1. 1d67244 Fixed Windows warnings by Alexis Hetu · 9 years ago
  2. 46c1b91 Update to gn files for Windows by Alexis Hetu · 9 years ago
  3. 53f4809 Enabled pixel unpack buffers by Alexis Hetu · 9 years ago
  4. 505b771 Fix GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT query for OpenGL ES 2.0. by Nicolas Capens · 9 years ago
  5. 0484c79 Perform texture coordinate projection early. by Nicolas Capens · 9 years ago
  6. 9d62c48 Pack texelFetch LOD as sampling coordinate's w component. by Meng-Lin Wu · 9 years ago
  7. cc5c7d9 Delete thread data at eglReleaseThread. by Nicolas Capens · 9 years ago
  8. af93a42 Refactor process/thread attach/detach. by Nicolas Capens · 9 years ago
  9. 5da2d3f Fix lvalue output parameter assignment. by Nicolas Capens · 9 years ago
  10. 83dfb16 Fixed warnings casting int to void* by Alexis Hetu · 9 years ago
  11. 91f10e3 GN files, initial check in by Alexis Hetu · 9 years ago
  12. c634fb6 Fixed some virtual function related warnings by Alexis Hetu · 9 years ago
  13. 7eaa10a Fix error code on invalid shader/program operation by Nicolas Capens · 9 years ago
  14. cc5c464 Silence unused private member warning by Alexis Hetu · 9 years ago
  15. 1fb3a75 Validate level index before validating level itself. by Nicolas Capens · 9 years ago
  16. 7208e93 Moved or removed unused variables by Alexis Hetu · 9 years ago
  17. 58df2f6 Store EGL images in a namespace. by Nicolas Capens · 9 years ago
  18. e7e70d0 Add the EGL display as a context member. by Nicolas Capens · 9 years ago
  19. 3345779 Minor cleanups by Alexis Hetu · 9 years ago
  20. 112d81f Min LOD and Max LOD sampler parameters by Alexis Hetu · 9 years ago
  21. 95ac187 LOD Base level and Max level to sampler state by Alexis Hetu · 9 years ago
  22. 31fc7d3 Fix the OpenGL ES 1.1 version string. by Nicolas Capens · 9 years ago
  23. 2337a19 texoffset implementation by Meng-Lin Wu · 9 years ago
  24. 0e14214 Added missing include by Alexis Hetu · 9 years ago
  25. 12b0050 Implement flat interpolation qualifier support. by Alexis Hetu · 9 years ago
  26. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  27. 53318fa Implement floating-point conversion to the nearest representable integer. by Nicolas Capens · 9 years ago
  28. 00bfa18 Support frustum clipping against z = -1. by Nicolas Capens · 9 years ago
  29. 6d27c88 Treat unsized RGBA/RGB textures as renderable. by Nicolas Capens · 9 years ago
  30. 7b2403b Enabling Transform Feedback by Alexis Hetu · 9 years ago
  31. 7be70cf Loop count crash fixed by Alexis Hetu · 9 years ago
  32. f0aef1a Make the number of vertex inputs configurable. by Nicolas Capens · 9 years ago
  33. 3b4c93f Make the number of fragment inputs configurable. by Nicolas Capens · 9 years ago
  34. ec0936c Make the number of vertex outputs configurable. by Nicolas Capens · 9 years ago
  35. b75bb02 Implemented the EGL_KHR_create_context extension by Alexis Hetu · 9 years ago
  36. 027372a Update version. by Nicolas Capens · 9 years ago
  37. b7510aa Move Khronos OpenGL headers to top-level include directory. by Nicolas Capens · 9 years ago
  38. 9aa83a9 Switch implementation by Alexis Hetu · 9 years ago
  39. 70085ba Added vertex attribute types by Alexis Hetu · 9 years ago
  40. 80d6f17 Add missing license headers. by Nicolas Capens · 9 years ago
  41. 6f89b65 Output builds to top-level obj and bin folder. by Nicolas Capens · 9 years ago
  42. aaed636 Move Visual Studio solution to root directory. by Nicolas Capens · 9 years ago
  43. 519b657 Fixed expected state when using different images for depth and stencil by Alexis Hetu · 9 years ago
  44. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  45. 518e41a Remove the watermark logo. by Nicolas Capens · 9 years ago
  46. e178000 Move LLVM to /third_party. by Nicolas Capens · 9 years ago
  47. a060030 Fix validating the current context on eglSwapInterval. by Nicolas Capens · 9 years ago
  48. eb3e308 Fix validating sync object pointers. by Nicolas Capens · 9 years ago
  49. 7d6b34d modf implementation by Alexis Hetu · 9 years ago
  50. 2ce222c Importing log2f fix for JB-MR1 by Alexis Hetu · 9 years ago
  51. f91d9c1 Fix scoping of function parameters for GLSL ES 1.0 by Nicolas Capens · 9 years ago
  52. c431041 Fix sampler-array-using-loop-index.html regression. by Nicolas Capens · 9 years ago
  53. 0704728 Transform feedback buffer assignment by Alexis Hetu · 9 years ago
  54. 26ea8f5 Fixed not equal folding by Alexis Hetu · 9 years ago
  55. 049a187 SRGB implementation by Alexis Hetu · 9 years ago
  56. 5c26c29 Fix indexing of samplers in structures. by Nicolas Capens · 9 years ago
  57. de16ffd Texture projection constant folding by Alexis Hetu · 9 years ago
  58. 6c6b470 More constant folding by Alexis Hetu · 9 years ago
  59. f7ae61e Fix implementation read format for RGB formats. by Nicolas Capens · 9 years ago
  60. cce6c4e Fix unrolling loops with return statements. by Nicolas Capens · 9 years ago
  61. c364889 Support parsing defined operator generated by macro expansion by Nicolas Capens · 9 years ago
  62. d0e6f68 Unexpected tokens after conditionals should be an error instead of a warning. by Nicolas Capens · 9 years ago
  63. ab4505a Validate that all function-like-macro arguments are unique. by Nicolas Capens · 9 years ago
  64. d39bf99 Fix potentially uninitialized variable warning. by Nicolas Capens · 9 years ago
  65. ab75279 Making proper use of size_t by Alexis Hetu · 9 years ago
  66. 536f791 Fix error code on invalid shader/program operation by Nicolas Capens · 9 years ago
  67. 31b65a7 Transform feedback varying validation code by Alexis Hetu · 9 years ago
  68. 889faf0 Fixed a couple of regressions from namespace refactoring by Alexis Hetu · 9 years ago
  69. 094f2bf Fix signed/unsigned compiler warning. by Nicolas Capens · 9 years ago
  70. bc07bf6 Add support for GL_NV_read_depth by John Sheu · 9 years ago
  71. c66f0e3 Implement GL_EXT_draw_buffers. by Nicolas Capens · 9 years ago
  72. 6674747 Fix draw buffers support. by Nicolas Capens · 9 years ago
  73. 8b124c1 Implement broadcasting of gl_FragColor. by Nicolas Capens · 9 years ago
  74. c98186a Fix support for variable number of render targets. by Nicolas Capens · 9 years ago
  75. b663f71 Refactor implementation constants. by Nicolas Capens · 9 years ago
  76. 6edaa88 Fixed bad assert by Alexis Hetu · 9 years ago
  77. fed7e89 Allowed BGRA textures to be copied by Alexis Hetu · 9 years ago
  78. d89ef67 Fixed loading UInt textures by Alexis Hetu · 9 years ago
  79. dbd1a8e Added FORMAT_X32B32G32R32F as a renderable format by Alexis Hetu · 9 years ago
  80. 69920ad Validate renderability of texture formats. by Nicolas Capens · 9 years ago
  81. 2e90450 Fix renderability test. by Nicolas Capens · 9 years ago
  82. e5f3d7f Fix framebuffer attachment parameter query error. by Nicolas Capens · 9 years ago
  83. b5e346f Validate internalformat and combinations. by Nicolas Capens · 9 years ago
  84. 8bcd9dd Fix error on invalid type/format combination. by Nicolas Capens · 9 years ago
  85. f330190 Fix validation of texture level. by Nicolas Capens · 9 years ago
  86. 0637eac Fix local variable hides function parameter for GLSL ES 1.0 by Nicolas Capens · 9 years ago
  87. 85c4f9e Added floating point formats to glCopyTexImage2D by Alexis Hetu · 9 years ago
  88. 91dfb97 Fix min/max constant folding. by Nicolas Capens · 9 years ago
  89. 341afbb Fix constant expression vector indexing. by Nicolas Capens · 9 years ago
  90. d3d9b9c Fix unary operator return type. by Nicolas Capens · 9 years ago
  91. f13a039 Propagate constness. by Nicolas Capens · 9 years ago
  92. 5e0c354 Fix constant folding of vector compares. by Nicolas Capens · 9 years ago
  93. 0863f0d Handle constant expressions that have not been constant folded. by Nicolas Capens · 9 years ago
  94. 3a7b29c Uniform block register allocation by Alexis Hetu · 9 years ago
  95. b9a781d Uniform buffer uniform unpacking utility function by Alexis Hetu · 9 years ago
  96. 116bbc5 Build fix by Alexis Hetu · 9 years ago
  97. f1f1279 Renaming UniformBufferBinding to BufferBinding by Alexis Hetu · 9 years ago
  98. 043c19f Fix support for all GL_EXT_read_format_bgra formats. by Nicolas Capens · 9 years ago
  99. 53463f7 Perform texture coordinate projection at shader assembly level. by Nicolas Capens · 9 years ago
  100. 8776c53 Use a regular STL map instead of unordered_map. by Nicolas Capens · 9 years ago