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swiftshader
/
SwiftShader
/
c9d70d5406b5cfb34e4c5485809bf3377d7bb6a6
/
src
/
D3D9
93a6458
Enable multiprocessor compilation.
by Nicolas Capens
· 8 years ago
a52dfbd
Adding functionality to stencils
by Alexis Hetu
· 8 years ago
17b29fd
Add Direct3D 8 implementation.
by Nicolas Capens
· 9 years ago
98a1666
Upgrade to Visual Studio 2015 project files
by Alexis Hetu
· 9 years ago
02ad0aa
Shader cleanup
by Alexis Hetu
· 9 years ago
a26bade
Use static_assert instead of meta macros.
by Nicolas Capens
· 9 years ago
f0aef1a
Make the number of vertex inputs configurable.
by Nicolas Capens
· 9 years ago
3b4c93f
Make the number of fragment inputs configurable.
by Nicolas Capens
· 9 years ago
ec0936c
Make the number of vertex outputs configurable.
by Nicolas Capens
· 9 years ago
6f89b65
Output builds to top-level obj and bin folder.
by Nicolas Capens
· 9 years ago
1e6a5fd
Copy d3d9.dll builds to lib directory.
by Nicolas Capens
· 9 years ago
981b951
Update D3DCAPS2 descriptions to match MSDN documentation.
by Nicolas Capens
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
518e41a
Remove the watermark logo.
by Nicolas Capens
· 9 years ago
e178000
Move LLVM to /third_party.
by Nicolas Capens
· 9 years ago
b663f71
Refactor implementation constants.
by Nicolas Capens
· 9 years ago
c39901e
Refactor buffer clearing.
by Nicolas Capens
· 9 years ago
3751c1e
Support separate depth and stencil buffers.
by Nicolas Capens
· 9 years ago
16116cb
Transform feedback query implementation
by Alexis Hetu
· 9 years ago
028f41b
Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS
by Alexis Hetu
· 9 years ago
360361a
Fix GL and D3D9 compilation.
by Nicolas Capens
· 9 years ago
75b650f
Blitter clear implementation
by Alexis Hetu
· 9 years ago
43577b8
Integer types support in Blitter
by Alexis Hetu
· 9 years ago
6674726
Improve color clear precision.
by Nicolas Capens
· 10 years ago
02a2bb8
Enable glsl integer code
by Alexis Hetu
· 10 years ago
d9e4c61
Add an attach debugger dialog.
by Nicolas Capens
· 10 years ago
8d31422
Reimplement Direct3D GetFunction().
by Nicolas Capens
· 10 years ago
6683943
Adapt D3D9 to Renderer changes.
by Nicolas Capens
· 10 years ago
2876e09
Add the D3D9 project to the solution.
by Nicolas Capens
· 10 years ago
ee16f0d
Add back the D3D9 code from before the April 2014 code dump.
by Nicolas Capens
· 10 years ago
19bac1e
Update SwiftShader to April code dump.
by John Bauman
· 11 years ago
fefd4f1
Switch SwiftShader to use GDI
by John Bauman
· 11 years ago
545afd5
Add vcproj files for swiftshader
by John Bauman
· 11 years ago
8940182
Add SwiftShader source to repo
by John Bauman
· 11 years ago