commit | 696a818c0168474f2ad5206e36dab02e78f3be6e | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Tue Jun 23 11:18:17 2015 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Thu Jun 25 17:22:21 2015 +0000 |
tree | c98fe87027526a70cb6055503446bbeed601052a | |
parent | 911307d711218945df6d425269fb48d7ed4b7429 [diff] |
Adding support for GL_DEPTH_STENCIL_ATTACHMENT ES3 supports set/get for both stencil and depth attachments simultaneously though GL_DEPTH_STENCIL_ATTACHMENT, so support for it was added in FramebufferRenderbuffer and GetFramebufferAttachmentParameteriv. Change-Id: I09b077de1f31899a20baacbd651c65dfa9e7fc5d Reviewed-on: https://swiftshader-review.googlesource.com/3546 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>