1. 93a6458 Enable multiprocessor compilation. by Nicolas Capens · 8 years ago
  2. a52dfbd Adding functionality to stencils by Alexis Hetu · 8 years ago
  3. 17b29fd Add Direct3D 8 implementation. by Nicolas Capens · 9 years ago
  4. 98a1666 Upgrade to Visual Studio 2015 project files by Alexis Hetu · 9 years ago
  5. 02ad0aa Shader cleanup by Alexis Hetu · 9 years ago
  6. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  7. f0aef1a Make the number of vertex inputs configurable. by Nicolas Capens · 9 years ago
  8. 3b4c93f Make the number of fragment inputs configurable. by Nicolas Capens · 9 years ago
  9. ec0936c Make the number of vertex outputs configurable. by Nicolas Capens · 9 years ago
  10. 6f89b65 Output builds to top-level obj and bin folder. by Nicolas Capens · 9 years ago
  11. 1e6a5fd Copy d3d9.dll builds to lib directory. by Nicolas Capens · 9 years ago
  12. 981b951 Update D3DCAPS2 descriptions to match MSDN documentation. by Nicolas Capens · 9 years ago
  13. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  14. 518e41a Remove the watermark logo. by Nicolas Capens · 9 years ago
  15. e178000 Move LLVM to /third_party. by Nicolas Capens · 9 years ago
  16. b663f71 Refactor implementation constants. by Nicolas Capens · 9 years ago
  17. c39901e Refactor buffer clearing. by Nicolas Capens · 9 years ago
  18. 3751c1e Support separate depth and stencil buffers. by Nicolas Capens · 9 years ago
  19. 16116cb Transform feedback query implementation by Alexis Hetu · 9 years ago
  20. 028f41b Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS by Alexis Hetu · 9 years ago
  21. 360361a Fix GL and D3D9 compilation. by Nicolas Capens · 9 years ago
  22. 75b650f Blitter clear implementation by Alexis Hetu · 9 years ago
  23. 43577b8 Integer types support in Blitter by Alexis Hetu · 9 years ago
  24. 6674726 Improve color clear precision. by Nicolas Capens · 10 years ago
  25. 02a2bb8 Enable glsl integer code by Alexis Hetu · 10 years ago
  26. d9e4c61 Add an attach debugger dialog. by Nicolas Capens · 10 years ago
  27. 8d31422 Reimplement Direct3D GetFunction(). by Nicolas Capens · 10 years ago
  28. 6683943 Adapt D3D9 to Renderer changes. by Nicolas Capens · 10 years ago
  29. 2876e09 Add the D3D9 project to the solution. by Nicolas Capens · 10 years ago
  30. ee16f0d Add back the D3D9 code from before the April 2014 code dump. by Nicolas Capens · 10 years ago
  31. 19bac1e Update SwiftShader to April code dump. by John Bauman · 11 years ago
  32. fefd4f1 Switch SwiftShader to use GDI by John Bauman · 11 years ago
  33. 545afd5 Add vcproj files for swiftshader by John Bauman · 11 years ago
  34. 8940182 Add SwiftShader source to repo by John Bauman · 11 years ago