| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "Plane.hpp" | |
| namespace sw { | |
| Plane::Plane() | |
| { | |
| } | |
| Plane::Plane(float p_A, float p_B, float p_C, float p_D) | |
| { | |
| A = p_A; | |
| B = p_B; | |
| C = p_C; | |
| D = p_D; | |
| } | |
| Plane::Plane(const float ABCD[4]) | |
| { | |
| A = ABCD[0]; | |
| B = ABCD[1]; | |
| C = ABCD[2]; | |
| D = ABCD[3]; | |
| } | |
| } // namespace sw |