Sign in
swiftshader
/
SwiftShader
/
070d9f4df1ab67907f83c128fa53ea94be8dfc87
/
third_party
007c6c5
Fix CMake build for Mac OS X.
by Nicolas Capens
· 8 years ago
5f72693
Remove the Subzero submodule.
by Nicolas Capens
· 8 years ago
b8afba1
Add Subzero as a Git subtree.
by Nicolas Capens
· 8 years ago
1ba2611
Build with Subzero for Android on ARM.
by Nicolas Capens
· 8 years ago
47dc867
Fix ARM compilation.
by Nicolas Capens
· 8 years ago
69bc6e8
Fix GCC build
by Tom Anderson
· 8 years ago
c06d11c
Fix Visual Studio 2017 compilation.
by Nicolas Capens
· 8 years ago
10b57d4
Allows SwiftShader to identify the Android version
by Greg Hartman
· 8 years ago
2ddef88
Fixed defines from BUILD.gn files
by Alexis Hetu
· 8 years ago
ebf1e01
Fix calling stack probe through a register on Win64.
by Nicolas Capens
· 8 years ago
39a7bed
Disable LLVM ABI-breaking checks mismatch check.
by Nicolas Capens
· 8 years ago
5cdb91a
Fix min/max signed zero and NaN handling.
by Nicolas Capens
· 8 years ago
9b0e655
Use unsigned index array accesses for texture sampling.
by Nicolas Capens
· 8 years ago
f8360ba
Optimize constant operand order.
by Nicolas Capens
· 8 years ago
7a53aa9
Support building with Subzero on Mac OS.
by Nicolas Capens
· 8 years ago
ccd5ecb
Detect SSE4.1 support for Subzero.
by Nicolas Capens
· 8 years ago
3e7062b
Fix packusdw SSE2 fallback.
by Nicolas Capens
· 8 years ago
19291ef
Explicitly use the Microsoft ABI on Win32 builds.
by Nicolas Capens
· 8 years ago
19321ea
Add LLVM dependencies for Subzero on Android and Linux.
by Nicolas Capens
· 8 years ago
b7d5924
Update Subzero LLVM dependencies to 759dd39154f0bbf1adc87bf613c95f9564f64aa8
by Nicolas Capens
· 8 years ago
15060bb
Eliminate assign operations for constants.
by Nicolas Capens
· 8 years ago
87852e1
Match sub-vector load/store operand order to regular load/store.
by Nicolas Capens
· 8 years ago
a2ee435
Removing Code::Blocks build files
by Alexis Hetu
· 8 years ago
8472994
Fixed sys/time.h vs time.h issue on Linux
by Alexis Hetu
· 8 years ago
b98fe5c
Implement switch constructs.
by Nicolas Capens
· 8 years ago
a808651
Implement floating-point rounding intrinsics.
by Nicolas Capens
· 8 years ago
d52e936
Implement square root and reciprocal.
by Nicolas Capens
· 8 years ago
20e22c4
Implement unpacking of high 64-bit vector halves.
by Nicolas Capens
· 8 years ago
37fbece
Implement several vector shuffle operations.
by Nicolas Capens
· 8 years ago
d6d10f9
Fixed official chromium build on Linux
by Alexis Hetu
· 8 years ago
15b8b2a
Add Subzero vector arithmetic tests.
by Nicolas Capens
· 8 years ago
4012582
Add googletest as a submodule.
by Nicolas Capens
· 8 years ago
0cf2006
Add LLVM dependencies for Subzero.
by Nicolas Capens
· 9 years ago
d4613cb
Add Subzero as submodule.
by Nicolas Capens
· 9 years ago
98a1666
Upgrade to Visual Studio 2015 project files
by Alexis Hetu
· 9 years ago
8be4110
Made SwiftShader compile on Mac in Chromium
by Alexis Hetu
· 9 years ago
61e8bb1
Fixing intrinsics for Windows clang
by Alexis Hetu
· 9 years ago
24f454e
Renaming functions named after operator names
by Alexis Hetu
· 9 years ago
03b67af
Fixed build files for Windows clang
by Alexis Hetu
· 9 years ago
68f564d
Update to BUILD.gn files
by Alexis Hetu
· 9 years ago
46c1b91
Update to gn files for Windows
by Alexis Hetu
· 9 years ago
91f10e3
GN files, initial check in
by Alexis Hetu
· 9 years ago
6f89b65
Output builds to top-level obj and bin folder.
by Nicolas Capens
· 9 years ago
aaed636
Move Visual Studio solution to root directory.
by Nicolas Capens
· 9 years ago
6631fb2
Disable all LLVM signal handlers.
by Nicolas Capens
· 9 years ago
e178000
Move LLVM to /third_party.
by Nicolas Capens
· 9 years ago
d7c0931
Move PowerVR samples to /third_party/PowerVR_SDK.
by Nicolas Capens
· 9 years ago