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swiftshader
/
SwiftShader
/
69bc6e8ac26d38aec85946dbf1bc60c32fb6e5d3
/
src
/
Main
/
Config.hpp
2337a19
texoffset implementation
by Meng-Lin Wu
· 9 years ago
f0aef1a
Make the number of vertex inputs configurable.
by Nicolas Capens
· 9 years ago
3b4c93f
Make the number of fragment inputs configurable.
by Nicolas Capens
· 9 years ago
ec0936c
Make the number of vertex outputs configurable.
by Nicolas Capens
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
c98186a
Fix support for variable number of render targets.
by Nicolas Capens
· 9 years ago
b663f71
Refactor implementation constants.
by Nicolas Capens
· 9 years ago
772d249
Transform Feedback buffer locking utility functions
by Alexis Hetu
· 9 years ago
82b3d15
Defined uniform block related constants
by Alexis Hetu
· 9 years ago
2c2a7b2
Passing uniform buffers to the vertex/pixel programs
by Alexis Hetu
· 9 years ago
1edcd8b
Multiple draw buffers implementation
by Alexis Hetu
· 9 years ago
a0355b7
Use a symbolic constant for the default thread count.
by Nicolas Capens
· 10 years ago
d226414
Implement user clip planes.
by Nicolas Capens
· 10 years ago
0f25090
Fix vertex attribute count constant.
by Nicolas Capens
· 10 years ago
e61d74a
Increasing the number of vertex texture units allowed
by Alexis Hetu
· 10 years ago
d174674
Uniform Blocks API
by Alexis Hetu
· 10 years ago
1b2f628
Multiple color attachments
by Alexis Hetu
· 10 years ago
2d234af
Adding new object types for OpenGL ES 3.0
by Alexis Hetu
· 10 years ago
0b65c5e
Replacing numbers by constants
by Alexis Hetu
· 10 years ago
6ef6d2a
Always show the FPS when SwiftConfig is active.
by Nicolas Capens
· 10 years ago
2265824
Implement ETC1 compressed textures support.
by Nicolas Capens
· 10 years ago
b913188
Fix S3TC compilation on Linux.
by Nicolas Capens
· 11 years ago
e81c96a
Enable S3TC texture formats on Windows.
by Nicolas Capens
· 11 years ago
8940182
Add SwiftShader source to repo
by John Bauman
· 11 years ago