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Nicolas Capens68a82382018-10-02 13:16:55 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef sw_Stream_hpp
16#define sw_Stream_hpp
17
Alexis Hetub766e5e2020-01-20 11:40:28 -050018#include <Vulkan/VulkanPlatform.h>
Nicolas Capens68a82382018-10-02 13:16:55 -040019
Nicolas Capens157ba262019-12-10 17:49:14 -050020namespace sw {
21
Nicolas Capens157ba262019-12-10 17:49:14 -050022struct Stream
23{
24 const void *buffer = nullptr;
25 unsigned int robustnessSize = 0;
26 unsigned int vertexStride = 0;
27 unsigned int instanceStride = 0;
Alexis Hetub766e5e2020-01-20 11:40:28 -050028 VkFormat format = VK_FORMAT_UNDEFINED;
Nicolas Capens157ba262019-12-10 17:49:14 -050029 unsigned int offset = 0;
30 unsigned int binding = 0;
31};
32
33} // namespace sw
Nicolas Capens68a82382018-10-02 13:16:55 -040034
Ben Claytonfccfc562019-12-17 20:37:31 +000035#endif // sw_Stream_hpp