commit | db17b5d40c10d9854207f9026023c55ef90149d1 | [log] [tgz] |
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author | Nicolas Capens <capn@google.com> | Fri Jun 26 11:15:58 2015 -0400 |
committer | Nicolas Capens <capn@google.com> | Fri Jun 26 19:59:05 2015 +0000 |
tree | ad4b5eabe15c11a04911eff3cb5ffe861d190a5e | |
parent | 850c9462071b9c5e686e9d0de0482764e229ec75 [diff] |
Remove image size rounding to 4x4 multiple. Bug 21935792 Surface::size() already takes into account that compressed images need their dimensions rounding up to whole 4x4 tiles. Change-Id: Ie6b7b5d23294e8d3c85b3b362670cfe0c569585d Reviewed-on: https://swiftshader-review.googlesource.com/3571 Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Nicolas Capens <capn@google.com>