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swiftshader
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SwiftShader
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60a3d6f76ce30b5ba1c4e4f799423dd708093b5e
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src
60a3d6f
Fix warnings raised during release builds
by Ben Clayton
· 6 years ago
928dfee
Return newly-created value from SpirvRoutine::createIntermediate
by Chris Forbes
· 6 years ago
baf7ad3
Implement indexed draws
by Chris Forbes
· 6 years ago
5edafb5
Descriptor sets binding
by Alexis Hetu
· 6 years ago
ead1a34
Simple PipelineBarrier implementation
by Alexis Hetu
· 6 years ago
6c9fb0e
Fix REACTOR_USE_SUBZERO flag
by Logan Chien
· 6 years ago
1bc7ee9
Add Print helpers to reactor
by Ben Clayton
· 6 years ago
7f6f891
VS build fix
by Alexis Hetu
· 6 years ago
54c4772
Fix point rendering
by Chris Forbes
· 6 years ago
8adf1fc
OpAccessChain: Remove pointer walking inside loop
by Chris Forbes
· 6 years ago
6159a85
Replace uses of sw::Surface with vk::ImageView in the Renderer
by Alexis Hetu
· 6 years ago
fe3d497
Fix various issues in vertex fetch setup
by Chris Forbes
· 6 years ago
2ff3639
Work around x86-64 calling convention bug
by Nicolas Capens
· 6 years ago
9a16248
SpirvShader: Decouple SPIR-V type attributes from object representation
by Ben Clayton
· 6 years ago
ab51bbf
Strongly type object / type identifiers.
by Ben Clayton
· 6 years ago
377d493
Remove VertexProcessor::multisampling state bit
by Chris Forbes
· 6 years ago
53c8957
Wrong macro being #undef'd in VkGetProcAddress
by Hernan Liatis
· 6 years ago
9b43307
Fix minor issue in vkCreateInstance extension loop
by Hernan Liatis
· 6 years ago
8c1e8f1
PipelineLayout implementation
by Alexis Hetu
· 6 years ago
1776af7
Suppress warnings for more instructions that require no work
by Chris Forbes
· 6 years ago
5efe611
Assert there are no unmatched eglBindTexImage/eglReleaseTexImage
by Alexis Hetu
· 6 years ago
b47c816
Remove remnants of non-descriptor UBO support
by Chris Forbes
· 6 years ago
4aad884
Remove remnants of GL-style user clip planes
by Chris Forbes
· 6 years ago
35df09f
Remove transform feedback remnants
by Chris Forbes
· 6 years ago
7c33e88
Set render targets correctly when drawing
by Chris Forbes
· 6 years ago
d245255
Wire up cull mode handling to Vulkan pipeline
by Chris Forbes
· 6 years ago
e53533d
Silence emit-time warnings for many instructions
by Chris Forbes
· 6 years ago
2ab34ac
Remove alpha test plumbing
by Chris Forbes
· 6 years ago
8a718cb
Restore vertex fetch state update from context -> state
by Chris Forbes
· 6 years ago
1ca8acd
Implement proper handling of constants
by Chris Forbes
· 6 years ago
b607bc8
vkGetDescriptorSetLayoutSupportKHR listed wrong
by Hernan Liatis
· 6 years ago
b2841fe
Update ICD version to 3.0
by Hernan Liatis
· 6 years ago
3fc635a
GLES: Fix race in Renderer destruction
by Ben Clayton
· 6 years ago
3f48ecb
GLES: Fix OOB access of labelBlock.
by Ben Clayton
· 6 years ago
c1fd408
Connect fragment shader outputs to raster operations stage
by Chris Forbes
· 6 years ago
c61271e
Add epilog pass to copy outputs out to pipeline
by Chris Forbes
· 6 years ago
58bee56
Fix WalkAccessChain to actually walk type tree properly
by Chris Forbes
· 6 years ago
64be7c7
Remove needless unique_ptr wrapping from inputs/outputs
by Chris Forbes
· 6 years ago
e4ef5f7
Separate intermediate values from lvalues
by Chris Forbes
· 6 years ago
e205d34
SpirvShader: Split objects from types.
by Ben Clayton
· 6 years ago
93317ec
Silence warnings: Add override to overriden virtual functions
by Ben Clayton
· 6 years ago
d66736a
Silence warnings: Remove bit-packing of Vulkan state
by Ben Clayton
· 6 years ago
226e1c6
swiftshader: Remove semicolons.
by Nico Weber
· 6 years ago
f4b99b6
Silence warnings: Remove all unused local variables
by Ben Clayton
· 6 years ago
8f79d38
Fix mismatch of enum types in equality test
by Ben Clayton
· 6 years ago
d531712
Silence warnings: Add default cases to partial enum switches.
by Ben Clayton
· 6 years ago
0a60818
Remove sw::BoundedIndex
by Ben Clayton
· 6 years ago
d951f19
GLES: Remove hardcoded shader limits
by Ben Clayton
· 6 years ago
6397ed0
Accumulate compile-time constant and runtime offsets separately
by Chris Forbes
· 6 years ago
a63e5f9
GLES: Fix for crashes when sampling certain textures.
by Ben Clayton
· 6 years ago
24021a2
vkCmdBlitImage: Make a copy of the VkImageBlit structure
by Ben Clayton
· 6 years ago
6d74ab8
vkGetRenderAreaGranularity implementation
by Alexis Hetu
· 6 years ago
a0a80b1
Prevent Pipeline crashing on missing non mandatory structures
by Alexis Hetu
· 6 years ago
0eba65b
Support loads and stores of interface variables
by Chris Forbes
· 6 years ago
e7b8020
Add SpirvRoutine::getValue helper
by Chris Forbes
· 6 years ago
38f85b3
Implement some common forms of OpAccessChain
by Chris Forbes
· 6 years ago
1c58800
Implement some common forms of OpStore
by Chris Forbes
· 6 years ago
e9f8f5b
Implement some common forms of OpLoad
by Chris Forbes
· 6 years ago
b8fb08a
Templatize PopulateInterface & friends
by Chris Forbes
· 6 years ago
49d664d
Split out decoration application helpers to avoid some iterator noise
by Chris Forbes
· 6 years ago
0f59a2c
Fix handling of pointer sizes; we want them to be 1
by Chris Forbes
· 6 years ago
a71b8e9
Add analysis pass support for OpLoad and OpAccessChain
by Chris Forbes
· 6 years ago
7edf534
Handle more instructions in spirv analysis pass
by Chris Forbes
· 6 years ago
31ed57d
Remove more obsolete machinery from PixelProcessor
by Chris Forbes
· 6 years ago
81d19c9
Remove depthOverride pixel state bit
by Chris Forbes
· 6 years ago
93f70b3
Correctly determine whether we need to compute centroids
by Chris Forbes
· 6 years ago
5d61a1c
Wire up FS input to the shader
by Chris Forbes
· 6 years ago
d5c6d30
Remove VertexProcessor shader constants mechanism
by Chris Forbes
· 6 years ago
7e6fff2
Wire VS interfaces onto spirv shader
by Chris Forbes
· 6 years ago
d007720
Set up VertexIndex builtin properly
by Chris Forbes
· 6 years ago
78d2e66
Do initial integration of spirv code generation with FS
by Chris Forbes
· 6 years ago
e757926
Remove various legacy parts of FS plumbing
by Chris Forbes
· 6 years ago
26f1a86
Rework setup, VS->FS structures, etc for Vulkan
by Chris Forbes
· 6 years ago
d5aed49
Start building up code generation
by Chris Forbes
· 6 years ago
2bb0864
Allow creation of VkInstances that support Xlib surfaces
by Hernan Liatis
· 6 years ago
de16f32
Replace vulkan.h includes with vulkan_core.h
by Nicolas Capens
· 6 years ago
73c3124
Fix Visual Studio build.
by Nicolas Capens
· 6 years ago
0f34a98
Remove shader call stack bounding
by Nicolas Capens
· 6 years ago
f969488
Fix shader call stack size mismatch
by Nicolas Capens
· 6 years ago
eea21ba
Use spirv-tools optimizer in GraphicsPipeline
by Chris Forbes
· 6 years ago
1845d5e
Replace Shader,VertexShader,PixelShader with SpirvShader
by Chris Forbes
· 6 years ago
64c44b0
Add assert for broken locations
by Chris Forbes
· 6 years ago
d9ce258
CMake: Generate the ICD json file into the output directory
by Ben Clayton
· 6 years ago
9686153
Early exit in es2::Context::drawElements on count=0.
by Cody Schuffelen
· 6 years ago
7fb0b73
Update and Fill Buffers
by Alexis Hetu
· 6 years ago
c817663
Basic DescriptorPool and DescriptorSetLayout implementation
by Alexis Hetu
· 6 years ago
4e9f577
Switch to SPIRV-Headers from subtree.
by Nicolas Capens
· 6 years ago
049ff38
Split Object::Kind::Variable
by Chris Forbes
· 6 years ago
6123455
Support for usage in memory requirements
by Alexis Hetu
· 6 years ago
1c65823
Adjust interface extraction to account for split types
by Chris Forbes
· 6 years ago
3f5a479
vkCmdSetEvent/vkCmdResetEvent implementation
by Alexis Hetu
· 6 years ago
cd610c9
CommandPool reset and trim
by Alexis Hetu
· 6 years ago
ebe5f7f
Include Vulkan version of debug support in vulkan files
by Chris Forbes
· 6 years ago
5ebd2c0
Support for device groups
by Alexis Hetu
· 6 years ago
77630f1
[fuchsia] Ensure VMO has execute rights
by Matthew Dempsky
· 6 years ago
cda0cf9
vkQueueWaitIdle and vkDeviceWaitIdle as noops
by Alexis Hetu
· 6 years ago
9d30713
Re-enable -Wno-defaulted-function-deleted warnings.
by Nicolas Capens
· 6 years ago
d9e364c
Support for instanceCount, firstVertex and firstInstance in Draw
by Alexis Hetu
· 6 years ago
85bd613
Intentionally ignore pipeline cache for now
by Alexis Hetu
· 6 years ago
bfdb95a
Framebuffer clear assert fix
by Alexis Hetu
· 6 years ago
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