1. 505b771 Fix GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT query for OpenGL ES 2.0. by Nicolas Capens · 9 years ago
  2. a3c16e4 Combine sampler method and option into a structure. by Nicolas Capens · 9 years ago
  3. 0484c79 Perform texture coordinate projection early. by Nicolas Capens · 9 years ago
  4. 9d62c48 Pack texelFetch LOD as sampling coordinate's w component. by Meng-Lin Wu · 9 years ago
  5. b14ed80 Fixed writing to FORMAT_A8 and FORMAT_R8 by Alexis Hetu · 9 years ago
  6. ebefeba Add Reactor documentation. by Nicolas Capens · 9 years ago
  7. 265fd86 Fix Clang compilation. by Nicolas Capens · 9 years ago
  8. 2bc757c Minor constant cleanup by Alexis Hetu · 9 years ago
  9. 0cff3cb R8 fragment output format by Alexis Hetu · 9 years ago
  10. 2fce582 texelFetch implementation by Meng-Lin Wu · 9 years ago
  11. cc5c7d9 Delete thread data at eglReleaseThread. by Nicolas Capens · 9 years ago
  12. af93a42 Refactor process/thread attach/detach. by Nicolas Capens · 9 years ago
  13. 5da2d3f Fix lvalue output parameter assignment. by Nicolas Capens · 9 years ago
  14. 83dfb16 Fixed warnings casting int to void* by Alexis Hetu · 9 years ago
  15. 91f10e3 GN files, initial check in by Alexis Hetu · 9 years ago
  16. c634fb6 Fixed some virtual function related warnings by Alexis Hetu · 9 years ago
  17. 7eaa10a Fix error code on invalid shader/program operation by Nicolas Capens · 9 years ago
  18. cc5c464 Silence unused private member warning by Alexis Hetu · 9 years ago
  19. 1fb3a75 Validate level index before validating level itself. by Nicolas Capens · 9 years ago
  20. 7208e93 Moved or removed unused variables by Alexis Hetu · 9 years ago
  21. 58df2f6 Store EGL images in a namespace. by Nicolas Capens · 9 years ago
  22. e7e70d0 Add the EGL display as a context member. by Nicolas Capens · 9 years ago
  23. 3345779 Minor cleanups by Alexis Hetu · 9 years ago
  24. 112d81f Min LOD and Max LOD sampler parameters by Alexis Hetu · 9 years ago
  25. 95ac187 LOD Base level and Max level to sampler state by Alexis Hetu · 9 years ago
  26. 9f7d562 Texture size fix by Alexis Hetu · 9 years ago
  27. 1f2003a Removed unused classes Vector4i and Vector4u by Alexis Hetu · 9 years ago
  28. 31fc7d3 Fix the OpenGL ES 1.1 version string. by Nicolas Capens · 9 years ago
  29. 2337a19 texoffset implementation by Meng-Lin Wu · 9 years ago
  30. 0e14214 Added missing include by Alexis Hetu · 9 years ago
  31. bd7117d New fragment output types by Alexis Hetu · 9 years ago
  32. 12b0050 Implement flat interpolation qualifier support. by Alexis Hetu · 9 years ago
  33. e3c8746 Update the architecture layers image. by Nicolas Capens · 9 years ago
  34. 6c5d89f Fix image link. by Nicolas Capens · 9 years ago
  35. 1bc6138 Add design documentation. by Nicolas Capens · 9 years ago
  36. 6388302 Add architecture documentation. by Nicolas Capens · 9 years ago
  37. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  38. 53318fa Implement floating-point conversion to the nearest representable integer. by Nicolas Capens · 9 years ago
  39. d4f13f3 Remove snapping clipped points to the frustum plane. by Nicolas Capens · 9 years ago
  40. 00bfa18 Support frustum clipping against z = -1. by Nicolas Capens · 9 years ago
  41. 53bf0a1 Refactor point and line clip flag calculation. by Nicolas Capens · 9 years ago
  42. 734392e Refactor primitive setup functions. by Nicolas Capens · 9 years ago
  43. 234c9a9 texgrad implementation by Meng-Lin Wu · 9 years ago
  44. 6d27c88 Treat unsized RGBA/RGB textures as renderable. by Nicolas Capens · 9 years ago
  45. 7b2403b Enabling Transform Feedback by Alexis Hetu · 9 years ago
  46. a62a0ca VertexRoutine code for Transform Feedback by Alexis Hetu · 9 years ago
  47. 7be70cf Loop count crash fixed by Alexis Hetu · 9 years ago
  48. f0aef1a Make the number of vertex inputs configurable. by Nicolas Capens · 9 years ago
  49. 3b4c93f Make the number of fragment inputs configurable. by Nicolas Capens · 9 years ago
  50. ec0936c Make the number of vertex outputs configurable. by Nicolas Capens · 9 years ago
  51. 2543bd7 Fix overwriting clip flags with varyings. by Nicolas Capens · 9 years ago
  52. 995ddea Rename color output semantic. by Nicolas Capens · 9 years ago
  53. b75bb02 Implemented the EGL_KHR_create_context extension by Alexis Hetu · 9 years ago
  54. 681d97b Fix the CMake build for Linux. by Nicolas Capens · 9 years ago
  55. 027372a Update version. by Nicolas Capens · 9 years ago
  56. b7510aa Move Khronos OpenGL headers to top-level include directory. by Nicolas Capens · 9 years ago
  57. 9aa83a9 Switch implementation by Alexis Hetu · 9 years ago
  58. 70085ba Added vertex attribute types by Alexis Hetu · 9 years ago
  59. 80d6f17 Add missing license headers. by Nicolas Capens · 9 years ago
  60. 1703e0f Add readme file. by Nicolas Capens · 9 years ago
  61. 6f89b65 Output builds to top-level obj and bin folder. by Nicolas Capens · 9 years ago
  62. aaed636 Move Visual Studio solution to root directory. by Nicolas Capens · 9 years ago
  63. 83a5b53 Fix CMake symbolic path and lower version requirement. by Nicolas Capens · 9 years ago
  64. 1e6a5fd Copy d3d9.dll builds to lib directory. by Nicolas Capens · 9 years ago
  65. 6631fb2 Disable all LLVM signal handlers. by Nicolas Capens · 9 years ago
  66. 8487119 Remove MemoryManager. by Nicolas Capens · 9 years ago
  67. 981b951 Update D3DCAPS2 descriptions to match MSDN documentation. by Nicolas Capens · 9 years ago
  68. ff174af Add authors and contributors files. by Nicolas Capens · 9 years ago
  69. 3a4af7e Add contributing instructions. by Nicolas Capens · 9 years ago
  70. 519b657 Fixed expected state when using different images for depth and stencil by Alexis Hetu · 9 years ago
  71. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  72. 518e41a Remove the watermark logo. by Nicolas Capens · 9 years ago
  73. e178000 Move LLVM to /third_party. by Nicolas Capens · 9 years ago
  74. d7c0931 Move PowerVR samples to /third_party/PowerVR_SDK. by Nicolas Capens · 9 years ago
  75. e206543 Fix log2() accuracy. by Nicolas Capens · 9 years ago
  76. a060030 Fix validating the current context on eglSwapInterval. by Nicolas Capens · 9 years ago
  77. eb3e308 Fix validating sync object pointers. by Nicolas Capens · 9 years ago
  78. 7d6b34d modf implementation by Alexis Hetu · 9 years ago
  79. 2ce222c Importing log2f fix for JB-MR1 by Alexis Hetu · 9 years ago
  80. f91d9c1 Fix scoping of function parameters for GLSL ES 1.0 by Nicolas Capens · 9 years ago
  81. c431041 Fix sampler-array-using-loop-index.html regression. by Nicolas Capens · 9 years ago
  82. 77a0f3a Use a wildcard for detecting GCE builds. by Nicolas Capens · 9 years ago
  83. 0704728 Transform feedback buffer assignment by Alexis Hetu · 9 years ago
  84. 2ff2948 Don't continue looping when having returned from shader function. by Nicolas Capens · 9 years ago
  85. 26ea8f5 Fixed not equal folding by Alexis Hetu · 9 years ago
  86. 049a187 SRGB implementation by Alexis Hetu · 9 years ago
  87. 5c26c29 Fix indexing of samplers in structures. by Nicolas Capens · 9 years ago
  88. 197226a Work around LLVM integer vector compare bug. by Nicolas Capens · 9 years ago
  89. de16ffd Texture projection constant folding by Alexis Hetu · 9 years ago
  90. 6c6b470 More constant folding by Alexis Hetu · 9 years ago
  91. fb60399 Struct equality comparison fixed by Alexis Hetu · 9 years ago
  92. f7ae61e Fix implementation read format for RGB formats. by Nicolas Capens · 9 years ago
  93. 5b87ebf Fix operator precedence issue. by Nicolas Capens · 9 years ago
  94. cce6c4e Fix unrolling loops with return statements. by Nicolas Capens · 9 years ago
  95. c364889 Support parsing defined operator generated by macro expansion by Nicolas Capens · 9 years ago
  96. d0e6f68 Unexpected tokens after conditionals should be an error instead of a warning. by Nicolas Capens · 9 years ago
  97. ab4505a Validate that all function-like-macro arguments are unique. by Nicolas Capens · 9 years ago
  98. d39bf99 Fix potentially uninitialized variable warning. by Nicolas Capens · 9 years ago
  99. ab75279 Making proper use of size_t by Alexis Hetu · 9 years ago
  100. 536f791 Fix error code on invalid shader/program operation by Nicolas Capens · 9 years ago