1. a52dfbd Adding functionality to stencils by Alexis Hetu · 8 years ago
  2. 8be4110 Made SwiftShader compile on Mac in Chromium by Alexis Hetu · 9 years ago
  3. 03b67af Fixed build files for Windows clang by Alexis Hetu · 9 years ago
  4. 68f564d Update to BUILD.gn files by Alexis Hetu · 9 years ago
  5. 46c1b91 Update to gn files for Windows by Alexis Hetu · 9 years ago
  6. 91f10e3 GN files, initial check in by Alexis Hetu · 9 years ago
  7. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  8. b7510aa Move Khronos OpenGL headers to top-level include directory. by Nicolas Capens · 9 years ago
  9. 80d6f17 Add missing license headers. by Nicolas Capens · 9 years ago
  10. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  11. bc07bf6 Add support for GL_NV_read_depth by John Sheu · 9 years ago
  12. d89ef67 Fixed loading UInt textures by Alexis Hetu · 9 years ago
  13. dbd1a8e Added FORMAT_X32B32G32R32F as a renderable format by Alexis Hetu · 9 years ago
  14. 043c19f Fix support for all GL_EXT_read_format_bgra formats. by Nicolas Capens · 9 years ago
  15. 8776c53 Use a regular STL map instead of unordered_map. by Nicolas Capens · 9 years ago
  16. 4df0c65 Use namespaces for context owned objects. by Nicolas Capens · 9 years ago
  17. 5669f0d Use the namespace for storing objects. by Nicolas Capens · 9 years ago
  18. fddfe9c Fix reserving user picked object names. by Nicolas Capens · 9 years ago
  19. c57e536 Allocate object names into an unordered set. by Nicolas Capens · 9 years ago
  20. 5834c68 Refactor NameSpace into a template class. by Nicolas Capens · 9 years ago
  21. 9bdbaa0 Packing fix by Alexis Hetu · 9 years ago
  22. 1abb638 Added 32 bit integer output types by Alexis Hetu · 9 years ago
  23. fcd4bed Fix compile warnings. by Nicolas Capens · 9 years ago
  24. 35b16cf Fix reference counting of texture images. by Nicolas Capens · 9 years ago
  25. c360363 Add utility functions for reference counting. by Nicolas Capens · 9 years ago
  26. 50bba30 Refactor Image creation. by Nicolas Capens · 9 years ago
  27. b2022a7 Use gl::Object to reference count egl::Image. by Nicolas Capens · 9 years ago
  28. 19900d6 Check for GL object leaks at termination. by Nicolas Capens · 10 years ago
  29. 78696bf Fixed binding offsets for uniform and transform feedback buffers by Alexis Hetu · 9 years ago
  30. a5bf1ad Swiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888 by Greg Hartman · 9 years ago
  31. b65c82e Return EGL_BAD_ATTRIBUTE for unsupported HAL formats. by Nicolas Capens · 9 years ago
  32. 68f8694 Log use of RGB_888, which is currently not supported natively. by Nicolas Capens · 9 years ago
  33. 1c6f53c Fix format/type conversion for readPixels. by Nicolas Capens · 9 years ago
  34. 6302f62 Eliminate AndroidCommon header and source. by Nicolas Capens · 9 years ago
  35. c52a436 Clean up GL header includes. by Nicolas Capens · 9 years ago
  36. f389861 Pass the gralloc buffer stride to sw::Surface. by Nicolas Capens · 9 years ago
  37. d9a2e7b Fixed format validations by Alexis Hetu · 9 years ago
  38. 3b876b9 Fixes for JBMR0 compile (API 16) by Greg Hartman · 9 years ago
  39. cbb8b39 Fix using YV12 as a format instead of type. by Nicolas Capens · 9 years ago
  40. c8bae0b Refactor HAL to GL format conversions. by Nicolas Capens · 9 years ago
  41. f33f4bc Fix missing luminance and alpha floating-point format selection. by Nicolas Capens · 9 years ago
  42. 92ac42f Texture load functionality for integer types by Alexis Hetu · 9 years ago
  43. 4614009 Unpack row length fix by Alexis Hetu · 9 years ago
  44. 83dfdcb Disable R5G6B5 conversion in gralloc. by Nicolas Capens · 10 years ago
  45. 5a86ee9 Enable R5G6B5 as an internal format. by Nicolas Capens · 10 years ago
  46. 460e41f Handling ETC2, EAC and ASTC related enums by Alexis Hetu · 10 years ago
  47. 8e8a7e8 Implement support for YV12 texture sampling. by Nicolas Capens · 10 years ago
  48. cf0e85b Fix avoiding VBO use in glDrawTex(). by Nicolas Capens · 10 years ago
  49. 5b9d7eb Make the debug messages more descriptive by Greg Hartman · 10 years ago
  50. 3713cd4 Log the switch value when reaching an UNREACHABLE(). by Nicolas Capens · 10 years ago
  51. a818c45 Eliminating warnings from SwifShader by Alexis Hetu · 10 years ago
  52. 1dfcb93 Remove unnecessary RGB565 conversion. by Nicolas Capens · 10 years ago
  53. 3d7a095 Fix texture uploads using different formats. by Nicolas Capens · 10 years ago
  54. 2c4edc2 Make back buffers non-lockable. by Nicolas Capens · 10 years ago
  55. 6e0116f Support different component orders for decoding RGB565. by Nicolas Capens · 10 years ago
  56. 303d240 Pass the internal format to the image data loading functions. by Nicolas Capens · 10 years ago
  57. da6b27a Remove reference to M-incompatible format by Greg Hartman · 10 years ago
  58. 6116150 GL_HALF_FLOAT vs GL_HALF_FLOAT_OES by Alexis Hetu · 10 years ago
  59. dcf1d85 Fixes for JBMR1 by Greg Hartman · 10 years ago
  60. 8fda73a Improve log messages on unsupported formats by Greg Hartman · 10 years ago
  61. c7b0510 Pixel store parameters by Alexis Hetu · 10 years ago
  62. 90b0ba8 Fix rendering to a destroyed gralloc buffer. by Nicolas Capens · 10 years ago
  63. 6881301 Connect AndroidNativeImage lock calls to the sw::Surface by Greg Hartman · 10 years ago
  64. e7dee54 Use global libX11 symbols when present. by Nicolas Capens · 10 years ago
  65. a3aca1f Fix pairing of gralloc locks and unlocks to avoid reference leaks by Greg Hartman · 10 years ago
  66. 03e91f2 Removed useless memcpy operations by Alexis Hetu · 10 years ago
  67. 0273322 Predefine (E)GL export macros. by Nicolas Capens · 10 years ago
  68. deda34b Combine es2::Image and es1::Image into egl::Image. by Nicolas Capens · 10 years ago
  69. f66c110 Initial work to connect gralloc to egl::Image by Greg Hartman · 10 years ago
  70. d61ac5f Set up Android-specific debugging by Greg Hartman · 10 years ago
  71. 1906d0a Changes to enable compile on Android JellyBean. by Greg Hartman · 10 years ago
  72. e826ef0 Refactor GL objects into named and unnamed ones. by Nicolas Capens · 10 years ago
  73. ef1ac39 Turn on tracing on Android by default. by Greg Hartman · 10 years ago
  74. 271c511 Connect tracing and logcat by Greg Hartman · 10 years ago
  75. 52e1843 Use a common implementation of the matrix stack for fixed-function OpenGL. by Nicolas Capens · 10 years ago
  76. e1a8986 Replaced fopen every trace call by a single fopen when tracing/dumping data by Maxime Gregoire · 10 years ago
  77. 80b4125 Share the name space implementation between all GL versions. by Nicolas Capens · 10 years ago
  78. d7d9b4b Access binding pointer objects through operators. by Nicolas Capens · 10 years ago
  79. 7cc75e1 Make the Object class independent of the GL version. by Nicolas Capens · 10 years ago
  80. fa0cc04 Fix an image destruction deadlock. by Nicolas Capens · 10 years ago
  81. 08e90f0 Fix C++11 compilation errors. by Nicolas Capens · 10 years ago
  82. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago