1. aaaf93a Disable accidentally enabled OpenGL logging. by Nicolas Capens · 6 years ago
  2. 60be5c4 Fix preprocessor error. by Nicolas Capens · 6 years ago
  3. 720aec1 Migrate to using <log/log.h> since Android O (API 27) by Merck Hung · 7 years ago
  4. a5dfd97d Remove stray printfs. by Nicolas Capens · 7 years ago
  5. ad5c295 Move ConvertReadFormatType to utilities. by Nicolas Capens · 7 years ago
  6. d1ed57e Implement GL_NV_read_depth_stencil. by Nicolas Capens · 7 years ago
  7. 0c6ac93 Refactor glReadPixels validation. by Nicolas Capens · 7 years ago
  8. c28d28a Android: Introduce ANDROID_HOST_BUILD and rework logging. by Alistair Strachan · 7 years ago
  9. 88482c3 Fix IOSurface synchronization issues by Alexis Hetu · 7 years ago
  10. 57776df Quick build fix by Alexis Hetu · 7 years ago
  11. 9040421 Fixed synchronization issue on MacOS by Alexis Hetu · 7 years ago
  12. 607771b Prevent 32-bit numeric overflow on image allocation. by Nicolas Capens · 7 years ago
  13. a8bb28c Use the correct constant name for the Android SDK version by Jorge E. Moreira · 7 years ago
  14. 9151a3c Chromium build fix by Alexis Hetu · 7 years ago
  15. c80eada eglCreatePbufferFromClientBuffer implementation by Alexis Hetu · 7 years ago
  16. 4aea88c Fix missing sized internal formats. by Nicolas Capens · 7 years ago
  17. f120c92 Add support for RGBA16F external images. by Nicolas Capens · 7 years ago
  18. a5a7566 Fix floating-point luminance/alpha pixel upload. by Nicolas Capens · 7 years ago
  19. 3b4a25c Fix texture upload and internalformat handling. by Nicolas Capens · 7 years ago
  20. 9e8bfca Add debug macro for returning on assert. by Nicolas Capens · 7 years ago
  21. 7ada9ec Refactor pixel storage modes. by Nicolas Capens · 7 years ago
  22. a8d1918 Support loading of multiple compressed texture slices. by Nicolas Capens · 7 years ago
  23. 027714e Refactor texture pixel upload offsets. by Nicolas Capens · 7 years ago
  24. 74faebb Swap format/type in image upload. by Nicolas Capens · 7 years ago
  25. 2fc9051 Fix pixel size calculation from upload format. by Nicolas Capens · 7 years ago
  26. 26a8675 Support compressed textures unconditionally. by Nicolas Capens · 7 years ago
  27. 423377e Fix Chrome build. by Nicolas Capens · 7 years ago
  28. 4a4fe77 Fix using linear layout for depth readback. by Nicolas Capens · 7 years ago
  29. 67fdd83 Clamp unsigned floating-point formats. by Nicolas Capens · 7 years ago
  30. a6bc61d Use half-precision for special internal formats. by Nicolas Capens · 7 years ago
  31. 18abaf5 Fix format mapping for 10F_11F_11F and RGB9_E5. by Nicolas Capens · 7 years ago
  32. 27da071 Fix R8_SNORM implementation format. by Nicolas Capens · 7 years ago
  33. 975adb7 Rename signed normalized formats. by Nicolas Capens · 7 years ago
  34. 5555af4 Implement sRGB texture sampling. by Nicolas Capens · 7 years ago
  35. c4a3f24 Implement framebuffer layer support. by Nicolas Capens · 7 years ago
  36. bfa23b3 Separate image depth and samples count. by Nicolas Capens · 7 years ago
  37. 57e7cea Implement missing depth/stencil formats. by Nicolas Capens · 7 years ago
  38. 9c6d522 Add support for borders around textures. by Alexis Hetu · 8 years ago
  39. eb026f1 Fix support for NPOT 3D and 2D array textures. by Nicolas Capens · 7 years ago
  40. ab2dd50 Depth related fixes by Alexis Hetu · 7 years ago
  41. 7a473b7 Fix rendering to single-channel color buffers. by Nicolas Capens · 7 years ago
  42. 355a5dc Adding support for more format/internalformat combinations by Alexis Hetu · 7 years ago
  43. 0c5035b Enable more checks on Chromium trybots by Alexis Hetu · 8 years ago
  44. a5aed5e Log an error when unsupported Android pixel formats are used. by Nicolas Capens · 8 years ago
  45. 9cb01cf Refactor Android includes. by Nicolas Capens · 8 years ago
  46. 9441b07 SwiftShader always builds its release version in Chromium by Alexis Hetu · 8 years ago
  47. 494e4b5 Fixed loading GL_RGB10_A2UI texture format by Alexis Hetu · 8 years ago
  48. 506cc5e Suppress UBSan false positives. by Nicolas Capens · 8 years ago
  49. 6b06494 Making debug object tracking thread safe. by Ben Vanik · 8 years ago
  50. 81aa97b Make Blitter part of Renderer. by Nicolas Capens · 8 years ago
  51. 31c07a3 Make the EGL surface class abstract. by Nicolas Capens · 8 years ago
  52. fc2b84d Synchronize in ~ImageImplementation by Antoine Labour · 8 years ago
  53. f41f033 Avoid dummy key methods by using pure abstract classes. by Nicolas Capens · 8 years ago
  54. bf7a814 Fix locking a destroyed mutex. by Nicolas Capens · 8 years ago
  55. 9ed48ba Prevent LTO from eliminating cross-library virtual methods. by Nicolas Capens · 8 years ago
  56. 2ddef88 Fixed defines from BUILD.gn files by Alexis Hetu · 8 years ago
  57. 147f668 Fixed Mac build by Alexis Hetu · 8 years ago
  58. 8560e68 Add dummy key methods for UBSan RTTI. by Nicolas Capens · 8 years ago
  59. efe1ce9 Support HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as RGBX8888 by Greg Hartman · 8 years ago
  60. 0f185cf Fix using sized internal formats for EGL images. by Nicolas Capens · 8 years ago
  61. 5da143c [emulator] Delete VAOs starting from highest by Lingfeng Yang · 8 years ago
  62. d6d10f9 Fixed official chromium build on Linux by Alexis Hetu · 8 years ago
  63. e97a31e Fixed clang warnings and unmuted these warnings by Alexis Hetu · 8 years ago
  64. a52dfbd Adding functionality to stencils by Alexis Hetu · 8 years ago
  65. 8be4110 Made SwiftShader compile on Mac in Chromium by Alexis Hetu · 9 years ago
  66. 03b67af Fixed build files for Windows clang by Alexis Hetu · 9 years ago
  67. 68f564d Update to BUILD.gn files by Alexis Hetu · 9 years ago
  68. 46c1b91 Update to gn files for Windows by Alexis Hetu · 9 years ago
  69. 91f10e3 GN files, initial check in by Alexis Hetu · 9 years ago
  70. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  71. b7510aa Move Khronos OpenGL headers to top-level include directory. by Nicolas Capens · 9 years ago
  72. 80d6f17 Add missing license headers. by Nicolas Capens · 9 years ago
  73. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  74. bc07bf6 Add support for GL_NV_read_depth by John Sheu · 9 years ago
  75. d89ef67 Fixed loading UInt textures by Alexis Hetu · 9 years ago
  76. dbd1a8e Added FORMAT_X32B32G32R32F as a renderable format by Alexis Hetu · 9 years ago
  77. 043c19f Fix support for all GL_EXT_read_format_bgra formats. by Nicolas Capens · 9 years ago
  78. 8776c53 Use a regular STL map instead of unordered_map. by Nicolas Capens · 9 years ago
  79. 4df0c65 Use namespaces for context owned objects. by Nicolas Capens · 9 years ago
  80. 5669f0d Use the namespace for storing objects. by Nicolas Capens · 9 years ago
  81. fddfe9c Fix reserving user picked object names. by Nicolas Capens · 9 years ago
  82. c57e536 Allocate object names into an unordered set. by Nicolas Capens · 9 years ago
  83. 5834c68 Refactor NameSpace into a template class. by Nicolas Capens · 9 years ago
  84. 9bdbaa0 Packing fix by Alexis Hetu · 9 years ago
  85. 1abb638 Added 32 bit integer output types by Alexis Hetu · 9 years ago
  86. fcd4bed Fix compile warnings. by Nicolas Capens · 9 years ago
  87. 35b16cf Fix reference counting of texture images. by Nicolas Capens · 9 years ago
  88. c360363 Add utility functions for reference counting. by Nicolas Capens · 9 years ago
  89. 50bba30 Refactor Image creation. by Nicolas Capens · 9 years ago
  90. b2022a7 Use gl::Object to reference count egl::Image. by Nicolas Capens · 9 years ago
  91. 19900d6 Check for GL object leaks at termination. by Nicolas Capens · 10 years ago
  92. 78696bf Fixed binding offsets for uniform and transform feedback buffers by Alexis Hetu · 9 years ago
  93. a5bf1ad Swiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888 by Greg Hartman · 9 years ago
  94. b65c82e Return EGL_BAD_ATTRIBUTE for unsupported HAL formats. by Nicolas Capens · 9 years ago
  95. 68f8694 Log use of RGB_888, which is currently not supported natively. by Nicolas Capens · 9 years ago
  96. 1c6f53c Fix format/type conversion for readPixels. by Nicolas Capens · 9 years ago
  97. 6302f62 Eliminate AndroidCommon header and source. by Nicolas Capens · 9 years ago
  98. c52a436 Clean up GL header includes. by Nicolas Capens · 9 years ago
  99. f389861 Pass the gralloc buffer stride to sw::Surface. by Nicolas Capens · 9 years ago
  100. d9a2e7b Fixed format validations by Alexis Hetu · 9 years ago