| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2012 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| // Display.h: Defines the Display class, representing the abstract | |
| // display on which graphics are drawn. | |
| #ifndef INCLUDE_DISPLAY_H_ | |
| #define INCLUDE_DISPLAY_H_ | |
| #include "Surface.h" | |
| #include "Context.h" | |
| #include "Device.hpp" | |
| #include <set> | |
| namespace gl | |
| { | |
| struct DisplayMode | |
| { | |
| unsigned int width; | |
| unsigned int height; | |
| sw::Format format; | |
| }; | |
| class Display | |
| { | |
| public: | |
| ~Display(); | |
| static Display *getDisplay(NativeDisplayType displayId); | |
| bool initialize(); | |
| void terminate(); | |
| Context *createContext(const Context *shareContext); | |
| void destroySurface(Surface *surface); | |
| void destroyContext(Context *context); | |
| bool isInitialized() const; | |
| bool isValidContext(Context *context); | |
| bool isValidSurface(Surface *surface); | |
| bool isValidWindow(NativeWindowType window); | |
| GLint getMinSwapInterval(); | |
| GLint getMaxSwapInterval(); | |
| virtual Surface *getPrimarySurface(); | |
| NativeDisplayType getNativeDisplay() const; | |
| private: | |
| Display(NativeDisplayType displayId); | |
| DisplayMode getDisplayMode() const; | |
| const NativeDisplayType displayId; | |
| GLint mMaxSwapInterval; | |
| GLint mMinSwapInterval; | |
| typedef std::set<Surface*> SurfaceSet; | |
| SurfaceSet mSurfaceSet; | |
| typedef std::set<Context*> ContextSet; | |
| ContextSet mContextSet; | |
| }; | |
| } | |
| #endif // INCLUDE_DISPLAY_H_ |