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swiftshader
/
SwiftShader
/
0bb83b87aafe8bd24085410ca783b2c25f5623d2
/
src
/
Shader
/
SetupRoutine.cpp
878d4b0
Change routine names to be strings of char
by Chris Forbes
· 6 years ago
7a8ed2e
Prevent initializing outline edges to out of bound values
by Alexis Hetu
· 7 years ago
bd85ab2
Fix integer overflow in rasterization.
by Nicolas Capens
· 8 years ago
904f6f9
Optimize flat triangle edge rasterization.
by Nicolas Capens
· 8 years ago
96d4e09
Make Reactor destination variables non-const.
by Nicolas Capens
· 8 years ago
16b5f15
Avoid ambiguous vector casts.
by Nicolas Capens
· 8 years ago
7208e93
Moved or removed unused variables
by Alexis Hetu
· 9 years ago
00bfa18
Support frustum clipping against z = -1.
by Nicolas Capens
· 9 years ago
3b4c93f
Make the number of fragment inputs configurable.
by Nicolas Capens
· 9 years ago
ec0936c
Make the number of vertex outputs configurable.
by Nicolas Capens
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
81f1830
Make Function arguments type-safe.
by Nicolas Capens
· 9 years ago
2ab859f
Make Function variadic and take a function signature.
by Nicolas Capens
· 10 years ago
3aa46cb
Use the last triangle vertex for flat shading on OpenGL.
by Nicolas Capens
· 10 years ago
66be245
Work around a GCC miscompilation issue.
by Nicolas Capens
· 10 years ago
a0f4be8
Use unsigned enum base types to use them as state bitfields.
by Nicolas Capens
· 10 years ago
c68df5f
Optimize culling.
by Nicolas Capens
· 11 years ago
66b8ab2
Add SwiftShader dump from Feb 6 2013
by John Bauman
· 11 years ago
19bac1e
Update SwiftShader to April code dump.
by John Bauman
· 11 years ago
8940182
Add SwiftShader source to repo
by John Bauman
· 11 years ago