Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #include "Socket.hpp" |
| 16 | |
| 17 | #if defined(_WIN32) |
| 18 | #include <ws2tcpip.h> |
| 19 | #else |
| 20 | #include <unistd.h> |
| 21 | #include <netdb.h> |
| 22 | #include <netinet/in.h> |
Sergey Ulanov | 53c601e | 2018-01-10 15:12:42 -0800 | [diff] [blame] | 23 | #include <sys/select.h> |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 24 | #endif |
| 25 | |
| 26 | namespace sw |
| 27 | { |
| 28 | Socket::Socket(SOCKET socket) : socket(socket) |
| 29 | { |
| 30 | } |
| 31 | |
| 32 | Socket::Socket(const char *address, const char *port) |
| 33 | { |
| 34 | #if defined(_WIN32) |
| 35 | socket = INVALID_SOCKET; |
| 36 | #else |
| 37 | socket = -1; |
| 38 | #endif |
| 39 | |
| 40 | addrinfo hints = {}; |
| 41 | hints.ai_family = AF_INET; |
| 42 | hints.ai_socktype = SOCK_STREAM; |
| 43 | hints.ai_protocol = IPPROTO_TCP; |
| 44 | hints.ai_flags = AI_PASSIVE; |
| 45 | |
| 46 | addrinfo *info = 0; |
| 47 | getaddrinfo(address, port, &hints, &info); |
| 48 | |
| 49 | if(info) |
| 50 | { |
| 51 | socket = ::socket(info->ai_family, info->ai_socktype, info->ai_protocol); |
| 52 | bind(socket, info->ai_addr, (int)info->ai_addrlen); |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | Socket::~Socket() |
| 57 | { |
| 58 | #if defined(_WIN32) |
| 59 | closesocket(socket); |
| 60 | #else |
| 61 | close(socket); |
| 62 | #endif |
| 63 | } |
| 64 | |
| 65 | void Socket::listen(int backlog) |
| 66 | { |
| 67 | ::listen(socket, backlog); |
| 68 | } |
| 69 | |
| 70 | bool Socket::select(int us) |
| 71 | { |
| 72 | fd_set sockets; |
| 73 | FD_ZERO(&sockets); |
| 74 | FD_SET(socket, &sockets); |
| 75 | |
| 76 | timeval timeout = {us / 1000000, us % 1000000}; |
| 77 | |
| 78 | return ::select(FD_SETSIZE, &sockets, 0, 0, &timeout) >= 1; |
| 79 | } |
| 80 | |
| 81 | Socket *Socket::accept() |
| 82 | { |
| 83 | return new Socket(::accept(socket, 0, 0)); |
| 84 | } |
| 85 | |
| 86 | int Socket::receive(char *buffer, int length) |
| 87 | { |
| 88 | return recv(socket, buffer, length, 0); |
| 89 | } |
| 90 | |
| 91 | void Socket::send(const char *buffer, int length) |
| 92 | { |
| 93 | ::send(socket, buffer, length, 0); |
| 94 | } |
| 95 | |
| 96 | void Socket::startup() |
| 97 | { |
| 98 | #if defined(_WIN32) |
| 99 | WSADATA winsockData; |
| 100 | WSAStartup(MAKEWORD(2, 2), &winsockData); |
| 101 | #endif |
| 102 | } |
| 103 | |
| 104 | void Socket::cleanup() |
| 105 | { |
| 106 | #if defined(_WIN32) |
| 107 | WSACleanup(); |
| 108 | #endif |
| 109 | } |
| 110 | } |