commit | b75bb021e2c579135ac25723ac03588cc92f7364 | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Wed May 18 11:43:43 2016 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Fri May 20 17:31:09 2016 +0000 |
tree | 18406e35d793243783778be735a0f257a50f55b3 | |
parent | 681d97b5ca0de0731bca7e9f1cd82655bf01aed2 [diff] |
Implemented the EGL_KHR_create_context extension Implemented EGL_KHR_create_context as described here: www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_create_context.txt A small part of it was already implemented, which was to add support for the EGL_OPENGL_ES3_BIT bit in the EGL_RENDERABLE_TYPE bitfield. Note that the EGL_OPENGL_ES3_BIT is explicitly disabled on Android right now. Change-Id: I10e6222511b29f2d91bd55bfeb0f39bc5b884f89 Reviewed-on: https://swiftshader-review.googlesource.com/5380 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs12. Its goal is to provide hardware independence for advanced 3D graphics.
The SwiftShader libraries act as drop-in replacements for graphics drivers.
On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD_LIBRARY_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.
See CONTRIBUTING.txt for important contributing requirements.
The canonical repository for SwiftShader is hosted at https://swiftshader.googlesource.com/SwiftShader
All changes must be reviewed and approved in the Gerrit review tool at https://swiftshader-review.googlesource.com
All changes require a Change-ID tag in the commit message. A commit hook may be used to add this tag automatically, and can be found at: https://gerrit-review.googlesource.com/tools/hooks/commit-msg. To clone the repository and install the commit hook in one go:
git clone https://swiftshader.googlesource.com/SwiftShader && (cd SwiftShader && curl -Lo `git rev-parse --git-dir`/hooks/commit-msg https://gerrit-review.googlesource.com/tools/hooks/commit-msg ; chmod +x `git rev-parse --git-dir`/hooks/commit-msg)
Changes are uploaded to Gerrit by performing
git push origin HEAD:refs/for/master
Public mailing list: swiftshader@googlegroups.com
The SwiftShader project is licensed under the Apache License Version 2.0. You can find a copy of it in LICENSE.txt.
Files in the third_party folder are subject to their respective license.
The legal authors for copyright purposes are listed in AUTHORS.txt.
CONTRIBUTORS.txt contains a list of names of individuals who have contributed to SwiftShader. If you‘re not on the list, but you’ve signed the Google CLA and have contributed more than a formatting change, feel free to request to be added.