1. 46c1b91 Update to gn files for Windows by Alexis Hetu · 9 years ago
  2. 53f4809 Enabled pixel unpack buffers by Alexis Hetu · 9 years ago
  3. 505b771 Fix GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT query for OpenGL ES 2.0. by Nicolas Capens · 9 years ago
  4. a3c16e4 Combine sampler method and option into a structure. by Nicolas Capens · 9 years ago
  5. 0484c79 Perform texture coordinate projection early. by Nicolas Capens · 9 years ago
  6. 9d62c48 Pack texelFetch LOD as sampling coordinate's w component. by Meng-Lin Wu · 9 years ago
  7. b14ed80 Fixed writing to FORMAT_A8 and FORMAT_R8 by Alexis Hetu · 9 years ago
  8. 265fd86 Fix Clang compilation. by Nicolas Capens · 9 years ago
  9. 2bc757c Minor constant cleanup by Alexis Hetu · 9 years ago
  10. 0cff3cb R8 fragment output format by Alexis Hetu · 9 years ago
  11. 2fce582 texelFetch implementation by Meng-Lin Wu · 9 years ago
  12. cc5c7d9 Delete thread data at eglReleaseThread. by Nicolas Capens · 9 years ago
  13. af93a42 Refactor process/thread attach/detach. by Nicolas Capens · 9 years ago
  14. 5da2d3f Fix lvalue output parameter assignment. by Nicolas Capens · 9 years ago
  15. 83dfb16 Fixed warnings casting int to void* by Alexis Hetu · 9 years ago
  16. 91f10e3 GN files, initial check in by Alexis Hetu · 9 years ago
  17. c634fb6 Fixed some virtual function related warnings by Alexis Hetu · 9 years ago
  18. 7eaa10a Fix error code on invalid shader/program operation by Nicolas Capens · 9 years ago
  19. cc5c464 Silence unused private member warning by Alexis Hetu · 9 years ago
  20. 1fb3a75 Validate level index before validating level itself. by Nicolas Capens · 9 years ago
  21. 7208e93 Moved or removed unused variables by Alexis Hetu · 9 years ago
  22. 58df2f6 Store EGL images in a namespace. by Nicolas Capens · 9 years ago
  23. e7e70d0 Add the EGL display as a context member. by Nicolas Capens · 9 years ago
  24. 3345779 Minor cleanups by Alexis Hetu · 9 years ago
  25. 112d81f Min LOD and Max LOD sampler parameters by Alexis Hetu · 9 years ago
  26. 95ac187 LOD Base level and Max level to sampler state by Alexis Hetu · 9 years ago
  27. 9f7d562 Texture size fix by Alexis Hetu · 9 years ago
  28. 1f2003a Removed unused classes Vector4i and Vector4u by Alexis Hetu · 9 years ago
  29. 31fc7d3 Fix the OpenGL ES 1.1 version string. by Nicolas Capens · 9 years ago
  30. 2337a19 texoffset implementation by Meng-Lin Wu · 9 years ago
  31. 0e14214 Added missing include by Alexis Hetu · 9 years ago
  32. bd7117d New fragment output types by Alexis Hetu · 9 years ago
  33. 12b0050 Implement flat interpolation qualifier support. by Alexis Hetu · 9 years ago
  34. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  35. 53318fa Implement floating-point conversion to the nearest representable integer. by Nicolas Capens · 9 years ago
  36. d4f13f3 Remove snapping clipped points to the frustum plane. by Nicolas Capens · 9 years ago
  37. 00bfa18 Support frustum clipping against z = -1. by Nicolas Capens · 9 years ago
  38. 53bf0a1 Refactor point and line clip flag calculation. by Nicolas Capens · 9 years ago
  39. 734392e Refactor primitive setup functions. by Nicolas Capens · 9 years ago
  40. 234c9a9 texgrad implementation by Meng-Lin Wu · 9 years ago
  41. 6d27c88 Treat unsized RGBA/RGB textures as renderable. by Nicolas Capens · 9 years ago
  42. 7b2403b Enabling Transform Feedback by Alexis Hetu · 9 years ago
  43. a62a0ca VertexRoutine code for Transform Feedback by Alexis Hetu · 9 years ago
  44. 7be70cf Loop count crash fixed by Alexis Hetu · 9 years ago
  45. f0aef1a Make the number of vertex inputs configurable. by Nicolas Capens · 9 years ago
  46. 3b4c93f Make the number of fragment inputs configurable. by Nicolas Capens · 9 years ago
  47. ec0936c Make the number of vertex outputs configurable. by Nicolas Capens · 9 years ago
  48. 2543bd7 Fix overwriting clip flags with varyings. by Nicolas Capens · 9 years ago
  49. 995ddea Rename color output semantic. by Nicolas Capens · 9 years ago
  50. b75bb02 Implemented the EGL_KHR_create_context extension by Alexis Hetu · 9 years ago
  51. 027372a Update version. by Nicolas Capens · 9 years ago
  52. b7510aa Move Khronos OpenGL headers to top-level include directory. by Nicolas Capens · 9 years ago
  53. 9aa83a9 Switch implementation by Alexis Hetu · 9 years ago
  54. 70085ba Added vertex attribute types by Alexis Hetu · 9 years ago
  55. 80d6f17 Add missing license headers. by Nicolas Capens · 9 years ago
  56. 6f89b65 Output builds to top-level obj and bin folder. by Nicolas Capens · 9 years ago
  57. aaed636 Move Visual Studio solution to root directory. by Nicolas Capens · 9 years ago
  58. 1e6a5fd Copy d3d9.dll builds to lib directory. by Nicolas Capens · 9 years ago
  59. 8487119 Remove MemoryManager. by Nicolas Capens · 9 years ago
  60. 981b951 Update D3DCAPS2 descriptions to match MSDN documentation. by Nicolas Capens · 9 years ago
  61. 519b657 Fixed expected state when using different images for depth and stencil by Alexis Hetu · 9 years ago
  62. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  63. 518e41a Remove the watermark logo. by Nicolas Capens · 9 years ago
  64. e178000 Move LLVM to /third_party. by Nicolas Capens · 9 years ago
  65. d7c0931 Move PowerVR samples to /third_party/PowerVR_SDK. by Nicolas Capens · 9 years ago
  66. e206543 Fix log2() accuracy. by Nicolas Capens · 9 years ago
  67. a060030 Fix validating the current context on eglSwapInterval. by Nicolas Capens · 9 years ago
  68. eb3e308 Fix validating sync object pointers. by Nicolas Capens · 9 years ago
  69. 7d6b34d modf implementation by Alexis Hetu · 9 years ago
  70. 2ce222c Importing log2f fix for JB-MR1 by Alexis Hetu · 9 years ago
  71. f91d9c1 Fix scoping of function parameters for GLSL ES 1.0 by Nicolas Capens · 9 years ago
  72. c431041 Fix sampler-array-using-loop-index.html regression. by Nicolas Capens · 9 years ago
  73. 77a0f3a Use a wildcard for detecting GCE builds. by Nicolas Capens · 9 years ago
  74. 0704728 Transform feedback buffer assignment by Alexis Hetu · 9 years ago
  75. 2ff2948 Don't continue looping when having returned from shader function. by Nicolas Capens · 9 years ago
  76. 26ea8f5 Fixed not equal folding by Alexis Hetu · 9 years ago
  77. 049a187 SRGB implementation by Alexis Hetu · 9 years ago
  78. 5c26c29 Fix indexing of samplers in structures. by Nicolas Capens · 9 years ago
  79. 197226a Work around LLVM integer vector compare bug. by Nicolas Capens · 9 years ago
  80. de16ffd Texture projection constant folding by Alexis Hetu · 9 years ago
  81. 6c6b470 More constant folding by Alexis Hetu · 9 years ago
  82. fb60399 Struct equality comparison fixed by Alexis Hetu · 9 years ago
  83. f7ae61e Fix implementation read format for RGB formats. by Nicolas Capens · 9 years ago
  84. 5b87ebf Fix operator precedence issue. by Nicolas Capens · 9 years ago
  85. cce6c4e Fix unrolling loops with return statements. by Nicolas Capens · 9 years ago
  86. c364889 Support parsing defined operator generated by macro expansion by Nicolas Capens · 9 years ago
  87. d0e6f68 Unexpected tokens after conditionals should be an error instead of a warning. by Nicolas Capens · 9 years ago
  88. ab4505a Validate that all function-like-macro arguments are unique. by Nicolas Capens · 9 years ago
  89. d39bf99 Fix potentially uninitialized variable warning. by Nicolas Capens · 9 years ago
  90. ab75279 Making proper use of size_t by Alexis Hetu · 9 years ago
  91. 536f791 Fix error code on invalid shader/program operation by Nicolas Capens · 9 years ago
  92. adb305a Fix checking all mipmap levels for padding. by Nicolas Capens · 9 years ago
  93. 31b65a7 Transform feedback varying validation code by Alexis Hetu · 9 years ago
  94. 2cfadc6 Compute cube LOD from 3D cube intersection distance. by Nicolas Capens · 9 years ago
  95. 889faf0 Fixed a couple of regressions from namespace refactoring by Alexis Hetu · 9 years ago
  96. 094f2bf Fix signed/unsigned compiler warning. by Nicolas Capens · 9 years ago
  97. bc07bf6 Add support for GL_NV_read_depth by John Sheu · 9 years ago
  98. c66f0e3 Implement GL_EXT_draw_buffers. by Nicolas Capens · 9 years ago
  99. 6674747 Fix draw buffers support. by Nicolas Capens · 9 years ago
  100. 8b124c1 Implement broadcasting of gl_FragColor. by Nicolas Capens · 9 years ago