1. 43577b8 Integer types support in Blitter by Alexis Hetu · 9 years ago
  2. 0de50d4 ETC2 decoder by Alexis Hetu · 10 years ago
  3. 5a86ee9 Enable R5G6B5 as an internal format. by Nicolas Capens · 10 years ago
  4. 0e12a92 Implement RGB565 multisample resolve. by Nicolas Capens · 10 years ago
  5. 6674726 Improve color clear precision. by Nicolas Capens · 10 years ago
  6. 460e41f Handling ETC2, EAC and ASTC related enums by Alexis Hetu · 10 years ago
  7. 8e8a7e8 Implement support for YV12 texture sampling. by Nicolas Capens · 10 years ago
  8. 56dd42f ETC1 fix for npot textures by Alexis Hetu · 10 years ago
  9. 00555c4 Fix ETC1 decoding writing outside of internal buffer. by Nicolas Capens · 10 years ago
  10. 6ea7187 Fix texture sampling buffer overrun. by Nicolas Capens · 10 years ago
  11. db17b5d Remove image size rounding to 4x4 multiple. by Nicolas Capens · 10 years ago
  12. 0085c44 Fixed some warnings by Alexis Hetu · 10 years ago
  13. 477314b Support creating a Surface from a user pointer. by Nicolas Capens · 10 years ago
  14. 8059442 Add support for OpenGL ES 2.0 image formats to Surface. by Nicolas Capens · 10 years ago
  15. 3f43924 Fix color component defaults. by Nicolas Capens · 10 years ago
  16. d61d3a7 Compute clear colors where they'll be used. by Nicolas Capens · 10 years ago
  17. 5ba566b Implement R5G6B5 clear. by Nicolas Capens · 10 years ago
  18. ef77ac1 Enable using RGBA as internal formats. by Nicolas Capens · 10 years ago
  19. 2265824 Implement ETC1 compressed textures support. by Nicolas Capens · 10 years ago
  20. d4ae863 Update to June 11 2013 code drop. by John Bauman · 11 years ago
  21. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago
  22. 8a4f6fc Fix crashes in SwiftShader with PPAPI by John Bauman · 11 years ago
  23. 19bac1e Update SwiftShader to April code dump. by John Bauman · 11 years ago
  24. 8940182 Add SwiftShader source to repo by John Bauman · 11 years ago