Sign in
swiftshader
/
SwiftShader
/
b59a58e8bdc6f7cd9e906d74a6ae97ba00f40c47
/
src
/
OpenGL
/
libGLES_CM
c33b473
Add libnativewindow dependency.
by Nicolas Capens
· 8 years ago
dc20933
Suppress attributes warnings.
by Nicolas Capens
· 8 years ago
506cc5e
Suppress UBSan false positives.
by Nicolas Capens
· 8 years ago
426cb5e
Fix clearing all samples of multisample render targets.
by Nicolas Capens
· 8 years ago
96699f1
Fix checking dimensions of surfaces.
by Nicolas Capens
· 8 years ago
81aa97b
Make Blitter part of Renderer.
by Nicolas Capens
· 8 years ago
74a4504
Refactor texture method overrides.
by Nicolas Capens
· 8 years ago
fccddfe
add support for gralloc1 mapper
by Jaesung Chung
· 8 years ago
31c07a3
Make the EGL surface class abstract.
by Nicolas Capens
· 8 years ago
f41f033
Avoid dummy key methods by using pure abstract classes.
by Nicolas Capens
· 8 years ago
bf7a814
Fix locking a destroyed mutex.
by Nicolas Capens
· 8 years ago
f6a377b
Implement eglQueryContext.
by Nicolas Capens
· 8 years ago
1ba2611
Build with Subzero for Android on ARM.
by Nicolas Capens
· 8 years ago
59dca94
Implement GL_CURRENT_COLOR/NORMAL/TEXTURE_COORDS for glGetFloatv().
by Nicolas Capens
· 8 years ago
dba3e30
Fix not returning GL_BGRA_EXT for incompatible format types.
by Nicolas Capens
· 8 years ago
10b57d4
Allows SwiftShader to identify the Android version
by Greg Hartman
· 8 years ago
cd4fe6a
Pull out SWIFTSHADER_OPTIM
by Greg Hartman
· 8 years ago
9939304
Remove obsolete vendor rules
by Greg Hartman
· 8 years ago
6817e15
Support TARGET_TRANSLATE_2ND_ARCH case
by Victor Khimenko
· 8 years ago
1675f9f
Fix resource include file path capitalization.
by Nicolas Capens
· 8 years ago
b7d5924
Update Subzero LLVM dependencies to 759dd39154f0bbf1adc87bf613c95f9564f64aa8
by Nicolas Capens
· 8 years ago
2f48bcb
Renamed libEGL/Surface.* to libEGL/EGLSurface.*
by Alexis Hetu
· 8 years ago
a2ee435
Removing Code::Blocks build files
by Alexis Hetu
· 8 years ago
93a6458
Enable multiprocessor compilation.
by Nicolas Capens
· 8 years ago
a52dfbd
Adding functionality to stencils
by Alexis Hetu
· 8 years ago
f466d72
Fix missing Register() entry function for OpenGL ES 1.1.
by Nicolas Capens
· 9 years ago
5763d17
Rename Nucleus.cpp to LLVMReactor.cpp.
by Nicolas Capens
· 9 years ago
daa5d91
Abstract the Routine class.
by Nicolas Capens
· 9 years ago
98a1666
Upgrade to Visual Studio 2015 project files
by Alexis Hetu
· 9 years ago
81519cf
Fixed alignment warnings
by Alexis Hetu
· 9 years ago
0caecb3
Fix null pointer access by older Chrome versions.
by Nicolas Capens
· 9 years ago
24f454e
Renaming functions named after operator names
by Alexis Hetu
· 9 years ago
9913558
Fix Visual Studio 2015 compilation issues.
by Nicolas Capens
· 9 years ago
2b6a8da
Treat unsized RGBA/RGB textures as renderable.
by Nicolas Capens
· 9 years ago
c634fb6
Fixed some virtual function related warnings
by Alexis Hetu
· 9 years ago
cc5c464
Silence unused private member warning
by Alexis Hetu
· 9 years ago
1fb3a75
Validate level index before validating level itself.
by Nicolas Capens
· 9 years ago
58df2f6
Store EGL images in a namespace.
by Nicolas Capens
· 9 years ago
e7e70d0
Add the EGL display as a context member.
by Nicolas Capens
· 9 years ago
31fc7d3
Fix the OpenGL ES 1.1 version string.
by Nicolas Capens
· 9 years ago
a26bade
Use static_assert instead of meta macros.
by Nicolas Capens
· 9 years ago
00bfa18
Support frustum clipping against z = -1.
by Nicolas Capens
· 9 years ago
f0aef1a
Make the number of vertex inputs configurable.
by Nicolas Capens
· 9 years ago
027372a
Update version.
by Nicolas Capens
· 9 years ago
b7510aa
Move Khronos OpenGL headers to top-level include directory.
by Nicolas Capens
· 9 years ago
6f89b65
Output builds to top-level obj and bin folder.
by Nicolas Capens
· 9 years ago
aaed636
Move Visual Studio solution to root directory.
by Nicolas Capens
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
518e41a
Remove the watermark logo.
by Nicolas Capens
· 9 years ago
e178000
Move LLVM to /third_party.
by Nicolas Capens
· 9 years ago
b663f71
Refactor implementation constants.
by Nicolas Capens
· 9 years ago
69920ad
Validate renderability of texture formats.
by Nicolas Capens
· 9 years ago
f330190
Fix validation of texture level.
by Nicolas Capens
· 9 years ago
4df0c65
Use namespaces for context owned objects.
by Nicolas Capens
· 9 years ago
5669f0d
Use the namespace for storing objects.
by Nicolas Capens
· 9 years ago
fddfe9c
Fix reserving user picked object names.
by Nicolas Capens
· 9 years ago
5834c68
Refactor NameSpace into a template class.
by Nicolas Capens
· 9 years ago
9240dac
Use the framebuffer object's stencil attachment.
by Nicolas Capens
· 9 years ago
c39901e
Refactor buffer clearing.
by Nicolas Capens
· 9 years ago
dc4ae86
Reduce math function duplication.
by Nicolas Capens
· 9 years ago
7155963
Bind depth and stencil buffers separately.
by Nicolas Capens
· 9 years ago
3751c1e
Support separate depth and stencil buffers.
by Nicolas Capens
· 9 years ago
25639ea
32-bit integer vertex attribute
by Alexis Hetu
· 9 years ago
fbe8b75
Fix Android emulator library loading on Windows.
by Nicolas Capens
· 9 years ago
d2cde9c
Remove unneeded libraries
by Greg Hartman
· 9 years ago
31c265c
Fix multilib module path.
by Nicolas Capens
· 9 years ago
3f1ab0c
Fix attempting to load libX11 when rendering headless.
by Nicolas Capens
· 9 years ago
35b16cf
Fix reference counting of texture images.
by Nicolas Capens
· 9 years ago
c360363
Add utility functions for reference counting.
by Nicolas Capens
· 9 years ago
50bba30
Refactor Image creation.
by Nicolas Capens
· 9 years ago
ccd9781
Implement glGetPointerv().
by Nicolas Capens
· 9 years ago
b8cec70
Fix attribute size queries.
by Nicolas Capens
· 9 years ago
ba53fbf
Move parameter reading to routine constructor.
by Nicolas Capens
· 9 years ago
520acc6
Fix Clang errors on Linux.
by Nicolas Capens
· 9 years ago
5d96188
Fix signed/unsigned comparison warnings.
by Nicolas Capens
· 9 years ago
895aa62
Eliminate intermediate primitive type translation.
by Nicolas Capens
· 9 years ago
3b39646
Fix operator precedence warnings.
by Nicolas Capens
· 9 years ago
485f92c
Fix initialization order warnings.
by Nicolas Capens
· 9 years ago
8e8be7c
Fix string format specifiers.
by Nicolas Capens
· 9 years ago
021ff3e
Implement glDrawTexfOES.
by Nicolas Capens
· 9 years ago
f2607d8
Fix checking for invalid query enums.
by Nicolas Capens
· 9 years ago
cd0a457
Port to OSX.
by Corentin Wallez
· 9 years ago
e63db96
Store the native display as an opaque pointer.
by Nicolas Capens
· 9 years ago
5524f05
Fix missing abs() declaration.
by Nicolas Capens
· 9 years ago
c4d0446
Sending magnification filter info to the sampler
by Alexis Hetu
· 9 years ago
d9a2e7b
Fixed format validations
by Alexis Hetu
· 9 years ago
9c025c0
Use stlport prior to Marshmallow.
by Nicolas Capens
· 9 years ago
3b876b9
Fixes for JBMR0 compile (API 16)
by Greg Hartman
· 9 years ago
b4d30d9
Enable x86-64 builds for Android.
by Nicolas Capens
· 9 years ago
175d634
Minor bug fixes and cleanup
by Alexis Hetu
· 9 years ago
75b650f
Blitter clear implementation
by Alexis Hetu
· 9 years ago
1edcd8b
Multiple draw buffers implementation
by Alexis Hetu
· 9 years ago
e3ae428
Add "Google" to GL_RENDERER to be whitelisted by Chrome.
by Nicolas Capens
· 9 years ago
706cd1e
Fix go/ab builds for jb-mr1
by Greg Hartman
· 9 years ago
8527e47
Ensure that make reaches deep enough in the tree.
by Greg Hartman
· 9 years ago
506ef48
Revert "Implementation of EGL_KHR_swap_buffers_with_damage."
by Nicolas Capens
· 9 years ago
810f99b
Implementation of EGL_KHR_swap_buffers_with_damage.
by Nicolas Capens
· 10 years ago
7649300
Implementation of EGL_KHR_fence_sync.
by Nicolas Capens
· 9 years ago
8b4ea00
Remove the dependency on GCE for display size.
by Nicolas Capens
· 10 years ago
0de50d4
ETC2 decoder
by Alexis Hetu
· 10 years ago
Next »