1. 20507fa LLVMReactor: #error if usng LLVM 3 by Ben Clayton · 12 hours ago master
  2. c9ca99e Fix comment describing compare/exchange behavior by Chris Forbes · 26 hours ago
  3. 97035bd Switch SIMD::Pointer::base from a Float* to Byte* by Ben Clayton · 4 days ago
  4. 5f7e911 SpirvRoutine: Use SIMD::Pointers for pointers map. by Ben Clayton · 4 days ago
  5. 7dd3889 Regres: Update test lists @ a16238df by SwiftShader Regression Bot · 2 days ago
  6. a16238d Add support for OpAtomicCompareExchange by Chris Forbes · 2 days ago
  7. 1781393 Add support atomic instructions as used with storage images by Chris Forbes · 2 days ago
  8. b51f2c1 Add support for OpImageTexelPointer by Chris Forbes · 2 days ago
  9. 96fbe08 Dynamic dispatch for image samplers by Ben Clayton · 4 days ago
  10. 89c37a4 Factor out GetTexelOffset from EmitImageRead/EmitImageWrite by Chris Forbes · 3 days ago
  11. 2f7f2ec Add support for OpImageRead by Chris Forbes · 3 days ago
  12. 179f014 Add support for OpImageWrite by Chris Forbes · 3 days ago
  13. b0d00ea Implement OpImageQuerySize by Chris Forbes · 3 days ago
  14. 5822882 Specialize descriptor contents for storage images by Chris Forbes · 3 days ago
  15. ac07ed8 Reactor: Implement debug info generation by Ben Clayton · 4 weeks ago
  16. 755467c Add libbacktrace submodule. by Ben Clayton · 4 weeks ago
  17. f45b388 Regres: Update test lists @ d853c12d by SwiftShader Regression Bot · 3 days ago
  18. abaecd5 VkFormat.cpp: Replace ASSERT with UNIMPLEMENTED by Ben Clayton · 4 days ago
  19. d853c12 Reactor: Add support for calling C functions. by Ben Clayton · 4 days ago
  20. c790416 Reactor: Expose Capabilities. by Ben Clayton · 3 days ago
  21. 7945a51 Reactor: Add support for printing Longs. by Ben Clayton · 5 days ago
  22. d1fff58 Fix 2D texture image functions not returning GL_INVALID_ENUM with target == GL_TEXTURE_3D by Antonio Maiorano · 4 days ago
  23. 8e2440d Regres: Update test lists @ 84c3a94e by SwiftShader Regression Bot · 4 days ago
  24. 84c3a94 Wire up subgroup input builtins in graphics pipe by Chris Forbes · 4 days ago
  25. 7288151 Wire up FragDepth builtin by Chris Forbes · 5 days ago
  26. 91cf5ad Wire up FragCoord builtin by Chris Forbes · 5 days ago
  27. 6407c1a Add support for rendering more formats by Chris Forbes · 5 days ago
  28. d632e6d Android: Always use LLVM 7, delete build files for LLVM 3 by Ben Clayton · 8 days ago
  29. 25e9648 Regres: Update test lists @ 25be5bb9 by SwiftShader Regression Bot · 5 days ago
  30. 25be5bb Add support for BuiltInFrontFacing by Chris Forbes · 5 days ago
  31. d4e5e9e Pass baseVertex to vertex shader by Chris Forbes · 5 days ago
  32. eb50d25 Reactor: Copy new debug macros to Reactor. by Ben Clayton · 5 days ago
  33. 6408c55 Add support for shader draw parameters query by Chris Forbes · 5 days ago
  34. 9605776 Support color write mask in pipeline by Chris Forbes · 8 days ago
  35. f993de3 Add support for querying device group present capabilities by Chris Forbes · 5 days ago
  36. 1a9714a Allocation failure fix by Alexis Hetu · 8 days ago
  37. 2218679 Regres: Update test lists @ 64b761a8 by SwiftShader Regression Bot · 6 days ago
  38. 428c645 Do not attempt to initialize dynamic state vars with pipeline state by Alexis Hetu · 5 days ago
  39. 911b85f Image type and view type compatibility check fix by Alexis Hetu · 11 days ago
  40. e5e33cd vkCmdResolveImage implementation by Alexis Hetu · 9 days ago
  41. 64b761a Kokoro: Build VS solutions produced from CMake by Ben Clayton · 7 days ago
  42. edd7d41 Build: Silence LLVM warnings for Windows. by Ben Clayton · 6 days ago
  43. db4f3df Revert "SprivShader: Replace hand-rolled bitreverse with LLVM intrinsic" by Ben Clayton · 7 days ago
  44. e339d6c Revert "SprivShader: Replace hand-rolled bitcount with LLVM intrinsic" by Ben Clayton · 7 days ago
  45. 0179e5e SprivShader: Replace hand-rolled bitcount with LLVM intrinsic by Ben Clayton · 10 days ago
  46. a786c4a SprivShader: Replace hand-rolled bitreverse with LLVM intrinsic by Ben Clayton · 10 days ago
  47. 7383243 Dynamic state implementation by Alexis Hetu · 9 days ago
  48. 17ecf2a Kokoro: Enable macos CI tests by Ben Clayton · 8 days ago
  49. 3fa3bcb Build: Silence all Clang + SubZero warnings. by Ben Clayton · 8 days ago
  50. a0c2bc4 Regres: Update test lists @ acf12f1c by SwiftShader Regression Bot · 8 days ago
  51. 362e494 Kokoro: Remove now unused files by Ben Clayton · 8 days ago
  52. acf12f1 Kokoro: Disable Vulkan tests for Subzero. by Ben Clayton · 8 days ago
  53. 3efcca9 Kokoro: Add stub (noop) test files for macOS. by Ben Clayton · 8 days ago
  54. 7d9a748 Subzero: Fix warning ‘Ty’ may be used uninitialized by Ben Clayton · 8 days ago
  55. b24990c Build: Suppress multi-line comment warning (in Subzero). by Ben Clayton · 8 days ago
  56. 445a44a SpirvShader: Implement GLSLstd450MatrixInverse by Ben Clayton · 10 days ago
  57. 7d86727 Implement basic SPIR-V texture sampling by Nicolas Capens · 12 days ago
  58. 98e6b96 Adjust matrix addressing to account for RowMajor/ColMajor by Chris Forbes · 8 days ago
  59. 1ba5ba7 Capture RowMajor/ColMajor decorations by Chris Forbes · 8 days ago
  60. e6419ad Fix handling of loads/stores of explicitly-laid-out objects by Chris Forbes · 9 days ago
  61. 09591b8 Pass descriptor sets to SPIR-V compilation by Nicolas Capens · 12 days ago
  62. 82eb22e Propagate descriptor decorations to access-chain and load results by Nicolas Capens · 10 days ago
  63. 1f7039a Regres: Update test lists @ 13f23077 by SwiftShader Regression Bot · 9 days ago
  64. 13f2307 Kokoro: Split the windows and linux configs by Ben Clayton · 9 days ago
  65. 4e8044d Build: Default to treating warnings as errors by Ben Clayton · 9 days ago
  66. f41ca6b SpirvShader: Fix unhelpful warning about parentheses on GCC by Ben Clayton · 10 days ago
  67. c38fc12 Build fixes for LLVM 3 backend by Ben Clayton · 9 days ago
  68. da61705 Fix implicit string cast to boolean warning (treated as error) by Nicolas Capens · 9 days ago
  69. 5078d48 Fixed all warnings in the Vulkan build on Windows by Alexis Hetu · 10 days ago
  70. 0083573 External image/buffer/fence/semaphore properties by Alexis Hetu · 10 days ago
  71. 4548b66 Regres: Update test lists @ 5d64ec4c by SwiftShader Regression Bot · 10 days ago
  72. 3f0d3ef Enable multiprocess compilation for all Visual Studio projects by Nicolas Capens · 2 weeks ago
  73. 147c491 Fix Subzero backend builds. by Ben Clayton · 10 days ago
  74. 5d64ec4 Fix windows build. by Ben Clayton · 10 days ago
  75. 3954a0b SpirvShader: Document ops requiring capabilities by Ben Clayton · 10 days ago
  76. 3f007c4 SpirvShader: Implement GLSLstd450FindILsb by Ben Clayton · 10 days ago
  77. 6095826 SpirvShader: Implement GLSLstd450Find[U,S]Msb by Ben Clayton · 10 days ago
  78. 1fb633c SpirvShader: Implement GLSLstd450Determinant by Ben Clayton · 11 days ago
  79. 4d63312 SpirvShader: Implement GLSLstd450NClamp by Ben Clayton · 11 days ago
  80. 02de7e0 SpirvShader: Implement GLSLstd450NMax by Ben Clayton · 11 days ago
  81. ee10bcf SpirvShader: Implement GLSLstd450NMin by Ben Clayton · 11 days ago
  82. 238fec3 SpirvShader: Mark GLSLstd450IMix as unreachable. by Ben Clayton · 11 days ago
  83. 9345185 SpirvShader: Implement GLSLstd450InverseSqrt by Ben Clayton · 11 days ago
  84. 8448cc5 SpirvShader: Handle DecorationRelaxedPrecision decorations by Ben Clayton · 11 days ago
  85. 6517ad2 SpirvShader: Implement GLSLstd450Sqrt by Ben Clayton · 11 days ago
  86. e17acfe SpirvShader: Implement GLSLstd450Log2 by Ben Clayton · 11 days ago
  87. f40b56c SpirvShader: Implement GLSLstd450Exp2 by Ben Clayton · 11 days ago
  88. 2c1da72 SpirvShader: Implement GLSLstd450Log by Ben Clayton · 11 days ago
  89. 242f002 SpirvShader: Implement GLSLstd450Exp by Ben Clayton · 11 days ago
  90. bfe94f0 SpirvShader: Implement GLSLstd450Pow by Ben Clayton · 11 days ago
  91. a520c3e SpirvShader: Implement GLSLstd450Atan2 by Ben Clayton · 11 days ago
  92. fa6a539 SpirvShader: Implement GLSLstd450Atanh by Ben Clayton · 11 days ago
  93. 28ebcb0 SpirvShader: Implement GLSLstd450Acosh by Ben Clayton · 11 days ago
  94. f6d77ab SpirvShader: Implement GLSLstd450Asinh by Ben Clayton · 11 days ago
  95. 3928bd9 SpirvShader: Implement GLSLstd450Tanh by Ben Clayton · 11 days ago
  96. 900ea2c SpirvShader: Implement GLSLstd450Cosh by Ben Clayton · 11 days ago
  97. 91fd0e2 SpirvShader: Stub all the remaining GLSLstd450 unimplemented cases by Ben Clayton · 11 days ago
  98. d963697 SpirvShader: Implement GLSLstd450Sinh by Ben Clayton · 11 days ago
  99. 749b4e0 SpirvShader: Implement GLSLstd450Atan by Ben Clayton · 11 days ago
  100. eafae47 SpirvShader: Implement GLSLstd450Acos by Ben Clayton · 11 days ago