commit | 3aa46cbdcb0cc386a53cabe67954a114593c37e5 | [log] [tgz] |
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author | Nicolas Capens <capn@google.com> | Wed Jun 03 16:33:02 2015 -0400 |
committer | Nicolas Capens <capn@google.com> | Wed Jun 03 20:55:39 2015 +0000 |
tree | c7e213ca8818273626828b776780e281652bb347 | |
parent | 101e4f0aff739dbe937e0be7f317ab944c8e42db [diff] |
Use the last triangle vertex for flat shading on OpenGL. Bug 21559270 Change-Id: I4c2b5eb7076cc459422fbbb397a684c19bd643c2 Reviewed-on: https://swiftshader-review.googlesource.com/3372 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>