| //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| /// \file |
| /// SI implementation of the TargetRegisterInfo class. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "SIRegisterInfo.h" |
| #include "AMDGPURegisterBankInfo.h" |
| #include "AMDGPUSubtarget.h" |
| #include "SIInstrInfo.h" |
| #include "SIMachineFunctionInfo.h" |
| #include "MCTargetDesc/AMDGPUMCTargetDesc.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineInstrBuilder.h" |
| #include "llvm/CodeGen/RegisterScavenging.h" |
| #include "llvm/IR/Function.h" |
| #include "llvm/IR/LLVMContext.h" |
| |
| using namespace llvm; |
| |
| static bool hasPressureSet(const int *PSets, unsigned PSetID) { |
| for (unsigned i = 0; PSets[i] != -1; ++i) { |
| if (PSets[i] == (int)PSetID) |
| return true; |
| } |
| return false; |
| } |
| |
| void SIRegisterInfo::classifyPressureSet(unsigned PSetID, unsigned Reg, |
| BitVector &PressureSets) const { |
| for (MCRegUnitIterator U(Reg, this); U.isValid(); ++U) { |
| const int *PSets = getRegUnitPressureSets(*U); |
| if (hasPressureSet(PSets, PSetID)) { |
| PressureSets.set(PSetID); |
| break; |
| } |
| } |
| } |
| |
| static cl::opt<bool> EnableSpillSGPRToSMEM( |
| "amdgpu-spill-sgpr-to-smem", |
| cl::desc("Use scalar stores to spill SGPRs if supported by subtarget"), |
| cl::init(false)); |
| |
| static cl::opt<bool> EnableSpillSGPRToVGPR( |
| "amdgpu-spill-sgpr-to-vgpr", |
| cl::desc("Enable spilling VGPRs to SGPRs"), |
| cl::ReallyHidden, |
| cl::init(true)); |
| |
| SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) : |
| AMDGPURegisterInfo(), |
| SGPRPressureSets(getNumRegPressureSets()), |
| VGPRPressureSets(getNumRegPressureSets()), |
| SpillSGPRToVGPR(false), |
| SpillSGPRToSMEM(false) { |
| if (EnableSpillSGPRToSMEM && ST.hasScalarStores()) |
| SpillSGPRToSMEM = true; |
| else if (EnableSpillSGPRToVGPR) |
| SpillSGPRToVGPR = true; |
| |
| unsigned NumRegPressureSets = getNumRegPressureSets(); |
| |
| SGPRSetID = NumRegPressureSets; |
| VGPRSetID = NumRegPressureSets; |
| |
| for (unsigned i = 0; i < NumRegPressureSets; ++i) { |
| classifyPressureSet(i, AMDGPU::SGPR0, SGPRPressureSets); |
| classifyPressureSet(i, AMDGPU::VGPR0, VGPRPressureSets); |
| } |
| |
| // Determine the number of reg units for each pressure set. |
| std::vector<unsigned> PressureSetRegUnits(NumRegPressureSets, 0); |
| for (unsigned i = 0, e = getNumRegUnits(); i != e; ++i) { |
| const int *PSets = getRegUnitPressureSets(i); |
| for (unsigned j = 0; PSets[j] != -1; ++j) { |
| ++PressureSetRegUnits[PSets[j]]; |
| } |
| } |
| |
| unsigned VGPRMax = 0, SGPRMax = 0; |
| for (unsigned i = 0; i < NumRegPressureSets; ++i) { |
| if (isVGPRPressureSet(i) && PressureSetRegUnits[i] > VGPRMax) { |
| VGPRSetID = i; |
| VGPRMax = PressureSetRegUnits[i]; |
| continue; |
| } |
| if (isSGPRPressureSet(i) && PressureSetRegUnits[i] > SGPRMax) { |
| SGPRSetID = i; |
| SGPRMax = PressureSetRegUnits[i]; |
| } |
| } |
| |
| assert(SGPRSetID < NumRegPressureSets && |
| VGPRSetID < NumRegPressureSets); |
| } |
| |
| unsigned SIRegisterInfo::reservedPrivateSegmentBufferReg( |
| const MachineFunction &MF) const { |
| |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; |
| unsigned BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); |
| return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SReg_128RegClass); |
| } |
| |
| static unsigned findPrivateSegmentWaveByteOffsetRegIndex(unsigned RegCount) { |
| unsigned Reg; |
| |
| // Try to place it in a hole after PrivateSegmentBufferReg. |
| if (RegCount & 3) { |
| // We cannot put the segment buffer in (Idx - 4) ... (Idx - 1) due to |
| // alignment constraints, so we have a hole where can put the wave offset. |
| Reg = RegCount - 1; |
| } else { |
| // We can put the segment buffer in (Idx - 4) ... (Idx - 1) and put the |
| // wave offset before it. |
| Reg = RegCount - 5; |
| } |
| |
| return Reg; |
| } |
| |
| unsigned SIRegisterInfo::reservedPrivateSegmentWaveByteOffsetReg( |
| const MachineFunction &MF) const { |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| unsigned Reg = findPrivateSegmentWaveByteOffsetRegIndex(ST.getMaxNumSGPRs(MF)); |
| return AMDGPU::SGPR_32RegClass.getRegister(Reg); |
| } |
| |
| unsigned SIRegisterInfo::reservedStackPtrOffsetReg( |
| const MachineFunction &MF) const { |
| return AMDGPU::SGPR32; |
| } |
| |
| BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { |
| BitVector Reserved(getNumRegs()); |
| |
| // EXEC_LO and EXEC_HI could be allocated and used as regular register, but |
| // this seems likely to result in bugs, so I'm marking them as reserved. |
| reserveRegisterTuples(Reserved, AMDGPU::EXEC); |
| reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); |
| |
| // M0 has to be reserved so that llvm accepts it as a live-in into a block. |
| reserveRegisterTuples(Reserved, AMDGPU::M0); |
| |
| // Reserve the memory aperture registers. |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); |
| |
| // Reserve xnack_mask registers - support is not implemented in Codegen. |
| reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); |
| |
| // Reserve Trap Handler registers - support is not implemented in Codegen. |
| reserveRegisterTuples(Reserved, AMDGPU::TBA); |
| reserveRegisterTuples(Reserved, AMDGPU::TMA); |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); |
| |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| |
| unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); |
| unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); |
| for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { |
| unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); |
| reserveRegisterTuples(Reserved, Reg); |
| } |
| |
| unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); |
| unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); |
| for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { |
| unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); |
| reserveRegisterTuples(Reserved, Reg); |
| } |
| |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); |
| |
| unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); |
| if (ScratchWaveOffsetReg != AMDGPU::NoRegister) { |
| // Reserve 1 SGPR for scratch wave offset in case we need to spill. |
| reserveRegisterTuples(Reserved, ScratchWaveOffsetReg); |
| } |
| |
| unsigned ScratchRSrcReg = MFI->getScratchRSrcReg(); |
| if (ScratchRSrcReg != AMDGPU::NoRegister) { |
| // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need |
| // to spill. |
| // TODO: May need to reserve a VGPR if doing LDS spilling. |
| reserveRegisterTuples(Reserved, ScratchRSrcReg); |
| assert(!isSubRegister(ScratchRSrcReg, ScratchWaveOffsetReg)); |
| } |
| |
| // We have to assume the SP is needed in case there are calls in the function, |
| // which is detected after the function is lowered. If we aren't really going |
| // to need SP, don't bother reserving it. |
| unsigned StackPtrReg = MFI->getStackPtrOffsetReg(); |
| |
| if (StackPtrReg != AMDGPU::NoRegister) { |
| reserveRegisterTuples(Reserved, StackPtrReg); |
| assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); |
| } |
| |
| unsigned FrameReg = MFI->getFrameOffsetReg(); |
| if (FrameReg != AMDGPU::NoRegister) { |
| reserveRegisterTuples(Reserved, FrameReg); |
| assert(!isSubRegister(ScratchRSrcReg, FrameReg)); |
| } |
| |
| return Reserved; |
| } |
| |
| bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { |
| const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); |
| if (Info->isEntryFunction()) { |
| const MachineFrameInfo &MFI = Fn.getFrameInfo(); |
| return MFI.hasStackObjects() || MFI.hasCalls(); |
| } |
| |
| // May need scavenger for dealing with callee saved registers. |
| return true; |
| } |
| |
| bool SIRegisterInfo::requiresFrameIndexScavenging( |
| const MachineFunction &MF) const { |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); |
| if (MFI.hasStackObjects()) |
| return true; |
| |
| // May need to deal with callee saved registers. |
| const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); |
| return !Info->isEntryFunction(); |
| } |
| |
| bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( |
| const MachineFunction &MF) const { |
| // m0 is needed for the scalar store offset. m0 is unallocatable, so we can't |
| // create a virtual register for it during frame index elimination, so the |
| // scavenger is directly needed. |
| return MF.getFrameInfo().hasStackObjects() && |
| MF.getSubtarget<GCNSubtarget>().hasScalarStores() && |
| MF.getInfo<SIMachineFunctionInfo>()->hasSpilledSGPRs(); |
| } |
| |
| bool SIRegisterInfo::requiresVirtualBaseRegisters( |
| const MachineFunction &) const { |
| // There are no special dedicated stack or frame pointers. |
| return true; |
| } |
| |
| bool SIRegisterInfo::trackLivenessAfterRegAlloc(const MachineFunction &MF) const { |
| // This helps catch bugs as verifier errors. |
| return true; |
| } |
| |
| int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const { |
| assert(SIInstrInfo::isMUBUF(*MI)); |
| |
| int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), |
| AMDGPU::OpName::offset); |
| return MI->getOperand(OffIdx).getImm(); |
| } |
| |
| int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, |
| int Idx) const { |
| if (!SIInstrInfo::isMUBUF(*MI)) |
| return 0; |
| |
| assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), |
| AMDGPU::OpName::vaddr) && |
| "Should never see frame index on non-address operand"); |
| |
| return getMUBUFInstrOffset(MI); |
| } |
| |
| bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { |
| if (!MI->mayLoadOrStore()) |
| return false; |
| |
| int64_t FullOffset = Offset + getMUBUFInstrOffset(MI); |
| |
| return !isUInt<12>(FullOffset); |
| } |
| |
| void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, |
| unsigned BaseReg, |
| int FrameIdx, |
| int64_t Offset) const { |
| MachineBasicBlock::iterator Ins = MBB->begin(); |
| DebugLoc DL; // Defaults to "unknown" |
| |
| if (Ins != MBB->end()) |
| DL = Ins->getDebugLoc(); |
| |
| MachineFunction *MF = MBB->getParent(); |
| const GCNSubtarget &Subtarget = MF->getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = Subtarget.getInstrInfo(); |
| |
| if (Offset == 0) { |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg) |
| .addFrameIndex(FrameIdx); |
| return; |
| } |
| |
| MachineRegisterInfo &MRI = MF->getRegInfo(); |
| unsigned OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); |
| |
| unsigned FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); |
| |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) |
| .addImm(Offset); |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg) |
| .addFrameIndex(FrameIdx); |
| |
| TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) |
| .addReg(OffsetReg, RegState::Kill) |
| .addReg(FIReg); |
| } |
| |
| void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg, |
| int64_t Offset) const { |
| |
| MachineBasicBlock *MBB = MI.getParent(); |
| MachineFunction *MF = MBB->getParent(); |
| const GCNSubtarget &Subtarget = MF->getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = Subtarget.getInstrInfo(); |
| |
| #ifndef NDEBUG |
| // FIXME: Is it possible to be storing a frame index to itself? |
| bool SeenFI = false; |
| for (const MachineOperand &MO: MI.operands()) { |
| if (MO.isFI()) { |
| if (SeenFI) |
| llvm_unreachable("should not see multiple frame indices"); |
| |
| SeenFI = true; |
| } |
| } |
| #endif |
| |
| MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr); |
| assert(FIOp && FIOp->isFI() && "frame index must be address operand"); |
| assert(TII->isMUBUF(MI)); |
| assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() == |
| MF->getInfo<SIMachineFunctionInfo>()->getFrameOffsetReg() && |
| "should only be seeing frame offset relative FrameIndex"); |
| |
| |
| MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); |
| int64_t NewOffset = OffsetOp->getImm() + Offset; |
| assert(isUInt<12>(NewOffset) && "offset should be legal"); |
| |
| FIOp->ChangeToRegister(BaseReg, false); |
| OffsetOp->setImm(NewOffset); |
| } |
| |
| bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, |
| unsigned BaseReg, |
| int64_t Offset) const { |
| if (!SIInstrInfo::isMUBUF(*MI)) |
| return false; |
| |
| int64_t NewOffset = Offset + getMUBUFInstrOffset(MI); |
| |
| return isUInt<12>(NewOffset); |
| } |
| |
| const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( |
| const MachineFunction &MF, unsigned Kind) const { |
| // This is inaccurate. It depends on the instruction and address space. The |
| // only place where we should hit this is for dealing with frame indexes / |
| // private accesses, so this is correct in that case. |
| return &AMDGPU::VGPR_32RegClass; |
| } |
| |
| static unsigned getNumSubRegsForSpillOp(unsigned Op) { |
| |
| switch (Op) { |
| case AMDGPU::SI_SPILL_S512_SAVE: |
| case AMDGPU::SI_SPILL_S512_RESTORE: |
| case AMDGPU::SI_SPILL_V512_SAVE: |
| case AMDGPU::SI_SPILL_V512_RESTORE: |
| return 16; |
| case AMDGPU::SI_SPILL_S256_SAVE: |
| case AMDGPU::SI_SPILL_S256_RESTORE: |
| case AMDGPU::SI_SPILL_V256_SAVE: |
| case AMDGPU::SI_SPILL_V256_RESTORE: |
| return 8; |
| case AMDGPU::SI_SPILL_S128_SAVE: |
| case AMDGPU::SI_SPILL_S128_RESTORE: |
| case AMDGPU::SI_SPILL_V128_SAVE: |
| case AMDGPU::SI_SPILL_V128_RESTORE: |
| return 4; |
| case AMDGPU::SI_SPILL_V96_SAVE: |
| case AMDGPU::SI_SPILL_V96_RESTORE: |
| return 3; |
| case AMDGPU::SI_SPILL_S64_SAVE: |
| case AMDGPU::SI_SPILL_S64_RESTORE: |
| case AMDGPU::SI_SPILL_V64_SAVE: |
| case AMDGPU::SI_SPILL_V64_RESTORE: |
| return 2; |
| case AMDGPU::SI_SPILL_S32_SAVE: |
| case AMDGPU::SI_SPILL_S32_RESTORE: |
| case AMDGPU::SI_SPILL_V32_SAVE: |
| case AMDGPU::SI_SPILL_V32_RESTORE: |
| return 1; |
| default: llvm_unreachable("Invalid spill opcode"); |
| } |
| } |
| |
| static int getOffsetMUBUFStore(unsigned Opc) { |
| switch (Opc) { |
| case AMDGPU::BUFFER_STORE_DWORD_OFFEN: |
| return AMDGPU::BUFFER_STORE_DWORD_OFFSET; |
| case AMDGPU::BUFFER_STORE_BYTE_OFFEN: |
| return AMDGPU::BUFFER_STORE_BYTE_OFFSET; |
| case AMDGPU::BUFFER_STORE_SHORT_OFFEN: |
| return AMDGPU::BUFFER_STORE_SHORT_OFFSET; |
| case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: |
| return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; |
| case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: |
| return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; |
| case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: |
| return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; |
| case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: |
| return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; |
| default: |
| return -1; |
| } |
| } |
| |
| static int getOffsetMUBUFLoad(unsigned Opc) { |
| switch (Opc) { |
| case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: |
| return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; |
| case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: |
| return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; |
| case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: |
| return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; |
| case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: |
| return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; |
| case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: |
| return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; |
| case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: |
| return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; |
| case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: |
| return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; |
| default: |
| return -1; |
| } |
| } |
| |
| // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not |
| // need to handle the case where an SGPR may need to be spilled while spilling. |
| static bool buildMUBUFOffsetLoadStore(const SIInstrInfo *TII, |
| MachineFrameInfo &MFI, |
| MachineBasicBlock::iterator MI, |
| int Index, |
| int64_t Offset) { |
| MachineBasicBlock *MBB = MI->getParent(); |
| const DebugLoc &DL = MI->getDebugLoc(); |
| bool IsStore = MI->mayStore(); |
| |
| unsigned Opc = MI->getOpcode(); |
| int LoadStoreOp = IsStore ? |
| getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); |
| if (LoadStoreOp == -1) |
| return false; |
| |
| const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); |
| MachineInstrBuilder NewMI = BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) |
| .add(*Reg) |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) |
| .addImm(Offset) |
| .addImm(0) // glc |
| .addImm(0) // slc |
| .addImm(0) // tfe |
| .setMemRefs(MI->memoperands_begin(), MI->memoperands_end()); |
| |
| const MachineOperand *VDataIn = TII->getNamedOperand(*MI, |
| AMDGPU::OpName::vdata_in); |
| if (VDataIn) |
| NewMI.add(*VDataIn); |
| return true; |
| } |
| |
| void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI, |
| unsigned LoadStoreOp, |
| int Index, |
| unsigned ValueReg, |
| bool IsKill, |
| unsigned ScratchRsrcReg, |
| unsigned ScratchOffsetReg, |
| int64_t InstOffset, |
| MachineMemOperand *MMO, |
| RegScavenger *RS) const { |
| MachineBasicBlock *MBB = MI->getParent(); |
| MachineFunction *MF = MI->getParent()->getParent(); |
| const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| const MachineFrameInfo &MFI = MF->getFrameInfo(); |
| |
| const MCInstrDesc &Desc = TII->get(LoadStoreOp); |
| const DebugLoc &DL = MI->getDebugLoc(); |
| bool IsStore = Desc.mayStore(); |
| |
| bool Scavenged = false; |
| unsigned SOffset = ScratchOffsetReg; |
| |
| const unsigned EltSize = 4; |
| const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); |
| unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT); |
| unsigned Size = NumSubRegs * EltSize; |
| int64_t Offset = InstOffset + MFI.getObjectOffset(Index); |
| int64_t ScratchOffsetRegDelta = 0; |
| |
| unsigned Align = MFI.getObjectAlignment(Index); |
| const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); |
| |
| assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset"); |
| |
| if (!isUInt<12>(Offset + Size - EltSize)) { |
| SOffset = AMDGPU::NoRegister; |
| |
| // We currently only support spilling VGPRs to EltSize boundaries, meaning |
| // we can simplify the adjustment of Offset here to just scale with |
| // WavefrontSize. |
| Offset *= ST.getWavefrontSize(); |
| |
| // We don't have access to the register scavenger if this function is called |
| // during PEI::scavengeFrameVirtualRegs(). |
| if (RS) |
| SOffset = RS->FindUnusedReg(&AMDGPU::SGPR_32RegClass); |
| |
| if (SOffset == AMDGPU::NoRegister) { |
| // There are no free SGPRs, and since we are in the process of spilling |
| // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true |
| // on SI/CI and on VI it is true until we implement spilling using scalar |
| // stores), we have no way to free up an SGPR. Our solution here is to |
| // add the offset directly to the ScratchOffset register, and then |
| // subtract the offset after the spill to return ScratchOffset to it's |
| // original value. |
| SOffset = ScratchOffsetReg; |
| ScratchOffsetRegDelta = Offset; |
| } else { |
| Scavenged = true; |
| } |
| |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset) |
| .addReg(ScratchOffsetReg) |
| .addImm(Offset); |
| |
| Offset = 0; |
| } |
| |
| for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) { |
| unsigned SubReg = NumSubRegs == 1 ? |
| ValueReg : getSubReg(ValueReg, getSubRegFromChannel(i)); |
| |
| unsigned SOffsetRegState = 0; |
| unsigned SrcDstRegState = getDefRegState(!IsStore); |
| if (i + 1 == e) { |
| SOffsetRegState |= getKillRegState(Scavenged); |
| // The last implicit use carries the "Kill" flag. |
| SrcDstRegState |= getKillRegState(IsKill); |
| } |
| |
| MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i); |
| MachineMemOperand *NewMMO |
| = MF->getMachineMemOperand(PInfo, MMO->getFlags(), |
| EltSize, MinAlign(Align, EltSize * i)); |
| |
| auto MIB = BuildMI(*MBB, MI, DL, Desc) |
| .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill)) |
| .addReg(ScratchRsrcReg) |
| .addReg(SOffset, SOffsetRegState) |
| .addImm(Offset) |
| .addImm(0) // glc |
| .addImm(0) // slc |
| .addImm(0) // tfe |
| .addMemOperand(NewMMO); |
| |
| if (NumSubRegs > 1) |
| MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); |
| } |
| |
| if (ScratchOffsetRegDelta != 0) { |
| // Subtract the offset we added to the ScratchOffset register. |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScratchOffsetReg) |
| .addReg(ScratchOffsetReg) |
| .addImm(ScratchOffsetRegDelta); |
| } |
| } |
| |
| static std::pair<unsigned, unsigned> getSpillEltSize(unsigned SuperRegSize, |
| bool Store) { |
| if (SuperRegSize % 16 == 0) { |
| return { 16, Store ? AMDGPU::S_BUFFER_STORE_DWORDX4_SGPR : |
| AMDGPU::S_BUFFER_LOAD_DWORDX4_SGPR }; |
| } |
| |
| if (SuperRegSize % 8 == 0) { |
| return { 8, Store ? AMDGPU::S_BUFFER_STORE_DWORDX2_SGPR : |
| AMDGPU::S_BUFFER_LOAD_DWORDX2_SGPR }; |
| } |
| |
| return { 4, Store ? AMDGPU::S_BUFFER_STORE_DWORD_SGPR : |
| AMDGPU::S_BUFFER_LOAD_DWORD_SGPR}; |
| } |
| |
| bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, |
| int Index, |
| RegScavenger *RS, |
| bool OnlyToVGPR) const { |
| MachineBasicBlock *MBB = MI->getParent(); |
| MachineFunction *MF = MBB->getParent(); |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); |
| DenseSet<unsigned> SGPRSpillVGPRDefinedSet; |
| |
| ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills |
| = MFI->getSGPRToVGPRSpills(Index); |
| bool SpillToVGPR = !VGPRSpills.empty(); |
| if (OnlyToVGPR && !SpillToVGPR) |
| return false; |
| |
| MachineRegisterInfo &MRI = MF->getRegInfo(); |
| const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| |
| unsigned SuperReg = MI->getOperand(0).getReg(); |
| bool IsKill = MI->getOperand(0).isKill(); |
| const DebugLoc &DL = MI->getDebugLoc(); |
| |
| MachineFrameInfo &FrameInfo = MF->getFrameInfo(); |
| |
| bool SpillToSMEM = spillSGPRToSMEM(); |
| if (SpillToSMEM && OnlyToVGPR) |
| return false; |
| |
| assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() && |
| SuperReg != MFI->getFrameOffsetReg() && |
| SuperReg != MFI->getScratchWaveOffsetReg())); |
| |
| assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); |
| |
| unsigned OffsetReg = AMDGPU::M0; |
| unsigned M0CopyReg = AMDGPU::NoRegister; |
| |
| if (SpillToSMEM) { |
| if (RS->isRegUsed(AMDGPU::M0)) { |
| M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg) |
| .addReg(AMDGPU::M0); |
| } |
| } |
| |
| unsigned ScalarStoreOp; |
| unsigned EltSize = 4; |
| const TargetRegisterClass *RC = getPhysRegClass(SuperReg); |
| if (SpillToSMEM && isSGPRClass(RC)) { |
| // XXX - if private_element_size is larger than 4 it might be useful to be |
| // able to spill wider vmem spills. |
| std::tie(EltSize, ScalarStoreOp) = |
| getSpillEltSize(getRegSizeInBits(*RC) / 8, true); |
| } |
| |
| ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); |
| unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); |
| |
| // SubReg carries the "Kill" flag when SubReg == SuperReg. |
| unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill); |
| for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { |
| unsigned SubReg = NumSubRegs == 1 ? |
| SuperReg : getSubReg(SuperReg, SplitParts[i]); |
| |
| if (SpillToSMEM) { |
| int64_t FrOffset = FrameInfo.getObjectOffset(Index); |
| |
| // The allocated memory size is really the wavefront size * the frame |
| // index size. The widest register class is 64 bytes, so a 4-byte scratch |
| // allocation is enough to spill this in a single stack object. |
| // |
| // FIXME: Frame size/offsets are computed earlier than this, so the extra |
| // space is still unnecessarily allocated. |
| |
| unsigned Align = FrameInfo.getObjectAlignment(Index); |
| MachinePointerInfo PtrInfo |
| = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i); |
| MachineMemOperand *MMO |
| = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore, |
| EltSize, MinAlign(Align, EltSize * i)); |
| |
| // SMEM instructions only support a single offset, so increment the wave |
| // offset. |
| |
| int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i); |
| if (Offset != 0) { |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg) |
| .addReg(MFI->getFrameOffsetReg()) |
| .addImm(Offset); |
| } else { |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) |
| .addReg(MFI->getFrameOffsetReg()); |
| } |
| |
| BuildMI(*MBB, MI, DL, TII->get(ScalarStoreOp)) |
| .addReg(SubReg, getKillRegState(IsKill)) // sdata |
| .addReg(MFI->getScratchRSrcReg()) // sbase |
| .addReg(OffsetReg, RegState::Kill) // soff |
| .addImm(0) // glc |
| .addMemOperand(MMO); |
| |
| continue; |
| } |
| |
| if (SpillToVGPR) { |
| SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; |
| |
| // During SGPR spilling to VGPR, determine if the VGPR is defined. The |
| // only circumstance in which we say it is undefined is when it is the |
| // first spill to this VGPR in the first basic block. |
| bool VGPRDefined = true; |
| if (MBB == &MF->front()) |
| VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second; |
| |
| // Mark the "old value of vgpr" input undef only if this is the first sgpr |
| // spill to this specific vgpr in the first basic block. |
| BuildMI(*MBB, MI, DL, |
| TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), |
| Spill.VGPR) |
| .addReg(SubReg, getKillRegState(IsKill)) |
| .addImm(Spill.Lane) |
| .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef); |
| |
| // FIXME: Since this spills to another register instead of an actual |
| // frame index, we should delete the frame index when all references to |
| // it are fixed. |
| } else { |
| // XXX - Can to VGPR spill fail for some subregisters but not others? |
| if (OnlyToVGPR) |
| return false; |
| |
| // Spill SGPR to a frame index. |
| // TODO: Should VI try to spill to VGPR and then spill to SMEM? |
| unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); |
| // TODO: Should VI try to spill to VGPR and then spill to SMEM? |
| |
| MachineInstrBuilder Mov |
| = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) |
| .addReg(SubReg, SubKillState); |
| |
| |
| // There could be undef components of a spilled super register. |
| // TODO: Can we detect this and skip the spill? |
| if (NumSubRegs > 1) { |
| // The last implicit use of the SuperReg carries the "Kill" flag. |
| unsigned SuperKillState = 0; |
| if (i + 1 == e) |
| SuperKillState |= getKillRegState(IsKill); |
| Mov.addReg(SuperReg, RegState::Implicit | SuperKillState); |
| } |
| |
| unsigned Align = FrameInfo.getObjectAlignment(Index); |
| MachinePointerInfo PtrInfo |
| = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i); |
| MachineMemOperand *MMO |
| = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore, |
| EltSize, MinAlign(Align, EltSize * i)); |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_SAVE)) |
| .addReg(TmpReg, RegState::Kill) // src |
| .addFrameIndex(Index) // vaddr |
| .addReg(MFI->getScratchRSrcReg()) // srrsrc |
| .addReg(MFI->getFrameOffsetReg()) // soffset |
| .addImm(i * 4) // offset |
| .addMemOperand(MMO); |
| } |
| } |
| |
| if (M0CopyReg != AMDGPU::NoRegister) { |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0) |
| .addReg(M0CopyReg, RegState::Kill); |
| } |
| |
| MI->eraseFromParent(); |
| MFI->addToSpilledSGPRs(NumSubRegs); |
| return true; |
| } |
| |
| bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, |
| int Index, |
| RegScavenger *RS, |
| bool OnlyToVGPR) const { |
| MachineFunction *MF = MI->getParent()->getParent(); |
| MachineRegisterInfo &MRI = MF->getRegInfo(); |
| MachineBasicBlock *MBB = MI->getParent(); |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); |
| |
| ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills |
| = MFI->getSGPRToVGPRSpills(Index); |
| bool SpillToVGPR = !VGPRSpills.empty(); |
| if (OnlyToVGPR && !SpillToVGPR) |
| return false; |
| |
| MachineFrameInfo &FrameInfo = MF->getFrameInfo(); |
| const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| const DebugLoc &DL = MI->getDebugLoc(); |
| |
| unsigned SuperReg = MI->getOperand(0).getReg(); |
| bool SpillToSMEM = spillSGPRToSMEM(); |
| if (SpillToSMEM && OnlyToVGPR) |
| return false; |
| |
| assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); |
| |
| unsigned OffsetReg = AMDGPU::M0; |
| unsigned M0CopyReg = AMDGPU::NoRegister; |
| |
| if (SpillToSMEM) { |
| if (RS->isRegUsed(AMDGPU::M0)) { |
| M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg) |
| .addReg(AMDGPU::M0); |
| } |
| } |
| |
| unsigned EltSize = 4; |
| unsigned ScalarLoadOp; |
| |
| const TargetRegisterClass *RC = getPhysRegClass(SuperReg); |
| if (SpillToSMEM && isSGPRClass(RC)) { |
| // XXX - if private_element_size is larger than 4 it might be useful to be |
| // able to spill wider vmem spills. |
| std::tie(EltSize, ScalarLoadOp) = |
| getSpillEltSize(getRegSizeInBits(*RC) / 8, false); |
| } |
| |
| ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); |
| unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); |
| |
| // SubReg carries the "Kill" flag when SubReg == SuperReg. |
| int64_t FrOffset = FrameInfo.getObjectOffset(Index); |
| |
| for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { |
| unsigned SubReg = NumSubRegs == 1 ? |
| SuperReg : getSubReg(SuperReg, SplitParts[i]); |
| |
| if (SpillToSMEM) { |
| // FIXME: Size may be > 4 but extra bytes wasted. |
| unsigned Align = FrameInfo.getObjectAlignment(Index); |
| MachinePointerInfo PtrInfo |
| = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i); |
| MachineMemOperand *MMO |
| = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOLoad, |
| EltSize, MinAlign(Align, EltSize * i)); |
| |
| // Add i * 4 offset |
| int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i); |
| if (Offset != 0) { |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg) |
| .addReg(MFI->getFrameOffsetReg()) |
| .addImm(Offset); |
| } else { |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) |
| .addReg(MFI->getFrameOffsetReg()); |
| } |
| |
| auto MIB = |
| BuildMI(*MBB, MI, DL, TII->get(ScalarLoadOp), SubReg) |
| .addReg(MFI->getScratchRSrcReg()) // sbase |
| .addReg(OffsetReg, RegState::Kill) // soff |
| .addImm(0) // glc |
| .addMemOperand(MMO); |
| |
| if (NumSubRegs > 1) |
| MIB.addReg(SuperReg, RegState::ImplicitDefine); |
| |
| continue; |
| } |
| |
| if (SpillToVGPR) { |
| SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; |
| auto MIB = |
| BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), |
| SubReg) |
| .addReg(Spill.VGPR) |
| .addImm(Spill.Lane); |
| |
| if (NumSubRegs > 1) |
| MIB.addReg(SuperReg, RegState::ImplicitDefine); |
| } else { |
| if (OnlyToVGPR) |
| return false; |
| |
| // Restore SGPR from a stack slot. |
| // FIXME: We should use S_LOAD_DWORD here for VI. |
| unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); |
| unsigned Align = FrameInfo.getObjectAlignment(Index); |
| |
| MachinePointerInfo PtrInfo |
| = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i); |
| |
| MachineMemOperand *MMO = MF->getMachineMemOperand(PtrInfo, |
| MachineMemOperand::MOLoad, EltSize, |
| MinAlign(Align, EltSize * i)); |
| |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_RESTORE), TmpReg) |
| .addFrameIndex(Index) // vaddr |
| .addReg(MFI->getScratchRSrcReg()) // srsrc |
| .addReg(MFI->getFrameOffsetReg()) // soffset |
| .addImm(i * 4) // offset |
| .addMemOperand(MMO); |
| |
| auto MIB = |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg) |
| .addReg(TmpReg, RegState::Kill); |
| |
| if (NumSubRegs > 1) |
| MIB.addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine); |
| } |
| } |
| |
| if (M0CopyReg != AMDGPU::NoRegister) { |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0) |
| .addReg(M0CopyReg, RegState::Kill); |
| } |
| |
| MI->eraseFromParent(); |
| return true; |
| } |
| |
| /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to |
| /// a VGPR and the stack slot can be safely eliminated when all other users are |
| /// handled. |
| bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( |
| MachineBasicBlock::iterator MI, |
| int FI, |
| RegScavenger *RS) const { |
| switch (MI->getOpcode()) { |
| case AMDGPU::SI_SPILL_S512_SAVE: |
| case AMDGPU::SI_SPILL_S256_SAVE: |
| case AMDGPU::SI_SPILL_S128_SAVE: |
| case AMDGPU::SI_SPILL_S64_SAVE: |
| case AMDGPU::SI_SPILL_S32_SAVE: |
| return spillSGPR(MI, FI, RS, true); |
| case AMDGPU::SI_SPILL_S512_RESTORE: |
| case AMDGPU::SI_SPILL_S256_RESTORE: |
| case AMDGPU::SI_SPILL_S128_RESTORE: |
| case AMDGPU::SI_SPILL_S64_RESTORE: |
| case AMDGPU::SI_SPILL_S32_RESTORE: |
| return restoreSGPR(MI, FI, RS, true); |
| default: |
| llvm_unreachable("not an SGPR spill instruction"); |
| } |
| } |
| |
| void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, |
| int SPAdj, unsigned FIOperandNum, |
| RegScavenger *RS) const { |
| MachineFunction *MF = MI->getParent()->getParent(); |
| MachineRegisterInfo &MRI = MF->getRegInfo(); |
| MachineBasicBlock *MBB = MI->getParent(); |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); |
| MachineFrameInfo &FrameInfo = MF->getFrameInfo(); |
| const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| DebugLoc DL = MI->getDebugLoc(); |
| |
| MachineOperand &FIOp = MI->getOperand(FIOperandNum); |
| int Index = MI->getOperand(FIOperandNum).getIndex(); |
| |
| switch (MI->getOpcode()) { |
| // SGPR register spill |
| case AMDGPU::SI_SPILL_S512_SAVE: |
| case AMDGPU::SI_SPILL_S256_SAVE: |
| case AMDGPU::SI_SPILL_S128_SAVE: |
| case AMDGPU::SI_SPILL_S64_SAVE: |
| case AMDGPU::SI_SPILL_S32_SAVE: { |
| spillSGPR(MI, Index, RS); |
| break; |
| } |
| |
| // SGPR register restore |
| case AMDGPU::SI_SPILL_S512_RESTORE: |
| case AMDGPU::SI_SPILL_S256_RESTORE: |
| case AMDGPU::SI_SPILL_S128_RESTORE: |
| case AMDGPU::SI_SPILL_S64_RESTORE: |
| case AMDGPU::SI_SPILL_S32_RESTORE: { |
| restoreSGPR(MI, Index, RS); |
| break; |
| } |
| |
| // VGPR register spill |
| case AMDGPU::SI_SPILL_V512_SAVE: |
| case AMDGPU::SI_SPILL_V256_SAVE: |
| case AMDGPU::SI_SPILL_V128_SAVE: |
| case AMDGPU::SI_SPILL_V96_SAVE: |
| case AMDGPU::SI_SPILL_V64_SAVE: |
| case AMDGPU::SI_SPILL_V32_SAVE: { |
| const MachineOperand *VData = TII->getNamedOperand(*MI, |
| AMDGPU::OpName::vdata); |
| buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, |
| Index, |
| VData->getReg(), VData->isKill(), |
| TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), |
| TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(), |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), |
| *MI->memoperands_begin(), |
| RS); |
| MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); |
| MI->eraseFromParent(); |
| break; |
| } |
| case AMDGPU::SI_SPILL_V32_RESTORE: |
| case AMDGPU::SI_SPILL_V64_RESTORE: |
| case AMDGPU::SI_SPILL_V96_RESTORE: |
| case AMDGPU::SI_SPILL_V128_RESTORE: |
| case AMDGPU::SI_SPILL_V256_RESTORE: |
| case AMDGPU::SI_SPILL_V512_RESTORE: { |
| const MachineOperand *VData = TII->getNamedOperand(*MI, |
| AMDGPU::OpName::vdata); |
| |
| buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET, |
| Index, |
| VData->getReg(), VData->isKill(), |
| TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), |
| TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(), |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), |
| *MI->memoperands_begin(), |
| RS); |
| MI->eraseFromParent(); |
| break; |
| } |
| |
| default: { |
| const DebugLoc &DL = MI->getDebugLoc(); |
| bool IsMUBUF = TII->isMUBUF(*MI); |
| |
| if (!IsMUBUF && |
| MFI->getFrameOffsetReg() != MFI->getScratchWaveOffsetReg()) { |
| // Convert to an absolute stack address by finding the offset from the |
| // scratch wave base and scaling by the wave size. |
| // |
| // In an entry function/kernel the stack address is already the |
| // absolute address relative to the scratch wave offset. |
| |
| unsigned DiffReg |
| = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); |
| |
| bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32; |
| unsigned ResultReg = IsCopy ? |
| MI->getOperand(0).getReg() : |
| MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); |
| |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), DiffReg) |
| .addReg(MFI->getFrameOffsetReg()) |
| .addReg(MFI->getScratchWaveOffsetReg()); |
| |
| int64_t Offset = FrameInfo.getObjectOffset(Index); |
| if (Offset == 0) { |
| // XXX - This never happens because of emergency scavenging slot at 0? |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg) |
| .addImm(Log2_32(ST.getWavefrontSize())) |
| .addReg(DiffReg); |
| } else { |
| unsigned ScaledReg |
| = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); |
| |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ScaledReg) |
| .addImm(Log2_32(ST.getWavefrontSize())) |
| .addReg(DiffReg, RegState::Kill); |
| |
| // TODO: Fold if use instruction is another add of a constant. |
| if (AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { |
| TII->getAddNoCarry(*MBB, MI, DL, ResultReg) |
| .addImm(Offset) |
| .addReg(ScaledReg, RegState::Kill); |
| } else { |
| unsigned ConstOffsetReg |
| = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); |
| |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) |
| .addImm(Offset); |
| TII->getAddNoCarry(*MBB, MI, DL, ResultReg) |
| .addReg(ConstOffsetReg, RegState::Kill) |
| .addReg(ScaledReg, RegState::Kill); |
| } |
| } |
| |
| // Don't introduce an extra copy if we're just materializing in a mov. |
| if (IsCopy) |
| MI->eraseFromParent(); |
| else |
| FIOp.ChangeToRegister(ResultReg, false, false, true); |
| return; |
| } |
| |
| if (IsMUBUF) { |
| // Disable offen so we don't need a 0 vgpr base. |
| assert(static_cast<int>(FIOperandNum) == |
| AMDGPU::getNamedOperandIdx(MI->getOpcode(), |
| AMDGPU::OpName::vaddr)); |
| |
| assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() |
| == MFI->getFrameOffsetReg()); |
| |
| int64_t Offset = FrameInfo.getObjectOffset(Index); |
| int64_t OldImm |
| = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); |
| int64_t NewOffset = OldImm + Offset; |
| |
| if (isUInt<12>(NewOffset) && |
| buildMUBUFOffsetLoadStore(TII, FrameInfo, MI, Index, NewOffset)) { |
| MI->eraseFromParent(); |
| return; |
| } |
| } |
| |
| // If the offset is simply too big, don't convert to a scratch wave offset |
| // relative index. |
| |
| int64_t Offset = FrameInfo.getObjectOffset(Index); |
| FIOp.ChangeToImmediate(Offset); |
| if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { |
| unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) |
| .addImm(Offset); |
| FIOp.ChangeToRegister(TmpReg, false, false, true); |
| } |
| } |
| } |
| } |
| |
| StringRef SIRegisterInfo::getRegAsmName(unsigned Reg) const { |
| #define AMDGPU_REG_ASM_NAMES |
| #include "AMDGPURegAsmNames.inc.cpp" |
| |
| #define REG_RANGE(BeginReg, EndReg, RegTable) \ |
| if (Reg >= BeginReg && Reg <= EndReg) { \ |
| unsigned Index = Reg - BeginReg; \ |
| assert(Index < array_lengthof(RegTable)); \ |
| return RegTable[Index]; \ |
| } |
| |
| REG_RANGE(AMDGPU::VGPR0, AMDGPU::VGPR255, VGPR32RegNames); |
| REG_RANGE(AMDGPU::SGPR0, AMDGPU::SGPR103, SGPR32RegNames); |
| REG_RANGE(AMDGPU::VGPR0_VGPR1, AMDGPU::VGPR254_VGPR255, VGPR64RegNames); |
| REG_RANGE(AMDGPU::SGPR0_SGPR1, AMDGPU::SGPR102_SGPR103, SGPR64RegNames); |
| REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2, AMDGPU::VGPR253_VGPR254_VGPR255, |
| VGPR96RegNames); |
| |
| REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3, |
| AMDGPU::VGPR252_VGPR253_VGPR254_VGPR255, |
| VGPR128RegNames); |
| REG_RANGE(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3, |
| AMDGPU::SGPR100_SGPR101_SGPR102_SGPR103, |
| SGPR128RegNames); |
| |
| REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3_VGPR4_VGPR5_VGPR6_VGPR7, |
| AMDGPU::VGPR248_VGPR249_VGPR250_VGPR251_VGPR252_VGPR253_VGPR254_VGPR255, |
| VGPR256RegNames); |
| |
| REG_RANGE( |
| AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3_VGPR4_VGPR5_VGPR6_VGPR7_VGPR8_VGPR9_VGPR10_VGPR11_VGPR12_VGPR13_VGPR14_VGPR15, |
| AMDGPU::VGPR240_VGPR241_VGPR242_VGPR243_VGPR244_VGPR245_VGPR246_VGPR247_VGPR248_VGPR249_VGPR250_VGPR251_VGPR252_VGPR253_VGPR254_VGPR255, |
| VGPR512RegNames); |
| |
| REG_RANGE(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3_SGPR4_SGPR5_SGPR6_SGPR7, |
| AMDGPU::SGPR96_SGPR97_SGPR98_SGPR99_SGPR100_SGPR101_SGPR102_SGPR103, |
| SGPR256RegNames); |
| |
| REG_RANGE( |
| AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3_SGPR4_SGPR5_SGPR6_SGPR7_SGPR8_SGPR9_SGPR10_SGPR11_SGPR12_SGPR13_SGPR14_SGPR15, |
| AMDGPU::SGPR88_SGPR89_SGPR90_SGPR91_SGPR92_SGPR93_SGPR94_SGPR95_SGPR96_SGPR97_SGPR98_SGPR99_SGPR100_SGPR101_SGPR102_SGPR103, |
| SGPR512RegNames |
| ); |
| |
| #undef REG_RANGE |
| |
| // FIXME: Rename flat_scr so we don't need to special case this. |
| switch (Reg) { |
| case AMDGPU::FLAT_SCR: |
| return "flat_scratch"; |
| case AMDGPU::FLAT_SCR_LO: |
| return "flat_scratch_lo"; |
| case AMDGPU::FLAT_SCR_HI: |
| return "flat_scratch_hi"; |
| default: |
| // For the special named registers the default is fine. |
| return TargetRegisterInfo::getRegAsmName(Reg); |
| } |
| } |
| |
| // FIXME: This is very slow. It might be worth creating a map from physreg to |
| // register class. |
| const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const { |
| assert(!TargetRegisterInfo::isVirtualRegister(Reg)); |
| |
| static const TargetRegisterClass *const BaseClasses[] = { |
| &AMDGPU::VGPR_32RegClass, |
| &AMDGPU::SReg_32RegClass, |
| &AMDGPU::VReg_64RegClass, |
| &AMDGPU::SReg_64RegClass, |
| &AMDGPU::VReg_96RegClass, |
| &AMDGPU::VReg_128RegClass, |
| &AMDGPU::SReg_128RegClass, |
| &AMDGPU::VReg_256RegClass, |
| &AMDGPU::SReg_256RegClass, |
| &AMDGPU::VReg_512RegClass, |
| &AMDGPU::SReg_512RegClass, |
| &AMDGPU::SCC_CLASSRegClass, |
| &AMDGPU::Pseudo_SReg_32RegClass, |
| &AMDGPU::Pseudo_SReg_128RegClass, |
| }; |
| |
| for (const TargetRegisterClass *BaseClass : BaseClasses) { |
| if (BaseClass->contains(Reg)) { |
| return BaseClass; |
| } |
| } |
| return nullptr; |
| } |
| |
| // TODO: It might be helpful to have some target specific flags in |
| // TargetRegisterClass to mark which classes are VGPRs to make this trivial. |
| bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const { |
| unsigned Size = getRegSizeInBits(*RC); |
| if (Size < 32) |
| return false; |
| switch (Size) { |
| case 32: |
| return getCommonSubClass(&AMDGPU::VGPR_32RegClass, RC) != nullptr; |
| case 64: |
| return getCommonSubClass(&AMDGPU::VReg_64RegClass, RC) != nullptr; |
| case 96: |
| return getCommonSubClass(&AMDGPU::VReg_96RegClass, RC) != nullptr; |
| case 128: |
| return getCommonSubClass(&AMDGPU::VReg_128RegClass, RC) != nullptr; |
| case 256: |
| return getCommonSubClass(&AMDGPU::VReg_256RegClass, RC) != nullptr; |
| case 512: |
| return getCommonSubClass(&AMDGPU::VReg_512RegClass, RC) != nullptr; |
| default: |
| llvm_unreachable("Invalid register class size"); |
| } |
| } |
| |
| const TargetRegisterClass *SIRegisterInfo::getEquivalentVGPRClass( |
| const TargetRegisterClass *SRC) const { |
| switch (getRegSizeInBits(*SRC)) { |
| case 32: |
| return &AMDGPU::VGPR_32RegClass; |
| case 64: |
| return &AMDGPU::VReg_64RegClass; |
| case 96: |
| return &AMDGPU::VReg_96RegClass; |
| case 128: |
| return &AMDGPU::VReg_128RegClass; |
| case 256: |
| return &AMDGPU::VReg_256RegClass; |
| case 512: |
| return &AMDGPU::VReg_512RegClass; |
| default: |
| llvm_unreachable("Invalid register class size"); |
| } |
| } |
| |
| const TargetRegisterClass *SIRegisterInfo::getEquivalentSGPRClass( |
| const TargetRegisterClass *VRC) const { |
| switch (getRegSizeInBits(*VRC)) { |
| case 32: |
| return &AMDGPU::SGPR_32RegClass; |
| case 64: |
| return &AMDGPU::SReg_64RegClass; |
| case 128: |
| return &AMDGPU::SReg_128RegClass; |
| case 256: |
| return &AMDGPU::SReg_256RegClass; |
| case 512: |
| return &AMDGPU::SReg_512RegClass; |
| default: |
| llvm_unreachable("Invalid register class size"); |
| } |
| } |
| |
| const TargetRegisterClass *SIRegisterInfo::getSubRegClass( |
| const TargetRegisterClass *RC, unsigned SubIdx) const { |
| if (SubIdx == AMDGPU::NoSubRegister) |
| return RC; |
| |
| // We can assume that each lane corresponds to one 32-bit register. |
| unsigned Count = getSubRegIndexLaneMask(SubIdx).getNumLanes(); |
| if (isSGPRClass(RC)) { |
| switch (Count) { |
| case 1: |
| return &AMDGPU::SGPR_32RegClass; |
| case 2: |
| return &AMDGPU::SReg_64RegClass; |
| case 4: |
| return &AMDGPU::SReg_128RegClass; |
| case 8: |
| return &AMDGPU::SReg_256RegClass; |
| case 16: /* fall-through */ |
| default: |
| llvm_unreachable("Invalid sub-register class size"); |
| } |
| } else { |
| switch (Count) { |
| case 1: |
| return &AMDGPU::VGPR_32RegClass; |
| case 2: |
| return &AMDGPU::VReg_64RegClass; |
| case 3: |
| return &AMDGPU::VReg_96RegClass; |
| case 4: |
| return &AMDGPU::VReg_128RegClass; |
| case 8: |
| return &AMDGPU::VReg_256RegClass; |
| case 16: /* fall-through */ |
| default: |
| llvm_unreachable("Invalid sub-register class size"); |
| } |
| } |
| } |
| |
| bool SIRegisterInfo::shouldRewriteCopySrc( |
| const TargetRegisterClass *DefRC, |
| unsigned DefSubReg, |
| const TargetRegisterClass *SrcRC, |
| unsigned SrcSubReg) const { |
| // We want to prefer the smallest register class possible, so we don't want to |
| // stop and rewrite on anything that looks like a subregister |
| // extract. Operations mostly don't care about the super register class, so we |
| // only want to stop on the most basic of copies between the same register |
| // class. |
| // |
| // e.g. if we have something like |
| // %0 = ... |
| // %1 = ... |
| // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 |
| // %3 = COPY %2, sub0 |
| // |
| // We want to look through the COPY to find: |
| // => %3 = COPY %0 |
| |
| // Plain copy. |
| return getCommonSubClass(DefRC, SrcRC) != nullptr; |
| } |
| |
| /// Returns a register that is not used at any point in the function. |
| /// If all registers are used, then this function will return |
| // AMDGPU::NoRegister. |
| unsigned |
| SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, |
| const TargetRegisterClass *RC, |
| const MachineFunction &MF) const { |
| |
| for (unsigned Reg : *RC) |
| if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) |
| return Reg; |
| return AMDGPU::NoRegister; |
| } |
| |
| ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, |
| unsigned EltSize) const { |
| if (EltSize == 4) { |
| static const int16_t Sub0_15[] = { |
| AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, |
| AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7, |
| AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11, |
| AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15, |
| }; |
| |
| static const int16_t Sub0_7[] = { |
| AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, |
| AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7, |
| }; |
| |
| static const int16_t Sub0_3[] = { |
| AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, |
| }; |
| |
| static const int16_t Sub0_2[] = { |
| AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, |
| }; |
| |
| static const int16_t Sub0_1[] = { |
| AMDGPU::sub0, AMDGPU::sub1, |
| }; |
| |
| switch (AMDGPU::getRegBitWidth(*RC->MC)) { |
| case 32: |
| return {}; |
| case 64: |
| return makeArrayRef(Sub0_1); |
| case 96: |
| return makeArrayRef(Sub0_2); |
| case 128: |
| return makeArrayRef(Sub0_3); |
| case 256: |
| return makeArrayRef(Sub0_7); |
| case 512: |
| return makeArrayRef(Sub0_15); |
| default: |
| llvm_unreachable("unhandled register size"); |
| } |
| } |
| |
| if (EltSize == 8) { |
| static const int16_t Sub0_15_64[] = { |
| AMDGPU::sub0_sub1, AMDGPU::sub2_sub3, |
| AMDGPU::sub4_sub5, AMDGPU::sub6_sub7, |
| AMDGPU::sub8_sub9, AMDGPU::sub10_sub11, |
| AMDGPU::sub12_sub13, AMDGPU::sub14_sub15 |
| }; |
| |
| static const int16_t Sub0_7_64[] = { |
| AMDGPU::sub0_sub1, AMDGPU::sub2_sub3, |
| AMDGPU::sub4_sub5, AMDGPU::sub6_sub7 |
| }; |
| |
| |
| static const int16_t Sub0_3_64[] = { |
| AMDGPU::sub0_sub1, AMDGPU::sub2_sub3 |
| }; |
| |
| switch (AMDGPU::getRegBitWidth(*RC->MC)) { |
| case 64: |
| return {}; |
| case 128: |
| return makeArrayRef(Sub0_3_64); |
| case 256: |
| return makeArrayRef(Sub0_7_64); |
| case 512: |
| return makeArrayRef(Sub0_15_64); |
| default: |
| llvm_unreachable("unhandled register size"); |
| } |
| } |
| |
| assert(EltSize == 16 && "unhandled register spill split size"); |
| |
| static const int16_t Sub0_15_128[] = { |
| AMDGPU::sub0_sub1_sub2_sub3, |
| AMDGPU::sub4_sub5_sub6_sub7, |
| AMDGPU::sub8_sub9_sub10_sub11, |
| AMDGPU::sub12_sub13_sub14_sub15 |
| }; |
| |
| static const int16_t Sub0_7_128[] = { |
| AMDGPU::sub0_sub1_sub2_sub3, |
| AMDGPU::sub4_sub5_sub6_sub7 |
| }; |
| |
| switch (AMDGPU::getRegBitWidth(*RC->MC)) { |
| case 128: |
| return {}; |
| case 256: |
| return makeArrayRef(Sub0_7_128); |
| case 512: |
| return makeArrayRef(Sub0_15_128); |
| default: |
| llvm_unreachable("unhandled register size"); |
| } |
| } |
| |
| const TargetRegisterClass* |
| SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, |
| unsigned Reg) const { |
| if (TargetRegisterInfo::isVirtualRegister(Reg)) |
| return MRI.getRegClass(Reg); |
| |
| return getPhysRegClass(Reg); |
| } |
| |
| bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, |
| unsigned Reg) const { |
| const TargetRegisterClass * RC = getRegClassForReg(MRI, Reg); |
| assert(RC && "Register class for the reg not found"); |
| return hasVGPRs(RC); |
| } |
| |
| bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, |
| const TargetRegisterClass *SrcRC, |
| unsigned SubReg, |
| const TargetRegisterClass *DstRC, |
| unsigned DstSubReg, |
| const TargetRegisterClass *NewRC, |
| LiveIntervals &LIS) const { |
| unsigned SrcSize = getRegSizeInBits(*SrcRC); |
| unsigned DstSize = getRegSizeInBits(*DstRC); |
| unsigned NewSize = getRegSizeInBits(*NewRC); |
| |
| // Do not increase size of registers beyond dword, we would need to allocate |
| // adjacent registers and constraint regalloc more than needed. |
| |
| // Always allow dword coalescing. |
| if (SrcSize <= 32 || DstSize <= 32) |
| return true; |
| |
| return NewSize <= DstSize || NewSize <= SrcSize; |
| } |
| |
| unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, |
| MachineFunction &MF) const { |
| |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); |
| |
| unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), |
| MF.getFunction()); |
| switch (RC->getID()) { |
| default: |
| return AMDGPURegisterInfo::getRegPressureLimit(RC, MF); |
| case AMDGPU::VGPR_32RegClassID: |
| return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); |
| case AMDGPU::SGPR_32RegClassID: |
| return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); |
| } |
| } |
| |
| unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, |
| unsigned Idx) const { |
| if (Idx == getVGPRPressureSet()) |
| return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, |
| const_cast<MachineFunction &>(MF)); |
| |
| if (Idx == getSGPRPressureSet()) |
| return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, |
| const_cast<MachineFunction &>(MF)); |
| |
| return AMDGPURegisterInfo::getRegPressureSetLimit(MF, Idx); |
| } |
| |
| const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { |
| static const int Empty[] = { -1 }; |
| |
| if (hasRegUnit(AMDGPU::M0, RegUnit)) |
| return Empty; |
| return AMDGPURegisterInfo::getRegUnitPressureSets(RegUnit); |
| } |
| |
| unsigned SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { |
| // Not a callee saved register. |
| return AMDGPU::SGPR30_SGPR31; |
| } |
| |
| const TargetRegisterClass * |
| SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, |
| const MachineRegisterInfo &MRI) const { |
| unsigned Size = getRegSizeInBits(MO.getReg(), MRI); |
| const RegisterBank *RB = MRI.getRegBankOrNull(MO.getReg()); |
| if (!RB) |
| return nullptr; |
| |
| switch (Size) { |
| case 32: |
| return RB->getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VGPR_32RegClass : |
| &AMDGPU::SReg_32_XM0RegClass; |
| case 64: |
| return RB->getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_64RegClass : |
| &AMDGPU::SReg_64_XEXECRegClass; |
| case 96: |
| return RB->getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_96RegClass : |
| nullptr; |
| case 128: |
| return RB->getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_128RegClass : |
| &AMDGPU::SReg_128RegClass; |
| default: |
| llvm_unreachable("not implemented"); |
| } |
| } |