commit | b8afba1c92fb10e54ca7984c46a480b29f300628 | [log] [tgz] |
---|---|---|
author | Nicolas Capens <capn@google.com> | Wed May 03 13:37:29 2017 -0400 |
committer | Nicolas Capens <capn@google.com> | Wed May 03 14:14:24 2017 -0400 |
tree | 4cdb842fb112d18b7765904311b57e8704b3ef65 | |
parent | 1ba2611b653dc7db5513608995bc4353363e111f [diff] | |
parent | fb705a6d55003b2c32772ae49e25b0babcff5acc [diff] |
Add Subzero as a Git subtree. Add 'third_party/subzero/' from commit 'fb705a6d55003b2c32772ae49e25b0babcff5acc' from repository https://chromium.googlesource.com/native_client/pnacl-subzero Bug swiftshader:47 Bug b/37478805 Change-Id: I9cc7a7f3d788059984102c8275ec7b28c4b0aad0 git-subtree-dir: third_party/subzero git-subtree-mainline: 1ba2611b653dc7db5513608995bc4353363e111f git-subtree-split: fb705a6d55003b2c32772ae49e25b0babcff5acc
SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs12. Its goal is to provide hardware independence for advanced 3D graphics.
The SwiftShader libraries act as drop-in replacements for graphics drivers.
On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD_LIBRARY_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.
Prebuilt binaries can be found at: https://goo.gl/5MOcdb
See CONTRIBUTING.txt for important contributing requirements.
The canonical repository for SwiftShader is hosted at: https://swiftshader.googlesource.com/SwiftShader
All changes must be reviewed and approved in the Gerrit review tool at: https://swiftshader-review.googlesource.com
Authenticate your account here: https://swiftshader-review.googlesource.com/new-password
All changes require a Change-ID tag in the commit message. A commit hook may be used to add this tag automatically, and can be found at: https://gerrit-review.googlesource.com/tools/hooks/commit-msg. To clone the repository and install the commit hook in one go:
git clone https://swiftshader.googlesource.com/SwiftShader && (cd SwiftShader && curl -Lo `git rev-parse --git-dir`/hooks/commit-msg https://gerrit-review.googlesource.com/tools/hooks/commit-msg ; chmod +x `git rev-parse --git-dir`/hooks/commit-msg)
Changes are uploaded to Gerrit by performing:
git push origin HEAD:refs/for/master
See docs/Index.md.
Public mailing list: swiftshader@googlegroups.com
Bug tracker: https://bugs.chromium.org/p/swiftshader
The SwiftShader project is licensed under the Apache License Version 2.0. You can find a copy of it in LICENSE.txt.
Files in the third_party folder are subject to their respective license.
The legal authors for copyright purposes are listed in AUTHORS.txt.
CONTRIBUTORS.txt contains a list of names of individuals who have contributed to SwiftShader. If you‘re not on the list, but you’ve signed the Google CLA and have contributed more than a formatting change, feel free to request to be added.