Implementation of EGL_KHR_swap_buffers_with_damage. Bug 24111119 This is a trivial implementation which does not actually optimize compositing using the damage rects. That can be implemented later. Change-Id: Ibf511ef166a33b1d2f1826bfc5618765062fe2a2 Reviewed-on: https://swiftshader-review.googlesource.com/4014 Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>