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swiftshader
/
SwiftShader
/
9686153413f37c9150e511ee19b6e3fb94d7c98f
/
src
/
OpenGL
/
libGLESv2
/
libGLESv2.vcxproj
0ab9f3b
Fixed link time warnings on MacOS
by Alexis Hetu
· 6 years ago
805d761
Use a trampoline for all GL entry functions.
by Nicolas Capens
· 7 years ago
e70c351
Linux build fix
by Alexis Hetu
· 6 years ago
64d537a
Change build output directory to 'out'.
by Nicolas Capens
· 6 years ago
b41a9d6
Fix pedantic narrowing conversion error.
by Nicolas Capens
· 7 years ago
8e6ed2e
Define GLAPI the same way as GL_APICALL.
by Nicolas Capens
· 7 years ago
da5320a
Fix warnings treated as errors.
by Nicolas Capens
· 7 years ago
b039711
libGLESv2: compile entry points in the shared library.
by Corentin Wallez
· 7 years ago
708c24b
Use more explicit include paths.
by Nicolas Capens
· 7 years ago
66fff4e
Update the Windows Target Platform Version
by Alexis Hetu
· 7 years ago
8c59ccd
Upgrade SwiftShader solution and projects to Visual Studio 2017.
by Nicolas Capens
· 7 years ago
506cc5e
Suppress UBSan false positives.
by Nicolas Capens
· 8 years ago
31c07a3
Make the EGL surface class abstract.
by Nicolas Capens
· 8 years ago
9ed48ba
Prevent LTO from eliminating cross-library virtual methods.
by Nicolas Capens
· 8 years ago
93a6458
Enable multiprocessor compilation.
by Nicolas Capens
· 8 years ago
98a1666
Upgrade to Visual Studio 2015 project files
by Alexis Hetu
· 9 years ago
81519cf
Fixed alignment warnings
by Alexis Hetu
· 9 years ago
bffe803
Fixed libGLESv2 conversion warnings
by Alexis Hetu
· 9 years ago
b34591a
Turning on warnings as error in Visual Studio
by Alexis Hetu
· 9 years ago
b7510aa
Move Khronos OpenGL headers to top-level include directory.
by Nicolas Capens
· 9 years ago
6f89b65
Output builds to top-level obj and bin folder.
by Nicolas Capens
· 9 years ago
aaed636
Move Visual Studio solution to root directory.
by Nicolas Capens
· 9 years ago
5834c68
Refactor NameSpace into a template class.
by Nicolas Capens
· 9 years ago
4c43943
Added preprocessor definitions for the architecture details of the DLLs
by Maxime Grégoire
· 10 years ago
0273322
Predefine (E)GL export macros.
by Nicolas Capens
· 10 years ago
deda34b
Combine es2::Image and es1::Image into egl::Image.
by Nicolas Capens
· 10 years ago
e501b8b
VertexArray Object implementation
by Alexis Hetu
· 10 years ago
a230805
Access library dependencies through a single object.
by Nicolas Capens
· 10 years ago
2d234af
Adding new object types for OpenGL ES 3.0
by Alexis Hetu
· 10 years ago
574409c
Add OpenGL ES 3.0 entry function stubs.
by Nicolas Capens
· 10 years ago
80b4125
Share the name space implementation between all GL versions.
by Nicolas Capens
· 10 years ago
8848225
Added architecture details to DLL's descriptions
by Maxime Gregoire
· 10 years ago
fa0cc04
Fix an image destruction deadlock.
by Nicolas Capens
· 10 years ago
f6ad4ef
Fix test sample launch environment.
by Nicolas Capens
· 10 years ago
b36a4c5
Adding separate paths for each different library build configurations
by Alexis Hetu
· 10 years ago
e254010
Load libraries from a list of possible names.
by Nicolas Capens
· 10 years ago
e832139
Rename the GLES2 folder to OpenGL.
by Nicolas Capens
· 10 years ago
[Renamed from src/GLES2/libGLESv2/libGLESv2.vcxproj]
6f1f156
Add the HelloAPI PowerVR sample.
by Nicolas Capens
· 11 years ago
499b440
Upgrade Windows projects to Visual Studio 2013.
by Nicolas Capens
· 11 years ago
d4ae863
Update to June 11 2013 code drop.
by John Bauman
· 11 years ago
450c32d
Reenable ASLR in SwiftShader
by John Bauman
· 11 years ago
66b8ab2
Add SwiftShader dump from Feb 6 2013
by John Bauman
· 11 years ago