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swiftshader
/
SwiftShader
/
5a4de4a84e0dbfe46097c0b510e1ff5caa2e9d61
/
src
/
Renderer
/
Surface.hpp
539468c
Fix using pitch for compressed format decoding.
by Nicolas Capens
· 7 years ago
88482c3
Fix IOSurface synchronization issues
by Alexis Hetu
· 7 years ago
9040421
Fixed synchronization issue on MacOS
by Alexis Hetu
· 7 years ago
419a580
Refactor surface buffer size calculation.
by Nicolas Capens
· 7 years ago
ae7756e
Fix assert while updating surface buffers.
by Nicolas Capens
· 7 years ago
26a8675
Support compressed textures unconditionally.
by Nicolas Capens
· 7 years ago
67fdd83
Clamp unsigned floating-point formats.
by Nicolas Capens
· 7 years ago
a6bc61d
Use half-precision for special internal formats.
by Nicolas Capens
· 7 years ago
975adb7
Rename signed normalized formats.
by Nicolas Capens
· 7 years ago
5555af4
Implement sRGB texture sampling.
by Nicolas Capens
· 7 years ago
bfa23b3
Separate image depth and samples count.
by Nicolas Capens
· 7 years ago
57e7cea
Implement missing depth/stencil formats.
by Nicolas Capens
· 7 years ago
10c74a6
Allow out of bounds coordinates in glBlitFramebuffer
by Alexis Hetu
· 7 years ago
73e18c1
Update cube texture borders when dirty.
by Nicolas Capens
· 7 years ago
a76a1bf
Functionality to update borders of cube textures.
by Alexis Hetu
· 8 years ago
9c6d522
Add support for borders around textures.
by Alexis Hetu
· 8 years ago
6b164c3
Use atomic operations to specify shared memory access order
by Alexis Hetu
· 8 years ago
426cb5e
Fix clearing all samples of multisample render targets.
by Nicolas Capens
· 8 years ago
fc2b84d
Synchronize in ~ImageImplementation
by Antoine Labour
· 8 years ago
f41f033
Avoid dummy key methods by using pure abstract classes.
by Nicolas Capens
· 8 years ago
bf7a814
Fix locking a destroyed mutex.
by Nicolas Capens
· 8 years ago
9ed48ba
Prevent LTO from eliminating cross-library virtual methods.
by Nicolas Capens
· 8 years ago
492887a
Refactor read pixel format/type validation.
by Nicolas Capens
· 8 years ago
26b4116
Fix external surface pitch/slice retrieval.
by Nicolas Capens
· 8 years ago
147f668
Fixed Mac build
by Alexis Hetu
· 8 years ago
8560e68
Add dummy key methods for UBSan RTTI.
by Nicolas Capens
· 8 years ago
b9dda64
glBlitFramebuffer support for depth/stencil formats
by Alexis Hetu
· 8 years ago
a52dfbd
Adding functionality to stencils
by Alexis Hetu
· 8 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
049a187
SRGB implementation
by Alexis Hetu
· 9 years ago
dbd1a8e
Added FORMAT_X32B32G32R32F as a renderable format
by Alexis Hetu
· 9 years ago
c39901e
Refactor buffer clearing.
by Nicolas Capens
· 9 years ago
f389861
Pass the gralloc buffer stride to sw::Surface.
by Nicolas Capens
· 9 years ago
75b650f
Blitter clear implementation
by Alexis Hetu
· 9 years ago
43577b8
Integer types support in Blitter
by Alexis Hetu
· 9 years ago
6c7bbdf
New enums for new texture formats
by Alexis Hetu
· 9 years ago
0de50d4
ETC2 decoder
by Alexis Hetu
· 10 years ago
5a86ee9
Enable R5G6B5 as an internal format.
by Nicolas Capens
· 10 years ago
6674726
Improve color clear precision.
by Nicolas Capens
· 10 years ago
460e41f
Handling ETC2, EAC and ASTC related enums
by Alexis Hetu
· 10 years ago
8e8a7e8
Implement support for YV12 texture sampling.
by Nicolas Capens
· 10 years ago
477314b
Support creating a Surface from a user pointer.
by Nicolas Capens
· 10 years ago
8059442
Add support for OpenGL ES 2.0 image formats to Surface.
by Nicolas Capens
· 10 years ago
9eb8799
Lock the external buffer when dirty.
by Nicolas Capens
· 10 years ago
3779ea9
Use only external surface dimensions.
by Nicolas Capens
· 10 years ago
5ba566b
Implement R5G6B5 clear.
by Nicolas Capens
· 10 years ago
90b0ba8
Fix rendering to a destroyed gralloc buffer.
by Nicolas Capens
· 10 years ago
ef77ac1
Enable using RGBA as internal formats.
by Nicolas Capens
· 10 years ago
f7be67f
Texture3D copy to level
by Alexis Hetu
· 10 years ago
2265824
Implement ETC1 compressed textures support.
by Nicolas Capens
· 10 years ago
a0f4be8
Use unsigned enum base types to use them as state bitfields.
by Nicolas Capens
· 10 years ago
66b8ab2
Add SwiftShader dump from Feb 6 2013
by John Bauman
· 11 years ago
19bac1e
Update SwiftShader to April code dump.
by John Bauman
· 11 years ago
8940182
Add SwiftShader source to repo
by John Bauman
· 11 years ago