names by Alexis Hetu · 9 years ago
  94. 03b67af Fixed build files for Windows clang by Alexis Hetu · 9 years ago
  95. 65dcbbd Fix uniform block binding. by Nicolas Capens · 9 years ago
  96. b5d3b9c Fix accessing null pointer when no uniform buffer is bound. by Nicolas Capens · 9 years ago
  97. 02ad0aa Shader cleanup by Alexis Hetu · 9 years ago
  98. 3e204de Changed SwiftShader output by Alexis Hetu · 9 years ago
  99. d7260e2 Fixed building SwiftShader libraries within Chromium on Windows by Alexis Hetu · 9 years ago
  100. 68f564d Update to BUILD.gn files by Alexis Hetu · 9 years ago