1. 72e6f39 Rename SpirvShader_dbg.cpp -> SpirvShaderEnumNames.cpp by Ben Clayton · 5 years ago
  2. 474dba4 SpirvShader: Move arithmetic ops to new cpp file by Ben Clayton · 5 years ago
  3. 5e51cfc SpirvShader: Move image handling to new cpp file by Ben Clayton · 5 years ago
  4. ee58972 SpirvShader: Move spec ops to new cpp file by Ben Clayton · 5 years ago
  5. a5ca6da SpirvShader: Move group ops to new cpp file by Ben Clayton · 5 years ago
  6. f3e2cc2 SpirvShader: Move memory ops to new cpp file by Ben Clayton · 5 years ago
  7. b427400 SpirvShader: Move control flow handling to new cpp file by Ben Clayton · 5 years ago
  8. 22f954e SpirvShader: Move GLSLstd450 handling to new cpp file by Ben Clayton · 5 years ago
  9. e823bb0 Log unsupported extensions used in pNext structs by Sean Risser · 6 years ago
  10. f003332 Fix version script renames by Nicolas Capens · 6 years ago
  11. eea9d35 Device/Renderer: Work arounds for MemorySanitizer false-positives by Ben Clayton · 6 years ago
  12. dbd0275 Fix samplerless image fetch by Nicolas Capens · 6 years ago
  13. d354537 Implement VK_KHR_win32_surface by Nicolas Capens · 6 years ago
  14. 27e2873 Fix Visual Studio solution build by Nicolas Capens · 6 years ago
  15. ab67c12 Fix Visual Studio solution build by Nicolas Capens · 6 years ago
  16. 463fab9 Removed the AtomicInt class by Alexis Hetu · 6 years ago
  17. 8af8b40 Ripped out SwiftConfig by Alexis Hetu · 6 years ago
  18. 7b4fc28 Replace sw::Resource with sw::WaitGroup by Alexis Hetu · 6 years ago
  19. e29e7ba System: Replace concurrent types with std versions where possible by Ben Clayton · 6 years ago
  20. ed01f2c Move Chan out of VkQueue.hpp and into System/Synchronization.hpp by Ben Clayton · 6 years ago
  21. f4d2a44 Add gn files for Vulkan Swiftshader by Saman Sami · 6 years ago
  22. 67cf8a9 32 bit safe code by Alexis Hetu · 6 years ago
  23. 1e7120e Use sampler data from sampler descriptor by Nicolas Capens · 6 years ago
  24. eac32c4 SpirvShaderSampling: Fix flaky tests. by Ben Clayton · 6 years ago
  25. 96fbe08 Dynamic dispatch for image samplers by Ben Clayton · 6 years ago
  26. 5822882 Specialize descriptor contents for storage images by Chris Forbes · 6 years ago
  27. 3f0d3ef Enable multiprocess compilation for all Visual Studio projects by Nicolas Capens · 6 years ago
  28. 1424ef6 PipelineCache basic operations support by Alexis Hetu · 6 years ago
  29. 0475688 Default to 64-bit MSVC toolchain by Nicolas Capens · 6 years ago
  30. c5da6e0 Rename swiftshader_icd.def to libvk_swiftshader.def by Nicolas Capens · 6 years ago
  31. 7bc4f45 sw::Surface removed by Alexis Hetu · 6 years ago
  32. 2667243 Fix MSVC build by Nicolas Capens · 6 years ago
  33. 2dc0303 Fix VulkanUnitTests on Visual Studio by Nicolas Capens · 6 years ago
  34. 9705dec Remove old Framebuffer code from Vulkan by Alexis Hetu · 6 years ago
  35. 6a1d92b Add utility functions from sw::Surface to vk::Format by Alexis Hetu · 6 years ago
  36. f2be26a Vulkan: Very rough first implementation of compute shaders by Ben Clayton · 6 years ago
  37. f705cec Descriptor Update Template implementation by Alexis Hetu · 6 years ago
  38. c7943e9 VkCreateSwapchainKHR and VkDestroySwapchainKHR by Hernan Liatis · 6 years ago
  39. a2f5fd8 Windows build fix by Alexis Hetu · 6 years ago
  40. 73c3124 Fix Visual Studio build. by Nicolas Capens · 6 years ago
  41. 1845d5e Replace Shader,VertexShader,PixelShader with SpirvShader by Chris Forbes · 6 years ago
  42. c817663 Basic DescriptorPool and DescriptorSetLayout implementation by Alexis Hetu · 6 years ago
  43. 4e9f577 Switch to SPIRV-Headers from subtree. by Nicolas Capens · 6 years ago
  44. 86f8bdb QueryPool object creation by Alexis Hetu · 6 years ago
  45. af4ed53 Initial stub implementation of SpirvShader by Chris Forbes · 6 years ago
  46. 9fbaf69 VkImageView initial implementation by Alexis Hetu · 6 years ago
  47. 18a8425 Placeholder object for VkPipelineCache by Alexis Hetu · 6 years ago
  48. 9c4ecae Initial implementation of CommandPool by Alexis Hetu · 6 years ago
  49. 5174c57 Vulkan Sampler implementation by Alexis Hetu · 6 years ago
  50. b16f989 Initial implementation of RenderPass by Alexis Hetu · 6 years ago
  51. 8f631c8 Initial implementation of Framebuffer by Alexis Hetu · 6 years ago
  52. f62f375 Initial implementation of Image by Alexis Hetu · 6 years ago
  53. 259ad3d Initial implementation of ShaderModule by Alexis Hetu · 6 years ago
  54. 000df8b Initial implementation of Pipeline, PipelineLayout by Alexis Hetu · 6 years ago
  55. f27cb23 Fix debugger wait dialog. by Nicolas Capens · 6 years ago
  56. b3c4d88 Disabling the debugger wait dialog by default with Vulkan by Alexis Hetu · 6 years ago
  57. dc2966a Eliminate legacy functionality. by Nicolas Capens · 6 years ago
  58. 1d8c8db Fix include paths. by Nicolas Capens · 6 years ago
  59. 70942e2 Fix Vulkan build. by Nicolas Capens · 6 years ago
  60. 38ff830 Buffer, BufferView and DeviceMemory by Alexis Hetu · 6 years ago
  61. 4c84379 Remove Vulkan 32-bit Visual Studio configuration. by Nicolas Capens · 6 years ago
  62. 1f23d8c Synchonization objects by Alexis Hetu · 6 years ago
  63. e70c351 Linux build fix by Alexis Hetu · 6 years ago
  64. 767b41b Vulkan dispatchable objects by Alexis Hetu · 6 years ago
  65. 8b56197 Output intermediate build files to project independent directories. by Nicolas Capens · 6 years ago
  66. 3b5e426 Remove unused preprocessor definitions. by Nicolas Capens · 6 years ago
  67. e5051aa Add renderer source to Vulkan project. by Nicolas Capens · 6 years ago
  68. 64d537a Change build output directory to 'out'. by Nicolas Capens · 6 years ago
  69. 8d5a94a Remove environment-wide include paths. by Nicolas Capens · 6 years ago
  70. d73b871 Vulkan API (GetProcAddr only) by Alexis Hetu · 7 years ago