Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #include "FrameBufferWin.hpp" |
| 16 | |
| 17 | namespace sw |
| 18 | { |
| 19 | FrameBufferWin::FrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuffer(width, height, fullscreen, topLeftOrigin), windowHandle(windowHandle) |
| 20 | { |
| 21 | if(!windowed) |
| 22 | { |
| 23 | // Force fullscreen window style (no borders) |
| 24 | originalWindowStyle = GetWindowLong(windowHandle, GWL_STYLE); |
| 25 | SetWindowLong(windowHandle, GWL_STYLE, WS_POPUP); |
| 26 | } |
| 27 | } |
| 28 | |
| 29 | FrameBufferWin::~FrameBufferWin() |
| 30 | { |
| 31 | if(!windowed && GetWindowLong(windowHandle, GWL_STYLE) == WS_POPUP) |
| 32 | { |
| 33 | SetWindowLong(windowHandle, GWL_STYLE, originalWindowStyle); |
| 34 | } |
| 35 | } |
| 36 | |
| 37 | void FrameBufferWin::updateBounds(HWND windowOverride) |
| 38 | { |
| 39 | HWND window = windowOverride ? windowOverride : windowHandle; |
| 40 | |
| 41 | if(windowed) |
| 42 | { |
| 43 | GetClientRect(window, &bounds); |
| 44 | ClientToScreen(window, (POINT*)&bounds); |
| 45 | ClientToScreen(window, (POINT*)&bounds + 1); |
| 46 | } |
| 47 | else |
| 48 | { |
| 49 | SetRect(&bounds, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN)); |
| 50 | } |
| 51 | } |
| 52 | } |
| 53 | |
| 54 | #include "FrameBufferDD.hpp" |
| 55 | #include "FrameBufferGDI.hpp" |
| 56 | #include "Common/Configurator.hpp" |
| 57 | |
| 58 | sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) |
| 59 | { |
| 60 | sw::Configurator ini("SwiftShader.ini"); |
| 61 | int api = ini.getInteger("Testing", "FrameBufferAPI", 0); |
| 62 | |
| 63 | if(api == 0 && topLeftOrigin) |
| 64 | { |
| 65 | return new sw::FrameBufferDD(windowHandle, width, height, fullscreen, topLeftOrigin); |
| 66 | } |
| 67 | else |
| 68 | { |
| 69 | return new sw::FrameBufferGDI(windowHandle, width, height, fullscreen, topLeftOrigin); |
| 70 | } |
| 71 | |
| 72 | return 0; |
| 73 | } |
| 74 | |
| 75 | sw::FrameBuffer *createFrameBuffer(void *display, HWND window, int width, int height) |
| 76 | { |
| 77 | return createFrameBufferWin(window, width, height, false, false); |
| 78 | } |